Age | Commit message (Collapse) | Author |
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positions had changed before a cursor change could occur
svn-id: r42472
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svn-id: r42471
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svn-id: r42470
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svn-id: r42468
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xLoss. Modified OSystem_SDL::getSupportedFormats and ScummEngine::init to account for this change.
svn-id: r42467
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svn-id: r42463
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42433-42434,42436,42439-42441,42443-42446,42455-42456,42458-42459 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42433 | sunmax | 2009-07-13 10:55:30 +1000 (Mon, 13 Jul 2009) | 5 lines
Reverted my previous change (fprintf vs fputs),
and properly implemented fputs for stderr case
on PS2 ;-)
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r42434 | Kirben | 2009-07-13 17:55:11 +1000 (Mon, 13 Jul 2009) | 1 line
Fix bug #2820472 - MAZE: Keyboard input fault.
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r42436 | wjpalenstijn | 2009-07-14 00:46:14 +1000 (Tue, 14 Jul 2009) | 1 line
Add one more type of IQ-points filename (for bug #2820803)
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r42439 | buddha_ | 2009-07-14 02:52:09 +1000 (Tue, 14 Jul 2009) | 1 line
Fix for bug #2669415 (FW: half walking speed in a screen).
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r42440 | buddha_ | 2009-07-14 03:09:40 +1000 (Tue, 14 Jul 2009) | 1 line
Fix compilation under Windows (The fabs-calls were causing error C2668 about 'ambiguous call to overloaded function').
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r42441 | sev | 2009-07-14 03:28:49 +1000 (Tue, 14 Jul 2009) | 2 lines
Add Drascula engine to the credits
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r42443 | lordhoto | 2009-07-14 03:48:13 +1000 (Tue, 14 Jul 2009) | 1 line
Got rid of Screen_LoL::_paletteConvTable.
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r42444 | lordhoto | 2009-07-14 04:31:42 +1000 (Tue, 14 Jul 2009) | 1 line
Support transparent guioptions update on game launch for AdvancedMetaEngine.
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r42445 | lordhoto | 2009-07-14 04:32:03 +1000 (Tue, 14 Jul 2009) | 1 line
Add transparent GUI options update for SCUMM too.
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r42446 | lordhoto | 2009-07-14 04:47:32 +1000 (Tue, 14 Jul 2009) | 1 line
Refactor GUI options update into a function in Common: updateGameGUIOptions.
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r42455 | fingolfin | 2009-07-14 08:08:56 +1000 (Tue, 14 Jul 2009) | 1 line
Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes regressions somewhere, we better find a fix that also works on PS2)
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r42456 | cyx | 2009-07-14 08:11:54 +1000 (Tue, 14 Jul 2009) | 1 line
tucker: fixed issues with dirty rects handling (tracker item #2597763)
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r42458 | cyx | 2009-07-14 08:19:10 +1000 (Tue, 14 Jul 2009) | 1 line
tucker: added workaround for original game glitch (tracker item #2597763)
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r42459 | fingolfin | 2009-07-14 08:19:33 +1000 (Tue, 14 Jul 2009) | 1 line
Completed name of the creator of our logo
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svn-id: r42462
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svn-id: r42458
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svn-id: r42456
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svn-id: r42450
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svn-id: r42446
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svn-id: r42445
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svn-id: r42444
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svn-id: r42443
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'ambiguous call to overloaded function').
svn-id: r42440
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svn-id: r42439
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svn-id: r42436
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svn-id: r42434
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svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42398 | thebluegr | 2009-07-12 09:45:54 +1000 (Sun, 12 Jul 2009) | 1 line
Moved the kernel and the vocabulary outside of the engine state (they're static data, which never changes during a game)
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r42402 | sunmax | 2009-07-12 15:34:46 +1000 (Sun, 12 Jul 2009) | 8 lines
Added a temporary work-around for PS2 backend in common/array.h
cause its vintage compiler does not support "new T[newCapacity]()"
but only "new T[newCapacity]", this will let it compile through.
It's ifdef'd as __PLAYSTATION2__, so it won't make a difference
for other backends with more modern tools.
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r42403 | sunmax | 2009-07-12 15:35:56 +1000 (Sun, 12 Jul 2009) | 5 lines
I am re-commiting the FORCE_RTL as a temporary solution
in trunk, so that trunk/1.0rc is au pair feature-wise
with 0.13.x.
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r42404 | sunmax | 2009-07-12 15:38:08 +1000 (Sun, 12 Jul 2009) | 24 lines
ScummVM/PS2 bugs fixed by this commit:
- general file write corruption (eg. ScummVM.ini, etc.)
- COMI specific save crash / corruption
(added option in engines/scumm/saveload.cpp to disable
thumbnails on PS2, as emergency fallback in case the
fix should prove to be insufficient)
- implemented _screenChange logic
(fixes grabOverlay & COMI popup menu)
- fixed higher pitch (chipmunk fx)
- made NET IRXs optional to allow it to work on fat PS2 without net+hd
- fixed cursor restore on RTL
- added "." as R2 to skip single lines of dialog
- added write cache
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r42405 | dreammaster | 2009-07-12 17:23:50 +1000 (Sun, 12 Jul 2009) | 1 line
Added support for sub-relation message types - this fixes trying to attach the chain to the hook on the deck
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r42406 | lordhoto | 2009-07-12 18:51:57 +1000 (Sun, 12 Jul 2009) | 1 line
Add missing quotation mark to error message.
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r42418 | lordhoto | 2009-07-13 00:29:59 +1000 (Mon, 13 Jul 2009) | 1 line
Fix typo, which in fact fixes bug #2820353 "GUI: Search doesn't handle uppercase properly".
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r42419 | knakos | 2009-07-13 01:59:27 +1000 (Mon, 13 Jul 2009) | 1 line
Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hack
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r42420 | knakos | 2009-07-13 01:59:56 +1000 (Mon, 13 Jul 2009) | 1 line
fix build with arm-asm routines
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r42421 | knakos | 2009-07-13 02:40:10 +1000 (Mon, 13 Jul 2009) | 1 line
oops, fix props
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r42423 | sev | 2009-07-13 04:52:38 +1000 (Mon, 13 Jul 2009) | 2 lines
Patch #1936137: "Speech for Mac BS1 english"
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r42428 | sunmax | 2009-07-13 07:58:00 +1000 (Mon, 13 Jul 2009) | 6 lines
Split _eof vs. _err.
Latter defaults to false for now, there are hooks
for possible future implementation.
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r42429 | sunmax | 2009-07-13 08:00:47 +1000 (Mon, 13 Jul 2009) | 4 lines
On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,
rather than "fputs", which is buggy in the PS2 implementation.
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r42430 | wjpalenstijn | 2009-07-13 08:08:10 +1000 (Mon, 13 Jul 2009) | 1 line
Remove double endline
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svn-id: r42432
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svn-id: r42423
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svn-id: r42421
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svn-id: r42420
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svn-id: r42406
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the chain to the hook on the deck
svn-id: r42405
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- general file write corruption (eg. ScummVM.ini, etc.)
- COMI specific save crash / corruption
(added option in engines/scumm/saveload.cpp to disable
thumbnails on PS2, as emergency fallback in case the
fix should prove to be insufficient)
- implemented _screenChange logic
(fixes grabOverlay & COMI popup menu)
- fixed higher pitch (chipmunk fx)
- made NET IRXs optional to allow it to work on fat PS2 without net+hd
- fixed cursor restore on RTL
- added "." as R2 to skip single lines of dialog
- added write cache
svn-id: r42404
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static data, which never changes during a game)
svn-id: r42398
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42382 | Kirben | 2009-07-11 22:23:42 +1000 (Sat, 11 Jul 2009) | 1 line
Fix pinball type mini game in Putt-Putt Enters The Race.
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r42385 | wjpalenstijn | 2009-07-12 01:00:40 +1000 (Sun, 12 Jul 2009) | 3 lines
SCI: don't let TimerSongIterator loop forever, and don't immediately
signal completion when starting it. This fixes a sync issue with
the departing spaceship at the start of SQ4CD (after the intro).
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r42386 | thebluegr | 2009-07-12 02:07:14 +1000 (Sun, 12 Jul 2009) | 1 line
If we fail to auto-detect either the volume or the map version, set the one to be equal to the other
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r42387 | thebluegr | 2009-07-12 03:25:49 +1000 (Sun, 12 Jul 2009) | 1 line
Removed the version parameter from GfxResManager
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r42393 | thebluegr | 2009-07-12 05:00:56 +1000 (Sun, 12 Jul 2009) | 1 line
Some work on QFG1VGA (looks like a mix of SCI1 and SCI1.1)
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r42394 | thebluegr | 2009-07-12 05:38:41 +1000 (Sun, 12 Jul 2009) | 1 line
Changed an incorrect warning back to scidprintf - the relevant message is for testing only
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svn-id: r42397
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for testing only
svn-id: r42394
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svn-id: r42393
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svn-id: r42387
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to be equal to the other
svn-id: r42386
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signal completion when starting it. This fixes a sync issue with
the departing spaceship at the start of SQ4CD (after the intro).
svn-id: r42385
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svn-id: r42382
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42360 | Kirben | 2009-07-11 10:38:50 +1000 (Sat, 11 Jul 2009) | 1 line
Fix recent regression in AGOSEngine_Simon1::drawImage().
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r42361 | wjpalenstijn | 2009-07-11 10:47:32 +1000 (Sat, 11 Jul 2009) | 3 lines
Fix SAGA outline generation algorithm for characters
that are copies of earlier characters. (5 characters in IHNM.)
This fixes #1904624.
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r42364 | Kirben | 2009-07-11 11:40:53 +1000 (Sat, 11 Jul 2009) | 1 line
Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.
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r42365 | lordhoto | 2009-07-11 11:54:27 +1000 (Sat, 11 Jul 2009) | 1 line
Fix graphics not updating, when loading a save in Kyra1. This fixes problems when loading saves in rooms like Brynn's temple, which play animations directly on scene enter.
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r42366 | lordhoto | 2009-07-11 11:54:42 +1000 (Sat, 11 Jul 2009) | 1 line
Removed the now uneeded "Screen::_disableScreen" flag.
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r42368 | dreammaster | 2009-07-11 15:10:13 +1000 (Sat, 11 Jul 2009) | 1 line
Bugfix to show the mouse cursor when restarting the game after returning to launcher
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r42369 | dreammaster | 2009-07-11 15:12:17 +1000 (Sat, 11 Jul 2009) | 1 line
Active background screens are now properly freed when the game exits
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r42370 | dreammaster | 2009-07-11 15:14:42 +1000 (Sat, 11 Jul 2009) | 1 line
Added initialisation of paging screens when the game starts
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r42371 | thebluegr | 2009-07-11 16:19:29 +1000 (Sat, 11 Jul 2009) | 1 line
Fixed regression in the script parser from commit 42260
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r42372 | thebluegr | 2009-07-11 16:33:19 +1000 (Sat, 11 Jul 2009) | 1 line
Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
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r42373 | thebluegr | 2009-07-11 16:34:25 +1000 (Sat, 11 Jul 2009) | 1 line
Removed an invalid detection entry
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r42374 | thebluegr | 2009-07-11 16:43:01 +1000 (Sat, 11 Jul 2009) | 1 line
Applied slightly modified patch 2819002 - "SCI: resource-view-patch on SQ5/German fix"
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r42375 | thebluegr | 2009-07-11 16:53:39 +1000 (Sat, 11 Jul 2009) | 1 line
Applied patch 2818733 - "SCI: Timer iterator for audio resources played via doSound"
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r42376 | Kirben | 2009-07-11 17:03:28 +1000 (Sat, 11 Jul 2009) | 1 line
Only error out, if checkStaticSelectorNames() fails.
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r42377 | dreammaster | 2009-07-11 18:16:55 +1000 (Sat, 11 Jul 2009) | 1 line
Bugfix to properly save the currently playing midi music when saving a scene
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r42378 | wjpalenstijn | 2009-07-11 19:45:25 +1000 (Sat, 11 Jul 2009) | 1 line
Fix oversight in r42361 and also handle consecutive copied characters in SAGA.
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r42380 | drmccoy | 2009-07-11 20:24:06 +1000 (Sat, 11 Jul 2009) | 1 line
Explicitely instantiate the decompressWizImage() templates, so that they won't be optimized away, as they are also used in akos.cpp
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svn-id: r42381
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won't be optimized away, as they are also used in akos.cpp
svn-id: r42380
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svn-id: r42378
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svn-id: r42377
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svn-id: r42376
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doSound"
svn-id: r42375
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SQ5/German fix"
svn-id: r42374
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svn-id: r42373
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names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
svn-id: r42372
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svn-id: r42371
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svn-id: r42370
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svn-id: r42369
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launcher
svn-id: r42368
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svn-id: r42366
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when loading saves in rooms like Brynn's temple, which play animations directly on scene enter.
svn-id: r42365
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svn-id: r42364
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that are copies of earlier characters. (5 characters in IHNM.)
This fixes #1904624.
svn-id: r42361
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