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2018-12-08GLK: FROTZ: Added user options initialization from configurationPaul Gilbert
2018-12-08GLK: FROTZ: Add GlkInterface initialize methodPaul Gilbert
2018-12-08GLK: FROTZ: Added bulk of game processorPaul Gilbert
2018-12-08GLK: Implement the removeSaveState methodPaul Gilbert
2018-12-08GLK: FROTZ: Move Header to be an ancestor class to MemPaul Gilbert
2018-12-08GLK: FROTZ: Add parsing if game file is a Blorb containerPaul Gilbert
2018-12-08GLK: Added Blorb container file handlingPaul Gilbert
2018-12-08GLK: FROTZ: Beginnings of Mem classPaul Gilbert
2018-12-08GLK: FROTZ: Added error handlingPaul Gilbert
2018-12-08GLK: FROTZ: Beginnings of initializationPaul Gilbert
2018-12-08GLK: FROTZ: Fleshing out detection logic and added some entriesPaul Gilbert
2018-12-08GLK: FROTZ: Skeleton sub-engine for Frotz interpreterPaul Gilbert
2018-12-08GLK: Fix setTime converting seconds to a date/time structurePaul Gilbert
2018-12-08GLK: Fix handling of negative file offsets in MemoryStream::setPositionPaul Gilbert
2018-12-08GLK: gcc compilation fixesdreammaster
2018-12-08GLK: SCOTT: Handle negative values in readIntsPaul Gilbert
2018-12-08GLK: SCOTT: Don't show intro text when loading savegame from launcherPaul Gilbert
2018-12-08GLK: astyle formattingdreammaster
2018-12-08GLK: SCOTT: Convert comments to single line veresionsPaul Gilbert
2018-12-08GLK: Add the garglk_set_reversevideo methodsPaul Gilbert
2018-12-08GLK: Add garglk_set_zcolors methodsPaul Gilbert
2018-12-08GLK: Add garglk_unput_string methodsPaul Gilbert
2018-12-08GLK: Cleanup of glk_gestalt_ext switchPaul Gilbert
2018-12-08GLK: Add GLK timer intervalsPaul Gilbert
2018-12-08GLK: Add GUI options to default detection entryPaul Gilbert
2018-12-08GLK: Fix loading of font colors and styles from configurationPaul Gilbert
2018-12-08GLK: Setup default font colors to match garglk defaultsPaul Gilbert
2018-12-08GLK: Get proper baseline and leading from loaded fontsPaul Gilbert
2018-12-08GLK: Don't leading & baseline for fonts go below minimum sizePaul Gilbert
2018-12-08GLK: Add copying to clipboardPaul Gilbert
2018-12-08GLK: Merge Clipboard and WindowMask into a new Selection classPaul Gilbert
2018-12-08GLK: Implemented pasting from clipboardPaul Gilbert
2018-12-08GLK: Added a fonts.dat Zip archive containing the fontsPaul Gilbert
2018-12-08GLK: Allow video mode to be specified in the configurationPaul Gilbert
2018-12-08GLK: Fix selection area getting removed when mouse button was releasedPaul Gilbert
2018-12-08GLK: Text selection highlighting is now workingPaul Gilbert
2018-12-08GLK: Fix display of mouse cursorPaul Gilbert
2018-12-08GLK: In progress adding mouse cursorsPaul Gilbert
2018-12-08GLK: Workaround to show caret for second line entry onwardsPaul Gilbert
Not sure how original GLK code properly re-renders the caret, since the line isn't marked as dirty once input starts. This workaround marks the line as dirty when a line request is done, which allows the line to be redrawn with the caret
2018-12-08GLK: SCOTT: Fix loading and saving gamesPaul Gilbert
2018-12-08GLK: Add miscellaneous stream methodsPaul Gilbert
2018-12-08GLK: Added savegame meta info retrievalPaul Gilbert
2018-12-08GLK: Add savegame listingPaul Gilbert
2018-12-08GLK: SCOTT: Added startup savegame loadingPaul Gilbert
2018-12-08GLK: SCOTT: Added saveGameState and loadGameStatePaul Gilbert
2018-12-08GLK: Fix refreshing grid windows when text is changedPaul Gilbert
2018-12-08GLK: SCOTT: Add custom game Ids for each known Scott Adams gamePaul Gilbert
2018-12-08GLK: Further work on game detectionPaul Gilbert
2018-12-08GLK: Adding extra fields to the savegame format for validationPaul Gilbert
2018-12-08GLK: Fixes for file stream readingPaul Gilbert