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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-12-29
XEEN: Revert "XEEN: Change _gameFlags to it's own class"
Paul Gilbert
2017-12-28
XEEN: Change _gameFlags to it's own class
Paul Gilbert
2017-12-27
XEEN: Fix playing music when on Dark Side
Paul Gilbert
2017-12-27
XEEN: Fix loading Dark Side maps
Paul Gilbert
2017-12-27
XEEN: Fix saving of map stepped on tiles
Paul Gilbert
2017-12-27
XEEN: Fix saving monster data to exactly match original
Paul Gilbert
2017-12-27
XEEN: Added debug commands for changing map & position
Paul Gilbert
2017-12-27
XEEN: Add saving of map/event data when the map is changed
Paul Gilbert
2017-12-26
LOL: Fix detection entry for LOL Japanese (Bug #9828)
Matan Bareket
2017-12-26
SCI: Added detection entries for Lighthouse German version - Bug #10359
Matan Bareket
2017-12-26
SCI: Added detection entries for SQ1 Russian version - Bug #10156
Matan Bareket
2017-12-26
SCI: Added detection entries for PQ2 English version 1.002.011 - Bug #9716
Matan Bareket
2017-12-26
SAGA: Added detection entries for IHNM Hungarian fan translation - Bug #7886
Matan Bareket
2017-12-26
KYRA: Added detection entries for LOL Japense PC9821 version - Bug #9828
Matan Bareket
2017-12-26
KYRA: Added detection entries for LOL German version - Bug #9557
Matan Bareket
2017-12-26
KYRA: Added detection entries for LOL Chinese Floppy version - Bug #7893
Matan Bareket
2017-12-26
KYRA: Added detection entries for LOL Spanish Floppy version - Bug #9699
Matan Bareket
2017-12-26
BLADERUNNER: Added detection entries for Blade Runner (French) - Bug #9722
Matan Bareket
2017-12-25
XEEN: Fix updating party icons after drinking HP fountain
Paul Gilbert
2017-12-25
XEEN: Fix Please Wait dialog not removing when changing maps
Paul Gilbert
2017-12-24
XEEN: Fix transitioning to other maps in the overworld
Paul Gilbert
2017-12-24
XEEN: Fix scrolling crashes in Quest dialog when it's empty
Paul Gilbert
2017-12-24
XEEN: Fix animated text cursor partialy overlapping prior char
Paul Gilbert
2017-12-24
XEEN: Fix Unused Variable Compiler Warning.
D G Turner
2017-12-22
XEEN: Create a separate current state saver for each side
Paul Gilbert
2017-12-22
SHERLOCK: Disable cache for uncompressed resources
Alexander Reim
2017-12-22
SCUMM HE: Add early version of Let's Explore the Farm with Buzzy.
Kirben
2017-12-20
XEEN: Starting to do archive access more like the original
Paul Gilbert
2017-12-20
MOHAWK: RIVEN: Add keyboard shortcuts for loading and saving
Bastien Bouclet
2017-12-19
SCI32: Add uninitialized read workaround for LSL6hires
Colin Snover
2017-12-19
SLUDGE: Arrange include order
Simei Yin
2017-12-19
SLUDGE: Objectify speech manager
Simei Yin
2017-12-19
PORTS: Remove the Yopy PDA port
Bastien Bouclet
2017-12-18
XEEN: Renamings of endgame methods for better clarity
Paul Gilbert
2017-12-18
XEEN: Cleanup, formatting, and comments for scripts.cpp
Paul Gilbert
2017-12-18
XEEN: Fixes for Sphinx cutscene
Paul Gilbert
2017-12-17
XEEN: Fixes for the Golem cutscene
Paul Gilbert
2017-12-17
XEEN: Fixes for the Repear cutscene
Paul Gilbert
2017-12-17
XEEN: Close cast spell dialog only after a spell is successfully cast
Paul Gilbert
2017-12-17
XEEN: Fix loading correct sprites for wall items
Paul Gilbert
2017-12-17
XEEN: Fix placement checks for indoors wall items
Paul Gilbert
2017-12-17
XEEN: Allow Dwarf Mines cutscene to be interrupted
Paul Gilbert
2017-12-17
XEEN: Fix placement of flying enemies
Paul Gilbert
2017-12-17
XEEN: Properly handle darkness
Paul Gilbert
2017-12-17
XEEN: Cleanup of Dwarf cutscene class & enum values
Paul Gilbert
2017-12-17
XEEN: Correct usage of enlarging scaled drawing
Paul Gilbert
2017-12-17
XEEN: Fix Dwarf Mine cutscene
Paul Gilbert
2017-12-17
XEEN: Cleanup and comments for SpriteResource class
Paul Gilbert
2017-12-16
XEEN: Fix crash when combat lasts multiple turns
Paul Gilbert
2017-12-16
XEEN: Fix loading correct sprites for map monsters
Paul Gilbert
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