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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-06-30
Don't tracke time we take for loading (it should be less than a second anyway)
Max Horn
2007-06-30
AGOS code cleanup
Max Horn
2007-06-30
Also update menus.cpp with ChildType enum
Max Horn
2007-06-30
AGOS: Introduced ChildType enum
Max Horn
2007-06-30
Added global support for the (so far undocumented) confirm_exit config key
Max Horn
2007-06-30
Changed GUI system to use Common::KeyState state
Max Horn
2007-06-30
MI SegaCD related cleanup
Max Horn
2007-06-30
Removed/clarified various FIXME comments
Max Horn
2007-06-30
SCUMM: Moved code which re-mapped arrow keys
Max Horn
2007-06-30
Move the redrawing of dialog windows (options, save, load, ...) so that we do
Torbjörn Andersson
2007-06-29
Introduced ClickArea enum, some related cleanup in runInputScript and checkEx...
Max Horn
2007-06-29
SCUMM: Handle all triggers for the debugger console in the same spot, to ensu...
Max Horn
2007-06-29
SCUMM: Moved code for handling KBD_ALT combos (well, really only one: Alt-W) ...
Max Horn
2007-06-29
Oops. An extra comma in the enum list's end. Removed.
Kari Salminen
2007-06-29
Set AGI monitor type variable (vMonitor/v26) according to render mode.
Kari Salminen
2007-06-29
Fix display of experience in Elvira 2.
Travis Howell
2007-06-29
Fix some scripts failing to start in Elvira 2, due code difference in isCalle...
Travis Howell
2007-06-28
Changed GOB to use common/frac.h
Max Horn
2007-06-28
Whitespace fix
Max Horn
2007-06-28
Removed superfluous comment and converted an int to bool conversion to a more...
Kari Salminen
2007-06-28
Added a workaround to prevent the making fire animation from breaking at the ...
Filippos Karapetis
2007-06-28
Added a debug message for game loading
Filippos Karapetis
2007-06-27
Fix compiler warning.
Travis Howell
2007-06-27
Clear any paused OmniTV video, when playing another video. To fix crashes in ...
Travis Howell
2007-06-26
Add support for compressed digital music in ITE
Filippos Karapetis
2007-06-26
Remove some unneeded includes
Filippos Karapetis
2007-06-26
increase mt-32 sysex delay to prevent buffer overflow (see FR#1393726)
Willem Jan Palenstijn
2007-06-26
Fix saving & restoring with AGI256 and AGI256-2 games.
Kari Salminen
2007-06-26
Move to the correct file offset when using compressed sounds in ITE
Filippos Karapetis
2007-06-26
Explicitly mention the bug we work around (makes it a lot easier to deal with...
Max Horn
2007-06-26
Fix FLAC support for speech in Broken Sword 1.
Travis Howell
2007-06-26
Add FLAC support for speech in Broken Sword 1.
Travis Howell
2007-06-25
Add workaround for Gold Rush intro skipping bug #1737343.
Kari Salminen
2007-06-25
Improvements to the SAGA compressed sound support
Filippos Karapetis
2007-06-25
Put a comment in its correct location
Filippos Karapetis
2007-06-25
Removed obsolete code for setting transparent debugging console colors.
Kari Salminen
2007-06-25
Add support for compressed sound effects, digital music and speech to the SAG...
Filippos Karapetis
2007-06-25
Added entries for ITE compressed files to the detector. IHNM is not added yet...
Filippos Karapetis
2007-06-25
Unified GfxMgr::putPixelsA-function's priority info handling.
Kari Salminen
2007-06-25
Added a workaround for bug #1726130 ("WEEN: Long delay in the intro")
Sven Hesse
2007-06-25
Adding info for Goblins 3 Mac (supplied by fac76 in #1742716)
Sven Hesse
2007-06-25
Fix priority screen showing when using AGI256 or AGI256-2.
Kari Salminen
2007-06-24
added arm assembly from patch #1742112 for codec47. (and really build arm cod...
Paweł Kołodziejski
2007-06-23
Made changeCharacter restore the previous open Archive after completing its d...
Nicola Mettifogo
2007-06-23
Now clipping frame # to avoid crashes because of bad behavior of game scripts.
Nicola Mettifogo
2007-06-23
Fixed the FIXME (by making Util::_keyBuffer an array of Common::KeyState)
Sven Hesse
2007-06-23
More cleanup
Max Horn
2007-06-23
Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMI
Max Horn
2007-06-23
Reworked the SCUMM input code even more: Merged various code paths and stream...
Max Horn
2007-06-23
Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it made no...
Max Horn
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