Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-22 | BLADERUNNER: Fix uninitialized variable accesses | Thomas Fach-Pedersen | |
Fixes a couple of issues reported by valgrind and clang sanitizers. In particular, the initialization of Actor::_inCombat means that McCoy no longer randomly has his gun out at the beginning of the game. In SliceRenderer::drawInWorld, the assert of _sliceFramePtr has been moved to after the call to setupFrameInWorld which is the method that initializes the field. This misplaced assert caused the game to crash for several people. | |||
2016-10-22 | TITANIC: Fix looping in CTrueTalkManager::triggerNPC | Paul Gilbert | |
2016-10-22 | TITANIC: Workaround for Doorbot's 'cloak off' movie playback | Paul Gilbert | |
The original starts a movie for the Doorbot taking his cloak off, but then plays a cutscene of the doorbot first appearing. Because of this delay, our VideoDecoder wasn't correctly playing the movie after. To fix that, new movies are initially paused when started, and then resumed the first time we try to do events checking for it | |||
2016-10-21 | SCI32: Implement HShutterIn for SCI2.1mid+ | Colin Snover | |
Fixes Trac#9584. | |||
2016-10-21 | SHERLOCK: 3DO: Fixes to allow game to start | Paul Gilbert | |
2016-10-21 | BLADERUNNER: Fix presumable typo | Willem Jan Palenstijn | |
2016-10-21 | PRINCE: Refactored detection code into widely accepted schema | Eugene Sandulenko | |
2016-10-20 | SCI32: Fix wrong value passed to updateInfoFlagViewVisible | Colin Snover | |
updateInfoFlagViewVisible accepts a property index, not a selector ID. Fixes Trac#9583. | |||
2016-10-20 | SCI32: Fix QFG4 version comments | Colin Snover | |
2016-10-20 | SCI32: Fix typo | Colin Snover | |
2016-10-20 | SCI32: Split out detection of features that cross SSCI versions | Colin Snover | |
2016-10-20 | SCI32: Fix zero-offset exports | Colin Snover | |
Exports with a zero offset are supposed to point to the start of the code block in the script hunk, but they were being ignored. This may also apply to SCI1.1 games, but until that can be verified, this fixes the zero-offset in only SCI32 games for now. | |||
2016-10-19 | DIRECTOR: Fix movie scanning | Eugene Sandulenko | |
2016-10-19 | DIRECTOR: Lingo: Implemented getting 'the frame' entity | Eugene Sandulenko | |
2016-10-18 | DIRECTOR: Further work on text cast loading and rendering | Eugene Sandulenko | |
2016-10-18 | DIRECTOR: Added debug chanel for text rendering | Eugene Sandulenko | |
2016-10-17 | XEEN: Visual Studio compilation fix | Paul Gilbert | |
2016-10-18 | COMPOSER: Use setPixel() and getPixel() methods to read and write to private ↵ | angstsmurf | |
pixel member | |||
2016-10-18 | COMPOSER: Add missing 'typename' prior to dependent type name | angstsmurf | |
2016-10-18 | COMPOSER: Delete leftover git conflict marker | angstsmurf | |
2016-10-18 | COMPOSER: Include config manager header in composer.cpp again | angstsmurf | |
It was removed in 253e18c | |||
2016-10-18 | COMPOSER: Fix for issue when save_slot is in config. | upthorn | |
2016-10-18 | COMPOSER: Various formatting fixes. | upthorn | |
2016-10-18 | COMPOSER: Better spacing of autosaves | upthorn | |
2016-10-18 | COMPOSER: Enable autosaving. | upthorn | |
2016-10-18 | COMPOSER: Added loading from launcher support | upthorn | |
2016-10-18 | COMPOSER: Fixed some scope issues | upthorn | |
2016-10-18 | COMPOSER: Saving/loading code deduplication | upthorn | |
2016-10-18 | COMPOSER: Completely removed unnecessary #ifdefs | upthorn | |
2016-10-18 | COMPOSER: Added support for saving/loading in V1 games. | upthorn | |
2016-10-18 | COMPOSER: Added new file to module.mk | upthorn | |
2016-10-18 | COMPOSER: cleaned up miscellaneous gcc warnings and formatting issues. | upthorn | |
2016-10-18 | COMPOSER: Fixed audio issues after save-game load. | upthorn | |
2016-10-18 | COMPOSER: failed attempt to correct audio sync issue | upthorn | |
2016-10-18 | COMPOSER: game saving/loading now actually works | upthorn | |
2016-10-18 | COMPOSER: Continued work on saving/loading functionality. | upthorn | |
2016-10-18 | COMPOSER/JANITORIAL: Corrected a number of formatting issues in and around ↵ | upthorn | |
new functions related to saving. | |||
2016-10-18 | COMPOSER: Preliminary (non-functional) game saving/loading support | upthorn | |
2016-10-17 | DIRECTOR: Lingo: Hide noisy warnings | Eugene Sandulenko | |
2016-10-17 | TITANIC: Remove always-true test | Ori Avtalion | |
2016-10-16 | SCI32: Fix screen items incorrectly drawing over higher planes | Colin Snover | |
Fixes Trac#9583. | |||
2016-10-16 | SCI32: Fix crash when clicking around the arterial blockage in SQ6 | Colin Snover | |
Thanks @hpvb for the report. Fixes Trac#9615. Closes #850. | |||
2016-10-16 | FULLPIPE: Fix steps sounds | Eugene Sandulenko | |
2016-10-16 | Merge pull request #849 from rootfather/chewy-de-detection | Arnaud Boutonné | |
CHEWY: Add detection entries for German versions | |||
2016-10-16 | Merge pull request #847 from criezy/sdl-filtering | Thierry Crozat | |
Add graphics linear filtering feature | |||
2016-10-16 | CHEWY: Add detection entries for German versions | rootfather | |
2016-10-16 | SCI32: Fix workaround comment | Colin Snover | |
2016-10-15 | SCI32: Fix crash clicking quit button during LSL6hires credits | Colin Snover | |
2016-10-15 | SCI32: Fix crash in LSL6hires ending | Colin Snover | |
Fixes Trac#9613. | |||
2016-10-15 | SCI32: Fix kPalVary(SetVary) in SCI2.1early games | Colin Snover | |
Game scripts pass an extra argument which is never used in SSCI. This happens e.g. when warping from room 620 to room 860 in LSL6hires. Adding a signature for kPalVarySetVary for SCI2.1early games only does not work because KQ7 1.51 is detected as SCI2.1early but the interpreter includes kPalVary code that matches SCI2.1mid. Fixes Trac#9611. |