Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-09 | prepare the kyraplayer for reading sfxtables from raw data (instead of ↵ | Norbert Lange | |
static tables) svn-id: r43184 | |||
2009-08-09 | fixed up some missing newlines | Norbert Lange | |
removed MSVC6 disable pragmas, the warnings are already disabled in the project files svn-id: r43182 | |||
2009-08-08 | added code to support the "finale" section | Norbert Lange | |
cleaned up playSoundEffect and playTrack svn-id: r43149 | |||
2009-08-08 | moved table-definition from header to cpp file | Norbert Lange | |
svn-id: r43136 | |||
2009-08-08 | merge with trunk | Norbert Lange | |
svn-id: r43134 | |||
2009-08-08 | Implemented support for Amiga wander score map. | Johannes Schickel | |
svn-id: r43133 | |||
2009-08-08 | Change workaround for bug #2820054 to apply for all GRA versions. | Johannes Schickel | |
svn-id: r43123 | |||
2009-08-08 | Formatting fix. | Johannes Schickel | |
svn-id: r43122 | |||
2009-08-08 | Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster) | Johannes Schickel | |
svn-id: r43120 | |||
2009-08-08 | Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", ↵ | Johannes Schickel | |
which actually happened on all systems, when using the multilanguage version. svn-id: r43119 | |||
2009-08-08 | fix a bug that prevented gcc from compiling | Norbert Lange | |
correctly added my palette patch (it showed up in the rev-changes but dint got applied fully to the svn tree?) svn-id: r43116 | |||
2009-08-08 | Commit of dhewg's patch to fix screen refreshes on the Wii | Paul Gilbert | |
svn-id: r43112 | |||
2009-08-08 | When opening a data stream, don't read the whole file into memory if not ↵ | Sven Hesse | |
necessary. This vastly improves the loading times of Gob3 on small devices svn-id: r43107 | |||
2009-08-07 | show VK in gui_v2 games of kyra | Kostas Nakos | |
svn-id: r43097 | |||
2009-08-07 | hint backend about virtual keyboard on save, in LoK | Kostas Nakos | |
svn-id: r43095 | |||
2009-08-07 | Bugfix for #2831159 - Palace guards saying !!HIGH STRING!! | Paul Gilbert | |
svn-id: r43093 | |||
2009-08-05 | replace workaround in case musicfiles are missing with a simpler one | Norbert Lange | |
svn-id: r43071 | |||
2009-08-05 | T7G: Fix bug #2831041 by implementing opcode responsible for starting music ↵ | Scott Thomas | |
partway through a video svn-id: r43068 | |||
2009-08-05 | Bugfix for music not being stopped when music volume is set to zero | Paul Gilbert | |
svn-id: r43066 | |||
2009-08-04 | Cleanup | Filippos Karapetis | |
svn-id: r43056 | |||
2009-08-04 | remove a former workaround for Amiga MI | Norbert Lange | |
svn-id: r43055 | |||
2009-08-04 | fixed hanging intro (and possible other scenes) when music cant be loaded | Norbert Lange | |
svn-id: r43054 | |||
2009-08-04 | cleaned up sound_amiga.cpp a bit, added checks for missing files | Norbert Lange | |
svn-id: r43050 | |||
2009-08-04 | added warning should the sound files not be available (intro will hang if ↵ | Norbert Lange | |
there is no musictimer) svn-id: r43049 | |||
2009-08-04 | Removed the superfluous VGA buffer, replacing it with direct writes to the ↵ | Filippos Karapetis | |
video buffer svn-id: r43048 | |||
2009-08-03 | Fix for #2824798 (FW: crash when clicking "load" in the GUI): | Kari Salminen | |
- Fixed CineMetaEngine::listSaves(const char *target) which was broken. - Also added explicit initialization of savegame descriptions to empty strings for safety reasons (e.g. arrays on stack aren't initialized to zero). - Added explicit trailing zero setting to savegame descriptions (Previously using GMM you could write a description of length >= 20 that had no trailing zero when written to description file (e.g. fw.dir)). svn-id: r43027 | |||
2009-08-03 | Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): | Kari Salminen | |
- Made all savegame loading in AGI do the same pre-load and post-load stuff. - Moved load/saveGameState from AgiBase to AgiEngine - Added rudimentary error handling to load/saveGameState - Incidentally also fixes the hanging note from bug #2798797. svn-id: r43025 | |||
2009-08-03 | Bugfix to correctly reset the music tempo when loading a savegame | Paul Gilbert | |
svn-id: r43023 | |||
2009-08-03 | T7G: Fix bug #2831046 where save names not shown after loading a save from ↵ | Scott Thomas | |
launcher svn-id: r43020 | |||
2009-08-02 | Make MemoryReAlloc() 64-bit alignment safe | Joost Peters | |
svn-id: r43013 | |||
2009-08-02 | Fix AGI crashes on 64-bit systems that require alignment | Joost Peters | |
svn-id: r43011 | |||
2009-08-02 | align memory handles to sizeof(void*) instead of 4 (which is just good ↵ | Joost Peters | |
enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment svn-id: r43005 | |||
2009-08-02 | Show a message if saving or loading a game fails. | Sven Hesse | |
svn-id: r43001 | |||
2009-08-02 | Show a message if saving or loading a game fails. | Torbjörn Andersson | |
svn-id: r42999 | |||
2009-08-02 | Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and ↵ | Sven Hesse | |
didn't even do what it was supposed to in v4+ games anyway. (bug #2830985) svn-id: r42996 | |||
2009-08-02 | When ESCing videos, seek to the last frame that was meant to be played. ↵ | Sven Hesse | |
Fixes graphical glitches (bug #2830985) and crashes (bug #2830988) svn-id: r42995 | |||
2009-08-02 | synced the branch with the palette patch (#2819787) | Norbert Lange | |
svn-id: r42987 | |||
2009-08-02 | made MdatResource struct private and changed the signatures of functions ↵ | Norbert Lange | |
which load the resources. svn-id: r42982 | |||
2009-08-01 | stole formatting for constructors from existing code | Norbert Lange | |
svn-id: r42981 | |||
2009-08-01 | engines/scumm/scumm.cpp: terminate method is pretty redundant - removed | Norbert Lange | |
tfmx, player_v4a: refactored Tfmx to allow sharing of resources between 2 instances. Needed changes in player_v4a aswell svn-id: r42980 | |||
2009-08-01 | refactored and commented player_va4 a bit | Norbert Lange | |
fix waitcommand in Tfmx try making tfmxplayer compile again svn-id: r42976 | |||
2009-08-01 | Added some more information to the "Compressed sound ... invalid" error. Maybe | Torbjörn Andersson | |
this will help in determining what's causing bug #2830364. (It sounds like a bad data file, but who knows...) svn-id: r42974 | |||
2009-08-01 | Remove obsolete comment from Cine::Palette::saturatedAddColor. | Kari Salminen | |
svn-id: r42973 | |||
2009-07-31 | Fix bug with the event loop that was discarding pending events rather than ↵ | Paul Gilbert | |
leaving them to be processed in the following frame svn-id: r42965 | |||
2009-07-31 | using accessmodifiers in Tfmx now and removed/disabled functions that now ↵ | Norbert Lange | |
dont work anymore (the commandline utility cant be compiled anymore as result of this) added arraysize of external signals and check it before accesses moved 2 debug-functions into Tfmx.cpp, removed depencies to files in the tfmx folder moved common code for fade-effects in a seperate method svn-id: r42961 | |||
2009-07-31 | When renaming old savefiles for Nippon Safes, don't assert if a file that ↵ | Nicola Mettifogo | |
matches the pattern game.* and is not a savefile is found in the savepath. svn-id: r42958 | |||
2009-07-30 | SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos | Max Horn | |
svn-id: r42951 | |||
2009-07-30 | Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain | Max Horn | |
svn-id: r42950 | |||
2009-07-30 | minor cleanup to scale2x, to avoid confusing the compiler about potential ↵ | Max Horn | |
pointer aliasing (only the tip of the iceberg, of course... ;) svn-id: r42938 | |||
2009-07-30 | Fix bug which caused the mouse cursor not to update in some cases. | Johannes Schickel | |
svn-id: r42926 |