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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-05-23
GNAP: Remove original debug code
Strangerke
2016-05-23
GNAP: Map remaining Key codes
Strangerke
2016-05-23
GNAP: Use KeyCode value instead of numeric value for Backspace
Strangerke
2016-05-23
GNAP: Remove double smi-columns
Strangerke
2016-05-22
SCUMM HE: Plug in Moonbase AI
Eugene Sandulenko
2016-05-22
AGI: Fix invalid read (/crash), when shaking screen
Martin Kiewitz
2016-05-22
SCUMM HE: Finish implementation of the Tree class
Eugene Sandulenko
2016-05-22
SWORD25: Fix signed/unsigned warning
Filippos Karapetis
2016-05-22
SCUMM: Fix compilation with MSVC
Filippos Karapetis
2016-05-22
SCUMM: Fix warnings thrown by MSVC
Filippos Karapetis
2016-05-22
SAGA: Remove curly brackets from some 1-line if statements
Filippos Karapetis
2016-05-22
Merge pull request #759 from salty-horse/neverhood_audio
Eugene Sandulenko
2016-05-22
Merge pull request #760 from salty-horse/scumm_audio
Eugene Sandulenko
2016-05-22
SCUMM HE: Cleanup
Eugene Sandulenko
2016-05-22
SCUMM HE: Added stub for Tree class
Eugene Sandulenko
2016-05-22
SCUMM HE: Added main Moonbase AI code
Eugene Sandulenko
2016-05-22
SCUMM HE: Moved Moonbase stuff to v90he
Eugene Sandulenko
2016-05-22
SCUMM HE: Added Moonbase Traveller class
Eugene Sandulenko
2016-05-22
SCUMM HE: Added implementation for Sortie and DefenderUnit classes
Eugene Sandulenko
2016-05-22
SCUMM HE: Added Moonbase Node class
Eugene Sandulenko
2016-05-22
SCUMM HE: Added Weapon class
Eugene Sandulenko
2016-05-22
SCUMM HE: AIEntity class implementation
Eugene Sandulenko
2016-05-22
SCUMM HE: Initial stub for Moonbase AI
Eugene Sandulenko
2016-05-22
SCUMM HE: Documented more opcodes
Eugene Sandulenko
2016-05-22
SCI: Script patch for fixing 3 missing points in QfG3
Omer Mor
2016-05-21
SCUMM: Reduce audio header dependencies
Ori Avtalion
2016-05-21
NEVERHOOD: Reduce audio header dependencies
Ori Avtalion
2016-05-21
GNAP: Remove yet another TODO
Strangerke
2016-05-21
GNAP: Implement setSoundVolume
Strangerke
2016-05-21
GNAP: Remove or rephrase a couple of notes
Strangerke
2016-05-20
GNAP: Remove some obsolete comments, take better advantage of the possible va...
Strangerke
2016-05-20
GNAP: Rework gfxItem, remove the code related to impossible flag values
Strangerke
2016-05-20
GNAP: Remove erroneous comments, simplify a call to blitSprite32
Strangerke
2016-05-20
GNAP: Fix sprite transparency
Eugene Sandulenko
2016-05-20
GNAP: Fix transparency
Eugene Sandulenko
2016-05-20
GNAP: Remove some unused variables in resources
Strangerke
2016-05-20
GNAP: Remove TODOs, add safeguard checks
Strangerke
2016-05-20
GNAP: Remove obsolete TODOs
Strangerke
2016-05-20
GNAP: Implement delayTicks functions, refactor them to share code
Strangerke
2016-05-20
GNAP: Remove some CHECKME's
Strangerke
2016-05-20
GNAP: Enable a clown sequence which wasn't used in the original due to a bug
Strangerke
2016-05-20
GNAP: Rework the code of Scene07::run, remove an obsolete todo
Strangerke
2016-05-19
GNAP: Add several checks on _gameDone in order to quit the game quickly
Strangerke
2016-05-19
GNAP: Compute the thumbnail when opening the device so that it doesn't show t...
Strangerke
2016-05-19
GNAP: Add thumbnails, rewrite partially querySaveMetaInfos.
Strangerke
2016-05-18
GNAP: Change pixel format - Courtesy of _sev
Strangerke
2016-05-18
SCUMM HE: Document sprite group opcodes
Eugene Sandulenko
2016-05-18
TINSEL: Fix out-of-bounds array access
Eugene Sandulenko
2016-05-18
ACCESS: Plug memory leak
Eugene Sandulenko
2016-05-17
GNAP: Fix the coding style of a couple of casts
Strangerke
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