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2014-04-06AVALANCHE: Fix drawing of the toolbar regardless of loading.uruk
2014-04-06WINTERMUTE: Add detection for 1/2 RitterEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection for the Reversion2 2.0.2412 (Linux)Einar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection entry for Rhiannon: Curse of the four BranchesEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection entry for Corrosion: Cold Winter WaitingEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection entry for Ghost in the SheetEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add a detection entry for the steam version of J.U.L.I.A.Einar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add another detection-entry for BickadoodleEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Replace (fangame) and wmefan-, with (unknown version) and wmeunk-Einar Johan Trøan Sømåen
2014-04-05FULLPIPE: More renames in scene29Eugene Sandulenko
2014-04-04FULLPIPE: Renames in scene29Eugene Sandulenko
2014-04-03FULLPIPE: Implement sceneHandler29_winArcade()Eugene Sandulenko
2014-04-02FULLPIPE: Implement sceneHandler29_sub05()Eugene Sandulenko
2014-04-02FULLPIPE: Implement sceneHandler29_sub03()Eugene Sandulenko
2014-04-02FULLPIPE: Implement sceneHandler29_shootRed()Eugene Sandulenko
2014-04-01FULLPIPE: Implement sceneHandler29_shootGreen()Eugene Sandulenko
2014-03-31FULLPIPE: Implement sceneHandler29_animBearded()Eugene Sandulenko
2014-03-30Merge pull request #457 from fingolfin/clang-fixesJohannes Schickel
2014-03-30SCUMM: Avoid potential issues casting invalid values to enumMax Horn
2014-03-30FULLPIPE: Implement sceneHandler29_manHit()Eugene Sandulenko
2014-03-30Merge pull request #456 from fingolfin/clang-fixesEugene Sandulenko
2014-03-30FULLPIPE: Implement sceneHandler29_sub16()Eugene Sandulenko
2014-03-30ALL: Resolve multiple clang warningsMax Horn
2014-03-29TSAGE: Fix incorrect cursor when changing R2RW desert areasPaul Gilbert
2014-03-29FULLPIPE: Implement sceneHandler29_sub15()Eugene Sandulenko
2014-03-29FULLPIPE: Implement sceneHandler29_sub07()Eugene Sandulenko
2014-03-28FULLPIPE: Implement sceneHandler29_shootersEscape()Eugene Sandulenko
2014-03-28SCI: Add missing USE_MAD check for commit 6a519f7fFilippos Karapetis
2014-03-28SCI: Initial implementation of the fanmade sciAudio libraryFilippos Karapetis
2014-03-27FULLPIPE: Implement sceneHandler29_clickPorter()Eugene Sandulenko
2014-03-26FULLPIPE: Implement sceneHandler29_shoot()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manToR()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manToL()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manFromR()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manFromL()Eugene Sandulenko
2014-03-25FULLPIPE: Enable scene29Eugene Sandulenko
2014-03-25FULLPIPE: Implement scene29_updateCursor()Eugene Sandulenko
2014-03-25FULLPIPE: Finish scene29_initScene() implementationEugene Sandulenko
2014-03-25FULLPIPE: More work on scene29_initScene()Eugene Sandulenko
2014-03-24VOYEUR: Remove useless usage of pointer in EventManagerStrangerke
2014-03-24FULLPIPE: More code to scene29_initScene()Eugene Sandulenko
2014-03-22FULLPIPE: FormattingEugene Sandulenko
2014-03-22FULLPIPE: Started scene29_initScene() implementationEugene Sandulenko
2014-03-22CINE: Add a safeguard, split makeCommandLine() per game typeStrangerke
2014-03-22FULLPIPE: Implement sceneHandler29_manJump()Eugene Sandulenko
2014-03-22FULLPIPE: Implement sceneHandler29_manBend()Eugene Sandulenko
2014-03-21TUCKER: Change the type of the return value of handleSpecialObjectSelectionSe...Strangerke
2014-03-20FULLPIPE: More work on scene29Eugene Sandulenko
2014-03-20BVBS: Use a constant instead of a variable for the snapshot sizeStrangerke
2014-03-20BVBS: Fix some uninitialized variablesStrangerke