Age | Commit message (Collapse) | Author |
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Thanks to wjp for the suggestion
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Fullpipe Common::String + memory leak fixes
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Free the pixel data of each entry in the _dynamicPhases array before
emptying it
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The TODO in the code in question should be reviewed, but the call to
freePixelData() unconditionally deleted the original bitmap, which is
not correct
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_bitmap is initialized with new, so it needs to be freed with delete,
not free()
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Checking for an empty string is what the original code does, according
to sev, so the check for a string of size 1 was wrong
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There are several calls to loadFile() with _memfilename, which is why
these two changes are interconnected
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fix sceneobject remove
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