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2010-01-05SCI: sci32 pictures are now fully drawn to screen (including all layers)Martin Kiewitz
svn-id: r47025
2010-01-05Removed duplicate codeFilippos Karapetis
svn-id: r47024
2010-01-05Cleanup, fixed fading of digital sound effectsFilippos Karapetis
svn-id: r47023
2010-01-05Added a new LureLanguage enumeration of supported languages, and changed ↵Paul Gilbert
game code to use it svn-id: r47019
2010-01-05Bugfix for crash if an error occurs before the game object (and thus the ↵Paul Gilbert
debugger) is created svn-id: r47018
2010-01-05Zero the array before using it. You can go talk to Grace now, DrMcCoy.Matthew Hoops
svn-id: r47017
2010-01-05- Add a new SeekableAudioStream interface. Soon to be used to replace audio ↵Johannes Schickel
stream specific looping code by generic code in Mixer... - Adapted some existing AudioStreams to implement that interface (not tested!) svn-id: r47013
2010-01-05CleanupFilippos Karapetis
svn-id: r47012
2010-01-05Fix walking in SCI32. Gabriel now will walk and DrMcCoy can now hear his ↵Matthew Hoops
precious 'Gabriel is a lout' line :P svn-id: r47011
2010-01-05Yet more renamingFilippos Karapetis
svn-id: r47010
2010-01-05More renamingFilippos Karapetis
svn-id: r47009
2010-01-05Fix compile.Matthew Hoops
svn-id: r47008
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
svn-id: r47007
2010-01-05Disable the planeLeft/planeTop code as it doesn't work under the current ↵Matthew Hoops
code (and left a FIXME explaining why it doesn't work). svn-id: r47006
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
svn-id: r47005
2010-01-05Set the new sound code as defaultFilippos Karapetis
svn-id: r47003
2010-01-05SCI: adjusting cel drawing according to left/top of planeMartin Kiewitz
svn-id: r47002
2010-01-04Oops, forgot to commit this file too.Matthew Hoops
svn-id: r47001
2010-01-04Remove the planes/screenItems count and use the arrays' size() function instead.Matthew Hoops
svn-id: r47000
2010-01-04Silence gcc warnings.Matthew Hoops
svn-id: r46999
2010-01-04SCI: removing warning() from kFrameOutMartin Kiewitz
svn-id: r46998
2010-01-04SCI: adding #ifdefs for temporary gui workMartin Kiewitz
svn-id: r46997
2010-01-04SCI: now filtering screenItems against planesMartin Kiewitz
svn-id: r46996
2010-01-04SCI: fix crash due accessing invalid object (implemented deleteScreenitem)Martin Kiewitz
svn-id: r46993
2010-01-04SCI: surprise for this DrMcCoy guyMartin Kiewitz
svn-id: r46992
2010-01-04SCI: Add support for SCI2 to AvoidPath.Walter van Niftrik
svn-id: r46986
2010-01-04SCI/newmusic: initialize _volume in constructorMartin Kiewitz
svn-id: r46984
2010-01-04Code optimization: removed unneeded string comparisons when executing a ↵Filippos Karapetis
sound command (including cmdUpdateCues, which is executed very often) svn-id: r46983
2010-01-04Comment out unused variable.Johannes Schickel
svn-id: r46982
2010-01-04SCI/new music code: Fixed the code that handles mixed Adlib/MIDI mode, and ↵Filippos Karapetis
added better comments on what it actually does svn-id: r46981
2010-01-04original code uses exclusive random intervalsVladimir Menshakov
svn-id: r46980
2010-01-04fixed flame effectVladimir Menshakov
svn-id: r46979
2010-01-04Minor cleanup; remove GF_10TH, it's not used or needed anywhere.Matthew Hoops
svn-id: r46978
2010-01-04Fix a memory leak spotted by cppcheck. Thanks salty-horse\!Matthew Hoops
svn-id: r46977
2010-01-04Merge the Mohawk Video class into QTPlayer and general cleanup.Matthew Hoops
svn-id: r46976
2010-01-04SCI: kPalette / animate adjustments to behave more like sierra sci, also ↵Martin Kiewitz
doesnt crash in island of brain anymore svn-id: r46975
2010-01-04Updated commentFilippos Karapetis
svn-id: r46974
2010-01-04SCI/new sound code: update sound cues when kGetEvent() is called, instead of ↵Filippos Karapetis
kAnimate(), fixes music fading in LSL3 svn-id: r46973
2010-01-04SCI/newmusic: fadeout in sci0 (not stopping music yet), revert of ↵Martin Kiewitz
SoundResource changes svn-id: r46972
2010-01-04SCI/new music: Resolved another possible deadlock when pausing all soundsFilippos Karapetis
svn-id: r46971
2010-01-04Fallback detector:Filippos Karapetis
- Added detection for SCI2 games (GK1, PQ4, QFG4) - Rewrote the way demos are detected - Games are no longer distinguished from the existence of certain files svn-id: r46970
2010-01-04SCI: channels[] work, sci0 fading still not working (volume is changed though)Martin Kiewitz
svn-id: r46969
2010-01-04added idle animationVladimir Menshakov
svn-id: r46968
2010-01-04Removed the now unused GuiDummy classFilippos Karapetis
svn-id: r46967
2010-01-04SCI/new music code: Now the the music driver to use is obtained directly ↵Filippos Karapetis
from the sound options, instead of asking for a driver which supports the requested MIDI driver flags svn-id: r46966
2010-01-04Mohawk : Improved code formatting conventions compliance.David Turner
svn-id: r46965
2010-01-04SCI/new music code: The number of voices is now obtained from the MIDI driverFilippos Karapetis
svn-id: r46964
2010-01-03SCI/newmusic: support for SCI0 fading, doesnt work yet because channels[] is ↵Martin Kiewitz
currently not correctly filled out inside SoundResource class - because it wasnt previously needed svn-id: r46963
2010-01-03Code beautification (fixes a false positive, too)Filippos Karapetis
svn-id: r46960
2010-01-03Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purposeFilippos Karapetis
svn-id: r46959