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AgeCommit message (Expand)Author
2009-01-16TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ...Max Horn
2009-01-16TUCKER: Simplify TuckerEngine::copyLocBitmapMax Horn
2009-01-16Fixed class indentionMax Horn
2009-01-16Code formatting fixes, automatically performed by astyleMax Horn
2009-01-16Mark cruise save/load code as not endian safeMax Horn
2009-01-14-1 is not an uint8. Assuming ones-complement, though, I guess 255 was meantMax Horn
2009-01-14Hide the mouse cursor when loading a saved gameJordi Vilalta Prat
2009-01-14Fix for non-looped tracks of the music enhancement project. Also, got rid of ...Filippos Karapetis
2009-01-14Game database headers are verified nowFilippos Karapetis
2009-01-14Fixed warnings.Torbjörn Andersson
2009-01-14Show the cursor and update it properly when closing the GMM.Jordi Vilalta Prat
2009-01-14- Initialize the current cursor to an invalid one (this removes a glitch when...Jordi Vilalta Prat
2009-01-13Reduced savegame code duplication and added savegame format versioning.Jordi Vilalta Prat
2009-01-13Added const qualifier to (char *) parameterJordi Vilalta Prat
2009-01-13Some updates/observations on script functionsFilippos Karapetis
2009-01-13- PMV video headers are evaluated correctly nowFilippos Karapetis
2009-01-13Save game headers are now verifiedFilippos Karapetis
2009-01-13When reverting to text only mode update the config manager settings accordingly.Johannes Schickel
2009-01-13Added a possible FIXMEFilippos Karapetis
2009-01-13Reworked the sound energy codeBenjamin Haisch
2009-01-13Fix dithering of scaled videosJordi Vilalta Prat
2009-01-13- Music now works in LGoP2Filippos Karapetis
2009-01-12Don't call _mixer->stopAll() when changing scenes, as this stops the enhanced...Filippos Karapetis
2009-01-12CleanupFilippos Karapetis
2009-01-12Imitate the way the original game is playing MIDI tracks when playing enhance...Filippos Karapetis
2009-01-12Added support for the Discworld 1 Music Enhancement project. Big thanks to Ja...Filippos Karapetis
2009-01-12Fixed regression from revision 35765. Mask and path patches were destroyed be...Nicola Mettifogo
2009-01-12Implemented screen vfx #19 and #20Paul Gilbert
2009-01-12Remove unused case, which isn't used by HE60-HE71 games.Travis Howell
2009-01-12consistency fix and add a new lineMatthew Hoops
2009-01-11IHNM save games no longer contain ITE-related variablesFilippos Karapetis
2009-01-11Fix regression when gameids were los for some fanmade gamesEugene Sandulenko
2009-01-11Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly cu...Eugene Sandulenko
2009-01-11Completed screen vfx #8, and also implemented screen vfx #18Paul Gilbert
2009-01-11Fix talkspeed settings again.Travis Howell
2009-01-11Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles are off.Travis Howell
2009-01-11Committed a modified version of wjp's patch for the video player:Filippos Karapetis
2009-01-10Implemented screen vfx #8Paul Gilbert
2009-01-10Fixed uninitialised variables in the SCUMM save/load dialog. The updateInfos()Torbjörn Andersson
2009-01-10fixed radio chatter sfxPaweł Kołodziejski
2009-01-10setQuickStartFlag is different value in HE100 games.Travis Howell
2009-01-10- added initial radio chatter sfx, still not fully correctPaweł Kołodziejski
2009-01-10Correct sound timer, when sound compression is used in HE games.Travis Howell
2009-01-10Fix warning.Travis Howell
2009-01-10Fix compiling SCUMM engine, with HE71+ games disabled.Travis Howell
2009-01-09Switch assert to an error message, stating the exact unknown code.Travis Howell
2009-01-09Correct sound priority and SBNG offsets, in later HE games.Travis Howell
2009-01-09Fix bug #2029639 - PAJAMA1: Lip Syncing.Travis Howell
2009-01-08T7G: Stage one of move to ScummVM's CursorMan: rename groovie one so it doesn...Henry Bush
2009-01-08T7G: Reset midi volume to 100 on starting a track, cleanupHenry Bush