Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-15 | SUPERNOVA: Adds resource abstraction | Joseph-Eugene Winzer | |
The resource abstraction includes loading of sound files and cursor graphics. | |||
2018-04-14 | SUPERNOVA: Removes stopAudio() | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Adds init function to SupernovaEngine | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Adds sound abstraction | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Adds English msn2 to detection | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Renames _timer1 to _messageDuration | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Removes TODO | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Moves updateEvents() to GameManager | Joseph-Eugene Winzer | |
updatEvents() depends on an initalized GameManager instance and mostly manipulates its state. So it seemed fitting to move it over. | |||
2018-04-14 | SUPERNOVA: Processes all keyboard queries in processInput() | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Removes mouseInput3() | Joseph-Eugene Winzer | |
The function highlights dialog choices depending on the mouse position and loops till a mouse button is pressed. Since it is used in GameManager::dialog() only, inlining it seems reasonable, especially as the name was not descriptive in the first place. | |||
2018-04-14 | SUPERNOVA: Renames wait2() to wait() | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Removes redundant keypress check | Joseph-Eugene Winzer | |
GameManager::processInput() already does the job | |||
2018-04-13 | XEEN: Add launcher Engine tab option for more durable armor | Paul Gilbert | |
2018-04-13 | XEEN: Cleanup scene area clipping flags setting | Paul Gilbert | |
2018-04-13 | XEEN: Fix clipping all scene drawn elements to scene area | Paul Gilbert | |
2018-04-13 | LILLIPUT: cleanup & renaming | Strangerke | |
2018-04-12 | XEEN: Fix for resetting speed table after monsters have died | Paul Gilbert | |
2018-04-12 | MADS: NEBULAR: Disable the copy protection dialog by default | Paul Gilbert | |
The GOG release is confirmed as having it disabled, so ScummVM will do likewise and have it disabled by default | |||
2018-04-12 | XEEN: Fix read of freed data in multiple rapid playFX calls | Paul Gilbert | |
2018-04-12 | LILLIPUT: Use constants in sequence functions | Strangerke | |
2018-04-11 | XEEN: Fix monster attacks that target the entire party | Paul Gilbert | |
2018-04-11 | LILLIPUT: some renaming | Strangerke | |
2018-04-11 | ZVISION: Change game option description to match all other engines | Thierry Crozat | |
2018-04-11 | MOHAWK: MYST: Fix missing sound effect when using the rocket slider | Bastien Bouclet | |
Fixes #10485. | |||
2018-04-11 | LILLIPUT: some more rework related to the positions | Strangerke | |
2018-04-10 | XEEN: Fix removing too many Monga Melons during quest | Paul Gilbert | |
2018-04-10 | XEEN: Fix loading Dark Side savegames from WOX menu | Paul Gilbert | |
2018-04-10 | XEEN: Fix Golem cutscene usage on Dark Side | Paul Gilbert | |
2018-04-10 | LILLIPUT: Some refactoring | Strangerke | |
2018-04-10 | MOHAWK: MYST: Fix flyby movies to behave more like the original | Bastien Bouclet | |
* Keep playing the previously running background sound while playing the flyby. * Don't play the flyby after loading a save. * Play the flyby before both linking sounds. Fixes #10482, Fixes #10483. | |||
2018-04-10 | LILLIPUT: more renaming | Strangerke | |
2018-04-09 | XEEN: Fix subtitle cutscene text for entering Darkside towns | Paul Gilbert | |
2018-04-09 | XEEN: Add warning for invalid cmdFreezeFrequency channel values | Paul Gilbert | |
I got a crash once for an invalid channel when falling to the Water Elemental Plain from the Dark Side Skyroads, but couldn't replicate it. So I've put in a warning for now | |||
2018-04-09 | XEEN: Fix falling from the Dark Side Skyroads | Paul Gilbert | |
2018-04-09 | XEEN: Add Patcher class for doing on-the-fly map patches | Paul Gilbert | |
The first patch is a script patch for Ellinger's Tower Level 2 on the Dark Side. It fixes an incorrect index for a wall item of a curtain that's meant to be removed | |||
2018-04-08 | XEEN: Fix reading and setting character specific flags | Paul Gilbert | |
2018-04-08 | XEEN: Fix cutscene subtitles for Ellinger's Tower | Paul Gilbert | |
2018-04-08 | XEEN: Rename cutscenes _mazeFlag to _keyFound | Paul Gilbert | |
2018-04-09 | LILLIPUT: more WIP renaming | Strangerke | |
2018-04-08 | XEEN: Fix restarting World game after exiting to menu from Dark Side | Paul Gilbert | |
2018-04-08 | XEEN: Allow deselecting items in Items dialog | Paul Gilbert | |
2018-04-08 | XEEN: Fix display of negative values in Character dialog HP tooltip | Paul Gilbert | |
2018-04-08 | XEEN: Further numeric fixes for dialog with Gremlin King | Paul Gilbert | |
2018-04-08 | XEEN: Fix display of the 123 Chooser dialog | Paul Gilbert | |
2018-04-08 | XEEN: Fix buying spells in Dark Side | Paul Gilbert | |
2018-04-08 | XEEN: Fix checking if a specific monster is dead | Paul Gilbert | |
2018-04-08 | XEEN: Fix using Lloyd's Beacon across the sides | Paul Gilbert | |
2018-04-08 | LILLIPUT: Fix missing format specifier in call to debugC() | Adrian Frühwirth | |
2018-04-07 | XEEN: Add missing return in event processing switch | Paul Gilbert | |
2018-04-07 | XEEN: Fix double-casting of spells during combat | Paul Gilbert | |