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2011-08-24DREAMWEB: 'showblink' ported to C++Bertrand Augereau
2011-08-24DREAMWEB: Ported 'delpointer' to C++Bertrand Augereau
2011-08-24DREAMWEB: 'geteitherad' ported to C++Bertrand Augereau
2011-08-24HUGO: Coding style fixes.Alyssa Milburn
2011-08-24DRASCULA: Separated the save name syncing code, and added a TODOFilippos Karapetis
2011-08-24PARALLACTION: Correct Previous Commit to Coding Conventions.D G Turner
2011-08-24PARALLACTION: Improve safety of PathBuffer Accesses in Pathfinding.D G Turner
2011-08-23COMPOSER: Change a common warning to use debug().Alyssa Milburn
2011-08-23COMPOSER: Another attempt to fix timing issues.Alyssa Milburn
2011-08-23COMPOSER: Remove broken quitGame call.Alyssa Milburn
2011-08-23COMPOSER: Replace install.inf with book.ini in some detection entries.Alyssa Milburn
2011-08-23DREAMWEB: Renamed FreeObject to DynObject and ObjData to SetObjectBertrand Augereau
2011-08-23DREAMWEB: 'getexad' ported to C++Bertrand Augereau
2011-08-23TSAGE: Implemented the Blue Force object listPaul Gilbert
2011-08-23DREAMWEB: 'obname' ported to C++Bertrand Augereau
2011-08-23DREAMWEB: 'walkandexamine' ported to C++Bertrand Augereau
2011-08-23DREAMWEB: 'getflagunderp' ported to C++Bertrand Augereau
2011-08-23TSAGE: Started implementation of Blue Force UI classesPaul Gilbert
2011-08-22DREAMWEB: 'checkone' ported to C++Bertrand Augereau
2011-08-22DREAMWEB: 'finishedwalking' ported to C++Bertrand Augereau
2011-08-22DREAMWEB: 'adjustlen' is not neededBertrand Augereau
2011-08-22DREAMWEB: 'checkiffree' ported to C++Bertrand Augereau
2011-08-22M4: Add new methods and variables needed by the objects_action script methodPaul Gilbert
2011-08-22SCUMM: Revert "Avoid calling malloc with new_size=0"Willem Jan Palenstijn
This reverts commit d6f7e5933657e2e6fcbd1accf9f8a4b77454daec, and marks the issue with a FIXME. The problem is that it not only skips the malloc, but also the other code in that block.
2011-08-22Merge pull request #67 from chrisws/initial-bada-port-masterWillem Jan Palenstijn
This is the initial implementation of the BADA port.
2011-08-21SCUMM: Actually disable the setShadowPalette used in Indy4...Johannes Schickel
2011-08-21SCUMM: Fix typo in PC Speaker output.Johannes Schickel
2011-08-21SCUMM: Disable setShadowPalette for Indy4 Amiga.Johannes Schickel
Like palManipulateInit the setShadowPalette function is a nullsub in the original Amiga executable of Indy4.
2011-08-21SCUMM: Fix for bug #3174197.Johannes Schickel
The bug is: "FOA: Wrong colors in the Amiga version". In the original Indy4 Amiga executable palManipulateInit is a nullsub, thus the palette effect set up by the scripts is just ignored. The same might be true for other SCUMM Amiga games, but I can not check these thus I limited this to Indy4 Amiga for now.
2011-08-21DREAMWEB: 'showframe' overload for this majority of clients that don't need ↵Bertrand Augereau
width and height returned
2011-08-21DREAMWEB: 'showallfree' ported to C++Bertrand Augereau
2011-08-21DREAMWEB: 'calcfrframe' returns (width,height) in (cl,ch)Bertrand Augereau
2011-08-21BADA: Remove BADA defined check. Was a temp fix for simulator buildChris Warren-Smith
2011-08-21BADA: Avoid calling malloc with new_size=0Chris Warren-Smith
2011-08-21BADA: Initial BADA port implementationChris Warren-Smith
2011-08-21AGOS: Proper implementation of the Simon 1 demo aka Accolade MIDI parser.Johannes Schickel
This is based on the Elvira 1 demo.
2011-08-21AGOS: Use delete instead of free on an C++ object.Johannes Schickel
This fixes some ugly valgrind warnings and some crashes when quitting AGOS games for me.
2011-08-20ENGINES: Fix a typoMatthew Hoops
2011-08-20SCUMM: Fix compilation when translation support is disabled.Johannes Schickel
For this I added a convenience version of getLanguageYesNo, which works on the currently setup GUI translation language. All other code which requires this acan also use it instead of having to worry about the USE_TRANSLATION and thus having two code paths.
2011-08-20AGOS: Slight cleanup.Johannes Schickel
Now AgosEngine::_language is of type Common::Language instead of uint16. It is currently only used with values of that enumeration, thus it should be safe to use that type for it too.
2011-08-20SCUMM: Fix typo in commentEugene Sandulenko
2011-08-20I18N: Added comments to some of obscure translatable stringsEugene Sandulenko
2011-08-20MOHAWK: Explain some obscure strings to translatorsEugene Sandulenko
2011-08-20DREAMWEB: 'placesetobject' and 'removesetobject' ported to C++Bertrand Augereau
2011-08-20DREAMWEB: Set objects have a four char name tagBertrand Augereau
2011-08-20DREAMWEB: 'deletetaken' ported to C++Bertrand Augereau
2011-08-20SCUMM: Added support for localization in Y/N dialogEugene Sandulenko
2011-08-20AGOS: Switched pause dialog to getLanguageKeyYes usageEugene Sandulenko
2011-08-20SCUMM: Added translation support for V1 dialogsEugene Sandulenko
2011-08-20SCUMM: Added translation support to subtitle settingsEugene Sandulenko