Age | Commit message (Expand) | Author |
2007-03-02 | replaced calls to loadExternalStaticCnv with separate loaders for Head and Po... | Nicola Mettifogo |
2007-03-02 | added openLocation as loader for location scripts resources | Nicola Mettifogo |
2007-03-02 | oops forgot to add file | Nicola Mettifogo |
2007-03-02 | added openTalk as loader for talk resources | Nicola Mettifogo |
2007-03-02 | corrected error message | Nicola Mettifogo |
2007-03-02 | Applied my own patch #1672572, after discussing it with Fingolfin. We no longer | Torbjörn Andersson |
2007-03-02 | cleanup | Max Horn |
2007-03-02 | Changed the order of the parameters of makeLinearInputStream to resemble Mixe... | Max Horn |
2007-03-02 | Fix bug #1667806: "GOB: wrong detection" | Eugene Sandulenko |
2007-03-02 | - Fixed the actor freeze issue in the garage in Bargon Attack | Sven Hesse |
2007-03-01 | Get rid of the last two usages of File::incRef/decRef | Max Horn |
2007-03-01 | Removed obsolete 'if' (resp. replaced it by an assert) | Max Horn |
2007-03-01 | Got rid of another use of File::incRef/decRef | Max Horn |
2007-03-01 | Simplify code a bit -- got rid of File::incRef usage, an unnecessary member v... | Max Horn |
2007-03-01 | Repaired the pathfinding in Bargon Attack | Sven Hesse |
2007-02-28 | Clarified some comments and moved some asserts to hopefully answer Fingolfin's | Torbjörn Andersson |
2007-02-28 | cleanup | Max Horn |
2007-02-28 | Changed the AppendableAudioStream code to use a queue of buffers, instead of ... | Max Horn |
2007-02-28 | Fix for bug #1670081 -- SWORD1: game won't load (ogg compression) (regression) | Max Horn |
2007-02-27 | changed font handling: | Nicola Mettifogo |
2007-02-27 | Change the volume of music channel of mixer, when adjusting music volume too. | Travis Howell |
2007-02-26 | Close sky.dnr directly after reading it into memory. No need to keep it open | Torbjörn Andersson |
2007-02-26 | Added animation handler for standard characters that can be talked to | Paul Gilbert |
2007-02-26 | some fixes for FOTAQ Amiga versions, cleanup | Gregory Montoir |
2007-02-26 | More dead code; augmented note on PC speaker emulation | Max Horn |
2007-02-26 | 'Optimized' SquareWaveStream::readBuffer a bit, removed some dead code, and c... | Max Horn |
2007-02-26 | calling memset to zero a buffer you are about to fill with audio data is not ... | Max Horn |
2007-02-26 | stop audio streams before deleting them | Willem Jan Palenstijn |
2007-02-26 | Fix alignment issues in wince port. | Kostas Nakos |
2007-02-26 | Removing dead code | Max Horn |
2007-02-26 | Using FLAG_AUTOFREE implies free() being called on the memory buffer you pass... | Max Horn |
2007-02-26 | Add demo of Waxworks. | Travis Howell |
2007-02-26 | Added saving of the random actions set state, and implemented NPC opcode 29, ... | Paul Gilbert |
2007-02-25 | reduced code dup, Queen::LineReader -> SeekableReadStream::readLine | Gregory Montoir |
2007-02-25 | made Archive inherit from SeekableReadStream instead of File since write capa... | Nicola Mettifogo |
2007-02-25 | Fix warnings | Max Horn |
2007-02-25 | made Archive inherit from Common::File, added some methods to comply to inter... | Nicola Mettifogo |
2007-02-25 | made Archive behave more like Common::File, preparing for inheritance | Nicola Mettifogo |
2007-02-25 | wrapped archive routines into a new class named Archive. File-level static va... | Nicola Mettifogo |
2007-02-25 | oops. Forgot the very last reference. | Nicola Mettifogo |
2007-02-25 | got rid of ArchievedFile. Since only one single file is being read from the a... | Nicola Mettifogo |
2007-02-25 | fixed background music in catalog_cup_demo_de : only stop sfx if it was start... | Gregory Montoir |
2007-02-25 | changed all hard-coded filenames to uppercase, for consistency | Gregory Montoir |
2007-02-25 | added AmigaSound::playRandomPatternJungle, minor cleanup | Gregory Montoir |
2007-02-25 | Rename C64 file to V0 as well. | Eugene Sandulenko |
2007-02-25 | Fix looping for enchanced soundtracks. | Eugene Sandulenko |
2007-02-25 | Add German CUP demo, whichs shows several HE games. | Travis Howell |
2007-02-25 | Rename C64 engine class, since it is been used by Apple II and Commodore 64 v... | Travis Howell |
2007-02-25 | Added comment about the missing decode1 proc. | Torbjörn Andersson |
2007-02-25 | Remove left over debug output. | Travis Howell |