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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-05-05
CGE2: Read identifiers properly in Text::load().
uruk
2014-05-05
CGE2: Add Text and a reduced skeleton of cge2_main.
uruk
2014-05-01
CGE2: Add sound code with working MIDI parts.
uruk
2014-04-29
Merge remote-tracking branch 'origin/master' into cge2
uruk
2014-04-29
CGE2: Add parts of the graphics code.
uruk
2014-04-29
CGE: Replace magic numbers with defines.
uruk
2014-04-29
FULLPIPE: Fix ModalSaveGame::setup()
Eugene Sandulenko
2014-04-29
FULLPIPE: Implement ModalSaveGame::setup()
Eugene Sandulenko
2014-04-29
SCI: Disable detection of "SCI Narration Demo" fangame.
D G Turner
2014-04-28
DRACI: Inventory opening after finished callback.
lukaslw
2014-04-28
DRACI: Opening inventory during movements and actions.
lukaslw
2014-04-28
Merge pull request #450 from JenniBee/master
Eugene Sandulenko
2014-04-28
Merge pull request #426 from sunmax/master
Eugene Sandulenko
2014-04-28
Merge pull request #445 from lukaslw/second_branch
Eugene Sandulenko
2014-04-28
FULLPIPE: Fix one more warning
Eugene Sandulenko
2014-04-28
FULLPIPE: Fix warnings
Eugene Sandulenko
2014-04-28
CGE2: Implement deinitialization properly.
uruk
2014-04-28
CGE2: Deallocate _resman in destructor.
uruk
2014-04-28
FULLPIPE: Implement ModalSaveGame::init()
Eugene Sandulenko
2014-04-27
PEGASUS: Fix a Norad Delta door locked sound
Matthew Hoops
2014-04-27
PEGASUS: Set volume in more places
Keith Kaisershot
2014-04-27
PEGASUS: Fix repeated audio analysis video when leaving after defeating Sinclair
Keith Kaisershot
2014-04-27
FULLPIPE: More code to ModalSaveGame
Eugene Sandulenko
2014-04-27
FULLPIPE: Implement ModalSaveGame::getSaveName()
Eugene Sandulenko
2014-04-27
FULLPIPE: Implement ModalSaveGame destructor
Eugene Sandulenko
2014-04-27
FULLPIPE: Implement ModalSaveGame::ModalSaveGame()
Eugene Sandulenko
2014-04-27
FULLPIPE: Implement StaticANIObject::calcStepLen()
Eugene Sandulenko
2014-04-27
FULLPIPE: Proper implementation of FullpipeEngine::stopAllSoundInstances()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::setPanAndVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement SoundList::getSoundItemById()
Eugene Sandulenko
2014-04-26
FULLPIPE: Fixed Sound::getVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound() destructor
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::freeSound() and Sound::stop()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::play()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement global_messageHandler_handleSound()
Eugene Sandulenko
2014-04-26
FULLPIPE: Proper implementation of FullpipeEngine::playSound()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::setSceneMusicParameters()
Eugene Sandulenko
2014-04-26
FULLPIPE: Remove redundant object casts
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::getSceneTrack()
Eugene Sandulenko
2014-04-26
FULLPIPE: Proper implementation of FullpipeEngine::startSceneTrack()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::playTrack()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::processArcade()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::updateSoundVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::toggleMute()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement global_messageHandler_KickStucco()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement global_messageHandler_KickMetal()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement clearGlobalMessageQueueList()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement MGM::refreshOffsets()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement MGM::countPhases()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement MGM::genMovement()
Eugene Sandulenko
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