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2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DVar_Register to Debugger::registerVar.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-05-27MADS: minimise -> minimizeJohannes Schickel
2014-05-27MADS: synchronise -> synchronizeJohannes Schickel
2014-05-27MADS: Get rid of some superfluous parentheses.Johannes Schickel
2014-05-27MADS: initialise -> initialize.Johannes Schickel
2014-05-27MADS: More formatting fixes.Johannes Schickel
Add space before : in inheritance.
2014-05-27MADS: Slight formatting fixes.Johannes Schickel
2014-05-27MADS: Initialize some variables in FontManagerStrangerke
2014-05-27MADS: Remove another double-init in MADSActionStrangerke
2014-05-27MADS: Avoid double-initialization in EventsManagerStrangerke
2014-05-27MADS: Initialize some variables in EventsManagerStrangerke
2014-05-27MADS: Initialize some variables in MADSActionStrangerke
2014-05-27MADS: Initialize _srcSize in SpriteAssetStrangerke
2014-05-26MADS: Fix missing initialization in EventsManager class.D G Turner
Fixes CID #1216233.
2014-05-26MADS: Fix missing initialization in MADSAction class.D G Turner
Fixes CID #1216232.
2014-05-26MADS: Better handle resource index decompression flags like originalPaul Gilbert
2014-05-27MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
2014-05-26MADS: Initialize a variable in ScreenDialogStrangerke
2014-05-26MADS: Fix a couple of out of bound access in ASound7 and ASound8Strangerke
2014-05-26MADS: Fix stupid bug in scene 501Strangerke
2014-05-26MADS: Remove dead code in scene 608, some reworkStrangerke
2014-05-26MADS: Remove obsolete comment in scene 608Strangerke
2014-05-26MADS: Remove unused field from SpriteAsset class.D G Turner
Fixes CID #1216230 and 1216231.
2014-05-26MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
2014-05-26MADS: Fix missing initialization in Nebular dialogs class.D G Turner
Fixes CID #1216229.
2014-05-26MADS: Implement the recipe showing functionalityFilippos Karapetis
2014-05-26MADS: Fix issue in KernelMessages::processText()Strangerke
2014-05-26VOYEUR: Make engine pointer in graphics class private.D G Turner
2014-05-26MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
Also, add a TODO in doObjectAction()
2014-05-26VOYEUR: Fix showing credits in the introductionPaul Gilbert
2014-05-26MADS: Fix spelling of Rex Alternate detection entryPaul Gilbert
2014-05-26MADS: Fix a bug in scene 701 (door sprite playing in weird orders)Strangerke
2014-05-26MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
2014-05-26MADS: Add detection for alternate Rex 8.49 EnglishPaul Gilbert
2014-05-26FULLPIPE: Fix warningEugene Sandulenko
2014-05-26MADS: Fix compiler warningPaul Gilbert
2014-05-26MADS: Fix inventory scrolling when picking up itemsPaul Gilbert
2014-05-26MADS: Fix walking to dynamic hotspotsPaul Gilbert
2014-05-26Merge pull request #464 from dreammaster/madsEugene Sandulenko
MADS: Merge of Rex Nebular game engine
2014-05-26FULLPIPE: More work on MovGraph::method28()Eugene Sandulenko
2014-05-26FULLPIPE: Started MovGraph::method28() implementationEugene Sandulenko
2014-05-26FULLPIPE: Implement MovGraphItem::free()Eugene Sandulenko
2014-05-26FULLPIPE: Implement MovGraph::setEnds()Eugene Sandulenko
2014-05-26FULLPIPE: Finish MovGraph::sub1() implementationEugene Sandulenko
2014-05-26FULLPIPE: More work on MovGraph::sub1()Eugene Sandulenko
2014-05-26MADS: Fix a bug in scene 701 logic, rework some timer callsStrangerke
2014-05-25MADS: Improve user interface animationsPaul Gilbert
2014-05-25MADS: Further fix for setting cursor hotspot positionPaul Gilbert