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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-06-21
SCI32: Fix drawText on consecutive control codes
Willem Jan Palenstijn
2016-06-21
SCI32: Fix getTextWidth on consecutive control codes
Willem Jan Palenstijn
2016-06-21
SCI32: Add low-pass filter to 8-bit SOL audio
Colin Snover
2016-06-20
SCI32: Add kDoSound(play) workaround for LSL6hires
Colin Snover
2016-06-20
SCI: Minor cleanup of kDoSound
Colin Snover
2016-06-20
SCI32: Rewrite digital audio engine
Colin Snover
2016-06-19
SCI: Split audio sync to its own class
Colin Snover
2016-06-17
ENGINES: Make splash more robust for non-standard screen sizes
Eugene Sandulenko
2016-06-17
TONY: Safer string manipulation
Eugene Sandulenko
2016-06-17
TONY: Complete class initializations
Eugene Sandulenko
2016-06-17
TINSEL: Fix class initialization
Eugene Sandulenko
2016-06-16
PEGASUS: Fix some missing variable initializations
Strangerke
2016-06-15
SHERLOCK: Fix compilation error with some gcc versions
Thierry Crozat
2016-06-15
SCUMM HE: Removed unneeded warning
Eugene Sandulenko
2016-06-15
SCUMM HE: Fix Moonbase distortion codec
Eugene Sandulenko
2016-06-15
SCUMM HE: Plugged Moonbase distortion in
Eugene Sandulenko
2016-06-15
SCUMM HE: Silence GCC "suggest parentheses" warnings
Torbjörn Andersson
2016-06-15
SCUMM HE: Fix GCC warnings about casting away [const] qualifiers
Torbjörn Andersson
2016-06-14
SCI: Fix memory leaks in resource patcher
Colin Snover
2016-06-14
SCI32: Fix video performance benchmarking in most SCI32 games
Colin Snover
2016-06-14
SCUMM HE: Simplify Moonbase distortion code
Eugene Sandulenko
2016-06-14
SCUMM HE: Initial Moonbase distortion code
Eugene Sandulenko
2016-06-14
PEGASUS: Initialize some variables
Strangerke
2016-06-13
MOHAWK: Engine classes initializations
Eugene Sandulenko
2016-06-13
GNAP: Specify highres in configure.engine
Strangerke
2016-06-13
SCI32: All versions of KQ7 are using the older remap range semantics
Filippos Karapetis
2016-06-13
SCI32: Remove the unused newColors array
Filippos Karapetis
2016-06-13
SHERLOCK: Fix uninitialized variables
Strangerke
2016-06-13
TOON: Fix uninitialized variable
Strangerke
2016-06-12
SCI: Fix uninitialized read in SoundCommandParser
Colin Snover
2016-06-12
BBVS: Initialize SpriteModule class
Eugene Sandulenko
2016-06-10
TOLTECS: Initialized Animation class
Eugene Sandulenko
2016-06-10
TOLTECS: Initialize Menu class
Eugene Sandulenko
2016-06-10
TOLTECS: Initialize objects
Eugene Sandulenko
2016-06-09
GNAP: Consistently check the return value of find(resourceId)
Strangerke
2016-06-09
GNAP: Mark game as TESTING
Strangerke
2016-06-08
WAGE: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
SWORD25: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
SHERLOCK: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
PRINCE: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
MORTEVIELLE: Use ### as save file pattern
Eugene Sandulenko
2016-06-08
GNAP: (Hopefully) fix a FCC warning
Strangerke
2016-06-08
GNAP: Janotorial - Re-align some comments
Strangerke
2016-06-08
GNAP: Fix MSVC warnings related to the initialization of FONT_CHAR_INFO
Strangerke
2016-06-08
GNAP: Fix potential out of bound write
Strangerke
2016-06-08
SCUMM HE: Fix Moonbase delete vs delete[] Valgrind warning
Torbjörn Andersson
2016-06-08
SCUMM HE: Remove not more needed debug output
Eugene Sandulenko
2016-06-07
GNAP: As WAIT_CURSOR isn't available in the exe, hide and show the cursor ade...
Strangerke
2016-06-07
SCUMM HE: Fix crashes in Moonbase replay
Eugene Sandulenko
2016-06-07
JANITORIAL: Fix warning spelling
Eugene Sandulenko
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