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AgeCommit message (Expand)Author
2009-08-10Fix bug when setting up mouse cursor with inventory palette.Johannes Schickel
2009-08-10Remove dead code.Johannes Schickel
2009-08-10Cleanup.Johannes Schickel
2009-08-10Use interface palette for mouse cursor in Kyra1 amiga, when it's enabled.Johannes Schickel
2009-08-10Enable interface text fading in Kyra1 amiga again.Johannes Schickel
2009-08-10Fix interface text color.Johannes Schickel
2009-08-10Fix text color in character speeches in Kyra1 amiga.Johannes Schickel
2009-08-10Fix inventory background color.Johannes Schickel
2009-08-10Initial support for correct colors in the interface of Kyra1 AMIGA.Johannes Schickel
2009-08-10Disable menu text fading in kyra1 amiga for now.Johannes Schickel
2009-08-10SCI: Added detection entries for French versions of Eco Quest 1/2 (reportedWalter van Niftrik
2009-08-09Clear the destination page for bitmap loading, this fixes graphics artifacts ...Johannes Schickel
2009-08-09Unbreak basic Kyra1 amiga in game support, by disabling some palette code for...Johannes Schickel
2009-08-09Add support for the font format used in Kyrandia 1 Amiga. (font colors are wr...Johannes Schickel
2009-08-09Create a "Font" interface and create a "DOSFont" implementation for handling ...Johannes Schickel
2009-08-09Cleanup AMIGA graphics conversion.Johannes Schickel
2009-08-09Removed redundant code related to Midi handlingPaul Gilbert
2009-08-09Fix glitch when removing arrows from spell book in Elvira 1.Travis Howell
2009-08-09Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off.Travis Howell
2009-08-09Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.Travis Howell
2009-08-09Slight adjustment to Spanish font lookup table, based on mac_es's description...Paul Gilbert
2009-08-09Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.Travis Howell
2009-08-09Changed subtitles display speed to also include the time taken to say voice s...Paul Gilbert
2009-08-08Changed the scroll-handling to be more like the original. This fixes bug #283...Sven Hesse
2009-08-08Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1"Eugene Sandulenko
2009-08-08Add DS version of Atari MM from Bug #2834054Eugene Sandulenko
2009-08-08Change workaround for bug #2820054 to apply for all GRA versions.Johannes Schickel
2009-08-08Formatting fix.Johannes Schickel
2009-08-08Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster)Johannes Schickel
2009-08-08Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", ...Johannes Schickel
2009-08-08Commit of dhewg's patch to fix screen refreshes on the WiiPaul Gilbert
2009-08-08When opening a data stream, don't read the whole file into memory if not nece...Sven Hesse
2009-08-07show VK in gui_v2 games of kyraKostas Nakos
2009-08-07hint backend about virtual keyboard on save, in LoKKostas Nakos
2009-08-07Bugfix for #2831159 - Palace guards saying !!HIGH STRING!!Paul Gilbert
2009-08-05T7G: Fix bug #2831041 by implementing opcode responsible for starting music p...Scott Thomas
2009-08-05Bugfix for music not being stopped when music volume is set to zeroPaul Gilbert
2009-08-04CleanupFilippos Karapetis
2009-08-04Removed the superfluous VGA buffer, replacing it with direct writes to the vi...Filippos Karapetis
2009-08-03Fix for #2824798 (FW: crash when clicking "load" in the GUI):Kari Salminen
2009-08-03Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):Kari Salminen
2009-08-03Bugfix to correctly reset the music tempo when loading a savegamePaul Gilbert
2009-08-03T7G: Fix bug #2831046 where save names not shown after loading a save from la...Scott Thomas
2009-08-02Make MemoryReAlloc() 64-bit alignment safeJoost Peters
2009-08-02Fix AGI crashes on 64-bit systems that require alignmentJoost Peters
2009-08-02align memory handles to sizeof(void*) instead of 4 (which is just good enough...Joost Peters
2009-08-02Show a message if saving or loading a game fails.Sven Hesse
2009-08-02Show a message if saving or loading a game fails.Torbjörn Andersson
2009-08-02Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and d...Sven Hesse
2009-08-02When ESCing videos, seek to the last frame that was meant to be played. Fixes...Sven Hesse