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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2008-12-23
change PPINIT's bools to uint8 to fix crash on OSX (see revision 33285 - must...
Joost Peters
2008-12-23
Silenced MSVC warnings
Filippos Karapetis
2008-12-23
endian fixes
Joost Peters
2008-12-23
Fix a valgrind error by using the appropiate delete operator
Jordi Vilalta Prat
2008-12-23
Some initial code for HRS resource loading
Filippos Karapetis
2008-12-23
Enumerated the different actor directions and fixed spelling
Filippos Karapetis
2008-12-23
Fixed bug #1970191 - "IHNM: Psychic Profile problem"
Filippos Karapetis
2008-12-23
T7G: Fix the stuck mouse cursor
Jordi Vilalta Prat
2008-12-23
T7G: Don't wait for the CD track to end
Jordi Vilalta Prat
2008-12-23
Improve the palette fading (timing and factor calculation), which fixes the i...
Jordi Vilalta Prat
2008-12-22
Fixing the flow meter thingy in Urban Runner
Sven Hesse
2008-12-22
logicalWidth -> width
Filippos Karapetis
2008-12-22
Fixed GCC warning.
Torbjörn Andersson
2008-12-22
Added game ID checks for the ITE puzzle in some places that I've missed
Filippos Karapetis
2008-12-22
- Split the SAGA resource manager in 3 different ones, depending on the resou...
Filippos Karapetis
2008-12-22
Correct comment.
Travis Howell
2008-12-22
Added Smacker support for the introduction and ending videos of FTA2
Filippos Karapetis
2008-12-22
Cleanup.
Travis Howell
2008-12-21
Added some more stubs for FTA2
Filippos Karapetis
2008-12-21
Correct the number of speech available in Simon the Sorcerer 1 & 2.
Travis Howell
2008-12-21
- Added some stubs for the SAGA2 games dino and fta2
Filippos Karapetis
2008-12-21
Move all video players to separate directory
Eugene Sandulenko
2008-12-21
add detection for The 11th Hour demo
Matthew Hoops
2008-12-21
Cleaned up the mess with game IDs and game types: removed game types, reduced...
Filippos Karapetis
2008-12-21
Moved more GfxObj management to Gfx object.
Nicola Mettifogo
2008-12-21
Added a stub to dialogue parser, so that dialogue lines controlled by counter...
Nicola Mettifogo
2008-12-21
Reduced the memory allocated for DW1 and DW1 demo by 5MB
Filippos Karapetis
2008-12-21
Fix warnings.
Travis Howell
2008-12-21
fix wrong format string (bug tracker #2455138)
Gregory Montoir
2008-12-21
Return exact frame rate in Smacker player, and minor cleanup.
Travis Howell
2008-12-21
Add initial Smacker support for The Feeble Files.
Travis Howell
2008-12-21
Disable loading from command line again, it seems it only worked for saves, w...
Johannes Schickel
2008-12-20
- Added comment about error check when loading save on startup
Johannes Schickel
2008-12-20
Implemented support for loading saves from launcher / via command line.
Johannes Schickel
2008-12-20
Fixed loading Discworld 2 savegames from GMM.
Johannes Schickel
2008-12-20
Added the demo version of The Last Dynasty (thanks to fac)
Sven Hesse
2008-12-20
Cleanup.
Johannes Schickel
2008-12-20
Partial fix for bug #2453189 - "ITE: mass adding results in incorrect targets...
Filippos Karapetis
2008-12-20
Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets"
Filippos Karapetis
2008-12-20
Moved mask creation/handling to Gfx.
Nicola Mettifogo
2008-12-19
Allow quitting / returning to launcher while showing "selection boxes", e.g. the
Torbjörn Andersson
2008-12-19
Removed defaults which are set in base/commandLine.cpp
Filippos Karapetis
2008-12-19
Allow quitting/returning to launcher while in the save/load dialog. I don't
Torbjörn Andersson
2008-12-19
Clicking in the scrollbar always caused the save/load list to scroll down a p...
Torbjörn Andersson
2008-12-19
T7G: Add support for custom AdLib instruments
Jordi Vilalta Prat
2008-12-19
Removed the hasKey() hackery of my previous commit and used ConfMan.registerD...
Filippos Karapetis
2008-12-19
Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning correct d...
Filippos Karapetis
2008-12-19
KYRA: fix mt-32 sysex loading for LOL floppy
Florian Kagerer
2008-12-18
KYRA1: fixed Serpent Cave/Malcolm scene (where Brandon would instantly get ki...
Florian Kagerer
2008-12-18
Fixed cursor palette when returning from GMM/Debugger. (Thanks to jvprat for ...
Johannes Schickel
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