Age | Commit message (Collapse) | Author |
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These are leftovers, as updateEvents() was called to fill in the music
buffer
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The FONTS folder is pretty much useless, so if a user points ScummVM
to the GAME folder, handle the game files properly
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A leftover from code restructuring
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This helps to distinguish them from the LabEngine variables
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A copy a paste error
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WidgetBase already has a virtual destructor, thus there is no need to make
WidgetFiles have an empty virtual destructor around. This also prevents g++
for Dreamcast from failing due to an internal compiler error.
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Thanks to uruk for checking on this.
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interface is #define'd on WinCE and breaks compilation. We might want to
undefine it in the future to prevent these pitfalls.
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Thanks bSr43
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Detection is required due to the font differences.
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