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AgeCommit message (Expand)Author
2017-12-29XEEN: Revert "XEEN: Change _gameFlags to it's own class"Paul Gilbert
2017-12-28XEEN: Change _gameFlags to it's own classPaul Gilbert
2017-12-27XEEN: Fix playing music when on Dark SidePaul Gilbert
2017-12-27XEEN: Fix loading Dark Side mapsPaul Gilbert
2017-12-27XEEN: Fix saving of map stepped on tilesPaul Gilbert
2017-12-27XEEN: Fix saving monster data to exactly match originalPaul Gilbert
2017-12-27XEEN: Added debug commands for changing map & positionPaul Gilbert
2017-12-27XEEN: Add saving of map/event data when the map is changedPaul Gilbert
2017-12-26LOL: Fix detection entry for LOL Japanese (Bug #9828)Matan Bareket
2017-12-26SCI: Added detection entries for Lighthouse German version - Bug #10359Matan Bareket
2017-12-26SCI: Added detection entries for SQ1 Russian version - Bug #10156Matan Bareket
2017-12-26SCI: Added detection entries for PQ2 English version 1.002.011 - Bug #9716Matan Bareket
2017-12-26SAGA: Added detection entries for IHNM Hungarian fan translation - Bug #7886Matan Bareket
2017-12-26KYRA: Added detection entries for LOL Japense PC9821 version - Bug #9828Matan Bareket
2017-12-26KYRA: Added detection entries for LOL German version - Bug #9557Matan Bareket
2017-12-26KYRA: Added detection entries for LOL Chinese Floppy version - Bug #7893Matan Bareket
2017-12-26KYRA: Added detection entries for LOL Spanish Floppy version - Bug #9699Matan Bareket
2017-12-26BLADERUNNER: Added detection entries for Blade Runner (French) - Bug #9722Matan Bareket
2017-12-25XEEN: Fix updating party icons after drinking HP fountainPaul Gilbert
2017-12-25XEEN: Fix Please Wait dialog not removing when changing mapsPaul Gilbert
2017-12-24XEEN: Fix transitioning to other maps in the overworldPaul Gilbert
2017-12-24XEEN: Fix scrolling crashes in Quest dialog when it's emptyPaul Gilbert
2017-12-24XEEN: Fix animated text cursor partialy overlapping prior charPaul Gilbert
2017-12-24XEEN: Fix Unused Variable Compiler Warning.D G Turner
2017-12-22XEEN: Create a separate current state saver for each sidePaul Gilbert
2017-12-22SHERLOCK: Disable cache for uncompressed resourcesAlexander Reim
2017-12-22SCUMM HE: Add early version of Let's Explore the Farm with Buzzy.Kirben
2017-12-20XEEN: Starting to do archive access more like the originalPaul Gilbert
2017-12-20MOHAWK: RIVEN: Add keyboard shortcuts for loading and savingBastien Bouclet
2017-12-19SCI32: Add uninitialized read workaround for LSL6hiresColin Snover
2017-12-19SLUDGE: Arrange include orderSimei Yin
2017-12-19SLUDGE: Objectify speech managerSimei Yin
2017-12-19PORTS: Remove the Yopy PDA portBastien Bouclet
2017-12-18XEEN: Renamings of endgame methods for better clarityPaul Gilbert
2017-12-18XEEN: Cleanup, formatting, and comments for scripts.cppPaul Gilbert
2017-12-18XEEN: Fixes for Sphinx cutscenePaul Gilbert
2017-12-17XEEN: Fixes for the Golem cutscenePaul Gilbert
2017-12-17XEEN: Fixes for the Repear cutscenePaul Gilbert
2017-12-17XEEN: Close cast spell dialog only after a spell is successfully castPaul Gilbert
2017-12-17XEEN: Fix loading correct sprites for wall itemsPaul Gilbert
2017-12-17XEEN: Fix placement checks for indoors wall itemsPaul Gilbert
2017-12-17XEEN: Allow Dwarf Mines cutscene to be interruptedPaul Gilbert
2017-12-17XEEN: Fix placement of flying enemiesPaul Gilbert
2017-12-17XEEN: Properly handle darknessPaul Gilbert
2017-12-17XEEN: Cleanup of Dwarf cutscene class & enum valuesPaul Gilbert
2017-12-17XEEN: Correct usage of enlarging scaled drawingPaul Gilbert
2017-12-17XEEN: Fix Dwarf Mine cutscenePaul Gilbert
2017-12-17XEEN: Cleanup and comments for SpriteResource classPaul Gilbert
2017-12-16XEEN: Fix crash when combat lasts multiple turnsPaul Gilbert
2017-12-16XEEN: Fix loading correct sprites for map monstersPaul Gilbert