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AgeCommit message (Expand)Author
2009-01-20Adapted fixed-sized arrays to cope with the larger dialogues in BRA. Maybe th...Nicola Mettifogo
2009-01-20Cleanup.Johannes Schickel
2009-01-20Yet another two small formatting fixes.Johannes Schickel
2009-01-20- Fixed formattingJohannes Schickel
2009-01-20- Moved some script related code to script_lol.cppJohannes Schickel
2009-01-20Fix bug #2522556 - FEEBLE: Cutscene not found, Crash.Travis Howell
2009-01-20Fix another warningMax Horn
2009-01-20Fixed warnings (nice example of why heeding warnings is useful: one of the ch...Max Horn
2009-01-20Some WIP code for the kSupportsLoadingDuringStartup engine featureFilippos Karapetis
2009-01-19LOL: some work on the music handlingFlorian Kagerer
2009-01-19LOL: some renamingFlorian Kagerer
2009-01-19Fixed warning.Torbjörn Andersson
2009-01-18LOL: basic music support and some cleanupFlorian Kagerer
2009-01-18Removed unused defines, cleaned up some more defines and reduced the places w...Filippos Karapetis
2009-01-18Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for nowMax Horn
2009-01-18LOL: fix some valgrind warningsFlorian Kagerer
2009-01-18Formatting.Johannes Schickel
2009-01-18Fixed mismatching delete call.Johannes Schickel
2009-01-18- Fixed some delete[] misuseJohannes Schickel
2009-01-18- Fixed bug in script code of LoLJohannes Schickel
2009-01-18Fixed compilation.Johannes Schickel
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show up....Florian Kagerer
2009-01-18Fixed bug in PAK link list code, now file links are correctly initialized.Johannes Schickel
2009-01-18Removed some unused defines in Mickey's Space Adventure, and removed a case w...Filippos Karapetis
2009-01-18Update scene number internally so it gets displayed correctly in the debugger.Johannes Schickel
2009-01-18Slight changes to fx method #9 to more correctly match the original gamePaul Gilbert
2009-01-18merged Graphics::copyTo640/Graphics::copyFrom640Gregory Montoir
2009-01-18cleanupGregory Montoir
2009-01-18get rid of AnimationSequencePlayer::_currentSeqNumGregory Montoir
2009-01-18simplified Graphics::decode*()Gregory Montoir
2009-01-18fix another regression from the RTL branch mergeMatthew Hoops
2009-01-18splitted play/load class methods in introduction animation playerGregory Montoir
2009-01-17Since users need to rename the sound and index files in DW2, throw nice GUI e...Filippos Karapetis
2009-01-17Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"Filippos Karapetis
2009-01-17Silenced MSVC warningFilippos Karapetis
2009-01-17Make sure that "quit" events are handled immediately. This fixes a warning - orTorbjörn Andersson
2009-01-16tiny cleanupMax Horn
2009-01-16- Removed _gameVersion, engine versions are set in the game detection entries...Filippos Karapetis
2009-01-16Some cleanup (one could replace some of those switch/case by jump tables...)Max Horn
2009-01-16TUCKER: Got rid of _fileToLoadMax Horn
2009-01-16TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ...Max Horn
2009-01-16TUCKER: Simplify TuckerEngine::copyLocBitmapMax Horn
2009-01-16Fixed class indentionMax Horn
2009-01-16Code formatting fixes, automatically performed by astyleMax Horn
2009-01-16Mark cruise save/load code as not endian safeMax Horn
2009-01-14-1 is not an uint8. Assuming ones-complement, though, I guess 255 was meantMax Horn
2009-01-14Hide the mouse cursor when loading a saved gameJordi Vilalta Prat
2009-01-14Fix for non-looped tracks of the music enhancement project. Also, got rid of ...Filippos Karapetis
2009-01-14Game database headers are verified nowFilippos Karapetis
2009-01-14Fixed warnings.Torbjörn Andersson