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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-02-13
HOPKINS: Fix bug that could cause the music to stop prematurely
Torbjörn Andersson
2014-02-13
CGE: Add an option to toggle color blind mode from the launcher
Strangerke
2014-02-13
FULLPIPE: Enable scene09
Eugene Sandulenko
2014-02-13
FULLPIPE: Implement sceneHandler09()
Eugene Sandulenko
2014-02-13
FULLPIPE: Implement sceneHandler09_updateScreenCallback()
Eugene Sandulenko
2014-02-13
FULLPIPE: Implement scene09_updateCursor()
Eugene Sandulenko
2014-02-13
FULLPIPE: Plug scene09 in
Eugene Sandulenko
2014-02-13
FULLPIPE: Further work on scene09_initScene()
Eugene Sandulenko
2014-02-13
FULLPIPE: Implement scene09_setupGrit()
Eugene Sandulenko
2014-02-13
FULLPIPE: Even more work on scene09_initScene()
Eugene Sandulenko
2014-02-13
FULLPIPE: More work on scene09_initScene()
Eugene Sandulenko
2014-02-12
AVALANCHE: Implement keyboard control in Help.
uruk
2014-02-12
AVALANCHE: Made comments ASCII friendly
Torbjörn Andersson
2014-02-12
AVALANCHE: Silence GCC warnings
Torbjörn Andersson
2014-02-12
AVALANCHE: Rename/implement rest of getMe().
uruk
2014-02-12
WINTERMUTE: Use game format for fallback font rendering.
Johannes Schickel
2014-02-12
VOYEUR: Use American English instead of British English in several places
Strangerke
2014-02-12
VOYEUR: Initialize some more variables
Strangerke
2014-02-12
VOYEUR: Initialize properly a couple of Bolt variables
Strangerke
2014-02-11
PEGASUS: Fix returning from Mars after destroying the robot's shuttle
Matthew Hoops
2014-02-11
AVALANCHE: Move/rename/implement Help::plotButton().
uruk
2014-02-11
AVALANCHE: Partially implement Help::getMe().
uruk
2014-02-11
AVALANCHE: Implement Help::run().
uruk
2014-02-11
FULLPIPE: Initial code for scene09
Eugene Sandulenko
2014-02-11
WINTERMUTE: Prevent scripts from setting invalid scroll times
Filippos Karapetis
2014-02-11
VOYEUR: Some more renaming
Strangerke
2014-02-11
VOYEUR: Remove unused function header
Strangerke
2014-02-11
VOYEUR: Rename some fields related to fading
Strangerke
2014-02-11
VOYEUR: Implement fadeIntFunc()
Strangerke
2014-02-10
FULLPIPE: Finish renames in scene27. This completes the scene
Eugene Sandulenko
2014-02-10
FULLPIPE: Finish var renames in scene27
Eugene Sandulenko
2014-02-10
FULLPIPE: Started renames in scene27
Eugene Sandulenko
2014-02-10
Merge pull request #407 from digitall/advancedDetector_queen
David Turner
2014-02-10
QUEEN: Migrate extra gui options to AdvancedMetaEngine handling.
D G Turner
2014-02-10
QUEEN: Switch all savegame usage back to "queen.sXX" format.
D G Turner
2014-02-10
TUCKER: Fix bug #6381 - "TUCKER: In 3rd part, "Use Peg" fails..."
dergunov
2014-02-10
AVALANCHE: Implement 'winning_pic'.
uruk
2014-02-10
VOYEUR: Remove a useless variable
Strangerke
2014-02-10
VOYEUR: Reduce the scope of a couple of variables
Strangerke
2014-02-10
AVALANCHE: Add missing braces
Strangerke
2014-02-09
FULLPIPE: Fix buffer overruns in scene27
Eugene Sandulenko
2014-02-09
CINE: Reduce the scope of some variables, optimize a couple of iterator incre...
Strangerke
2014-02-09
GOB: Fascination - Reduce the scope of a couple of variables
Strangerke
2014-02-09
MORTEVIELLE: Reduce the scope of some variables
Strangerke
2014-02-09
AVALANCHE: Initialize a couple of uninitialized variables
Strangerke
2014-02-09
HOPKINS: Remove useless assignation
Strangerke
2014-02-09
HOPKINS: Reduce the scope of some more variables
Strangerke
2014-02-09
TSAGE: Fix smoke transparency effect in the R2R drive room
Paul Gilbert
2014-02-09
AVALANCHE: Remove pingo.o from makefile
Paul Gilbert
2014-02-09
AVALANCHE: Repair comment formatting.
uruk
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