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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-04-13
DRASCULA: Improve text centering
Thierry Crozat
2016-04-13
WAGE: Basic stuff to MacWindowManager
Eugene Sandulenko
2016-04-13
TSAGE: Reduce GUI header dependencies
Ori Avtalion
2016-04-13
TESTBED: Include correct header
Ori Avtalion
2016-04-13
HUGO: Reduce header dependencies
Ori Avtalion
2016-04-13
AGI: Move predictivedialog.h out of agi.h
Ori Avtalion
2016-04-13
WAGE: Added stub of MacWindowManager class
Eugene Sandulenko
2016-04-13
WAGE: More auxiliary methods to MacWindow class
Eugene Sandulenko
2016-04-13
WAGE: Stub for MacWindow class
Eugene Sandulenko
2016-04-12
DRASCULA: Fix cursor visibility during animation at start of chapter 6
Thierry Crozat
2016-04-12
DRASCULA: Fix wrong background for inventory in chapter 6
Thierry Crozat
2016-04-12
WAGE: Update game status
Eugene Sandulenko
2016-04-12
WAGE: Fix console redrawing when desktop is redrawn
Eugene Sandulenko
2016-04-12
WAGE: Redraw scene on object move to match original.
Eugene Sandulenko
2016-04-12
WAGE: Fix click target search order
Eugene Sandulenko
2016-04-12
WAGE: Fix object sorting. Fixes many glitches
Eugene Sandulenko
2016-04-11
DRASCULA: Fix regression in subtitle display in Spanish version
Thierry Crozat
2016-04-11
WAGE: Fix sorting of objects during move
Eugene Sandulenko
2016-04-11
DRASCULA: Fix typo in variable name
Thierry Crozat
2016-04-11
DRASCULA: Fix random crash when loading pendulum scene savegame
Thierry Crozat
2016-04-11
DRASCULA: Rename variable to clarify its meaning
Thierry Crozat
2016-04-11
DRASCULA: Fix color for Drascula at the end of chapter 5
Thierry Crozat
2016-04-11
DRASCULA: Improve loading savegames in Pendulum scene
Thierry Crozat
2016-04-10
DRASCULA: Fix loading games in room 102 when still chained
Thierry Crozat
2016-04-10
ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and GUI_ONLY_FULLSC...
Eugene Sandulenko
2016-04-09
SHERLOCK: RT: Fix crasah showing items to Rose Hanchem
Paul Gilbert
2016-04-09
DRASCULA: Fix character walking off screen
Thierry Crozat
2016-04-09
WAGE: Added debug code for dumping CODE resource fork
Eugene Sandulenko
2016-04-09
SHERLOCK: Fix crash when searching the Serrated Scalpel journal
Torbjörn Andersson
2016-04-08
SHERLOCK: Put back line break that I accidentally removed.
Torbjörn Andersson
2016-04-08
SHERLOCK: Fix crash when searching journal in Rose Tattoo
Torbjörn Andersson
2016-04-08
DRASCULA: Fix text alignment to be faithful to the original
Thierry Crozat
2016-04-07
DRASCULA: Improve text centering and spacing between lines
Thierry Crozat
2016-04-06
SCI: Fix compilation for C++98.
Johannes Schickel
2016-04-06
Merge pull request #721 from lordhoto/sci-saveload-cleanup
Johannes Schickel
2016-04-05
WAGE: Fix bugs in original, when people mistype storage scene name
Eugene Sandulenko
2016-04-05
WAGE: Fixed moving objects to random scene
Eugene Sandulenko
2016-04-05
WAGE: Fix window overlap
Eugene Sandulenko
2016-04-05
WAGE: Order scene and console drawing depending on what is active
Eugene Sandulenko
2016-04-05
WAGE: Split scene and console drawing
Eugene Sandulenko
2016-04-05
WAGE: Added 4 more detection entries.
Eugene Sandulenko
2016-04-05
WAGE: Added three more fangames to detection
Eugene Sandulenko
2016-04-04
WAGE: Added 3 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: Added 2 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: 4 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: More games added to detection
Eugene Sandulenko
2016-04-03
KYRA: (LOL) fix bug #7104 (LOL-CD: mixing sfx and voice mode does not work)
athrxx
2016-04-03
MOHAWK: Fix endianness issue in Myst opcode 30
Bastien Bouclet
2016-04-03
MOHAWK: Switch to slot based save file naming for Myst
Bastien Bouclet
2016-04-02
Merge pull request #739 from salty-horse/comi_object_labels_setting
Johannes Schickel
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