aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2013-10-05AVALANCHE: Cleaning includes - remove useless includes in cpp filesStrangerke
2013-10-04AVALANCHE: Start cleaning includes - remove useless include in header filesStrangerke
2013-10-04Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalancheStrangerke
2013-10-04AVALANCHE: Add indentation on REGISTER_PLUGIN_* linesStrangerke
2013-10-04AVALANCHE: Fix savegame naming. This breaks previous savegamesStrangerke
2013-10-04AVALANCHE: Add static to 2 array definitions in closingStrangerke
2013-10-04AVALANCHE: Fix ifndef check in header filesStrangerke
2013-10-04AVALANCHE: Fix naming conventions in getItem()Strangerke
2013-10-04AVALANCHE: Fix static array namesStrangerke
2013-10-04AVALANCHE: Remove file variable from AvalancheEngineStrangerke
2013-10-04AVALANCHE: Use ConfMan short nameStrangerke
2013-10-04AVALANCHE: Use MKTAG for signature. This breaks prior savegames.Strangerke
2013-10-04AVALANCHE: Remove s_engineStrangerke
2013-10-04AVALANCHE: Check | occurrence as pointed by LordHotoStrangerke
2013-10-04AVALANCHE: Fix naming convention, reduce the scope of a couple of variablesStrangerke
2013-10-04AVALANCHE: Remove code commented in the original but not in the engine.Strangerke
2013-10-03AVALANCHE: Use memcpy in refreshScreenWillem Jan Palenstijn
2013-10-03AVALANCHE: Don't refresh screen after every event in scroll modeWillem Jan Palenstijn
2013-10-03AVALANCHE: Set some variables private in MenuStrangerke
2013-10-03AVALANCHE: Use Doxygen comments in GraphicsStrangerke
2013-10-02AVALANCHE: Make _surface privateStrangerke
2013-10-02AVALANCHE: Use Doxygen comments in Dialogs, set private some membersStrangerke
2013-10-02AVALANCHE: Move ControlCharacter enum to enumsStrangerke
2013-10-02AVALANCHE: Repair shadowed variable.uruk
2013-10-02AVALANCHE: Use Doxygen comments in AnimationStrangerke
2013-10-01AVALANCHE: some more work on variablesStrangerke
2013-10-01AVALANCHE: more work on variablesStrangerke
2013-10-01AVALANCHE: Remove verbosity related to the use of Magics enumStrangerke
2013-10-01AVALANCHE: More work on variablesStrangerke
2013-10-01AVALANCHE: Remove useless variable, move variables to dialogsStrangerke
2013-10-01AVALANCHE: Set private some more variablesStrangerke
2013-10-01AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, ...uruk
2013-10-01AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand...uruk
2013-10-01AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it.uruk
2013-10-01AVALANCHE: Move some more variables out of AvalancheStrangerke
2013-10-01AVALANCHE: Rename _scrollNum to improve readibilityStrangerke
2013-10-01AVALANCHE: _scrollNum is now a C indexStrangerke
2013-10-01AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variableStrangerke
2013-10-01AVALANCHE: More refactoringStrangerke
2013-10-01AVALANCHE: Move several variables to make them privateStrangerke
2013-09-30AVALANCHE: Remove various dead variables and associated codeStrangerke
2013-09-30AVALANCHE: Little refactoring in backgroundStrangerke
2013-09-30AVALANCHE: Implement keyboard control in Dialogs::scrollModeDialogue().uruk
2013-09-30AVALANCHE: Remove bytefields, which are set but never usedStrangerke
2013-09-30AVALANCHE: Rename getFlag(), change _roomTime to uint32Strangerke
2013-09-29AVALANCHE: Fix more gcc warnings reported by wjpStrangerke
2013-09-29AVALANCHE: Silent warnings reported by wjpStrangerke
2013-09-29AVALANCHE: Move debug display of magic lines to debuggerStrangerke
2013-09-29AVALANCHE: Set drawArc privateStrangerke
2013-09-29AVALANCHE: Rework calcHand, move another function to GraphicsStrangerke