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2009-03-04sword1: disable saving/loading through GMM when in game menuFabio Battaglia
svn-id: r39122
2009-03-04sword1: enable thumbnails when saving through GMMFabio Battaglia
svn-id: r39121
2009-03-04SCI: Removed unused FEED_MODE_DEAD, extended FIXME comment for FEED_MODE_RESTARTMax Horn
svn-id: r39119
2009-03-04SCI: Merged polled player & PCMFeedAudioStream -> PolledPlayerAudioStreamMax Horn
svn-id: r39118
2009-03-04SCI: Added FIXME about Opl2 driver hardcoding sample rate. well, we probably ↵Max Horn
should ditch that one and use our fmopl... svn-id: r39117
2009-03-04SCI: Merged sfx/mixer.cpp into sfx/player/polled.cppMax Horn
svn-id: r39116
2009-03-04SCI: Replaced sfx_iterator_make_feed and associated code by ↵Max Horn
Audio::makeLinearInputStream svn-id: r39115
2009-03-04SCI: Use Audio::Timestamp instead of sfx_timestamp_tMax Horn
svn-id: r39113
2009-03-04SCI: mixer cleanupMax Horn
svn-id: r39111
2009-03-04Fixed weirdness in groovie (as reported on scummvm-devel)Max Horn
svn-id: r39109
2009-03-04SCI: Moved script.cpp from scicore/ to engine/ (because its header file is ↵Max Horn
there, and it seems its funcs are only called from stuff in engine/) svn-id: r39108
2009-03-04SCI: Reduce header interdepsMax Horn
svn-id: r39107
2009-03-04SCI: cleanupMax Horn
svn-id: r39106
2009-03-04SCI: Added TODO (rect_t should be replaced by Common::Rect), minor tweaksMax Horn
svn-id: r39105
2009-03-04SCI: Fix warningsMax Horn
svn-id: r39103
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-03-03- ResourceManager uses HashMap to store and access resource info.Greg Frieger
- Changes and clean-ups in resource loading code. svn-id: r39098
2009-03-03LOL: implemented some walking code for the monstersFlorian Kagerer
svn-id: r39097
2009-03-03Added missing checkCd() execution when loading through GMMFabio Battaglia
svn-id: r39096
2009-03-03Enabled and hopefully fixed GMM saving/loading for sword1Fabio Battaglia
svn-id: r39095
2009-03-03Renamed parameter to silence warning.Torbjörn Andersson
svn-id: r39094
2009-03-03Merged unpackDCL_hdyn() and unpackDCL() and removed some unused codeFilippos Karapetis
svn-id: r39093
2009-03-03Fixed crash in SQ4Filippos Karapetis
svn-id: r39091
2009-03-03Cleaned up some commentsFabio Battaglia
svn-id: r39090
2009-03-03SCI1: Improved color mapping when drawing line/box/text. Text with ↵Greg Frieger
transparent background now displays correctly. svn-id: r39089
2009-03-03Corrected click handling when a text message is displaying to properly ↵Paul Gilbert
dismiss the text, rather than trying to immediately perform another action svn-id: r39088
2009-03-03Changed the int16[5] array used in pathfinding to a structure with ↵Paul Gilbert
explicitly named fields svn-id: r39087
2009-03-03Formatting fixesPaul Gilbert
svn-id: r39086
2009-03-02Add playtime feature support to sword1Fabio Battaglia
svn-id: r39083
2009-03-02Gave decompression methods more descriptive names. Some cleanupFilippos Karapetis
svn-id: r39082
2009-03-02CleanupFilippos Karapetis
svn-id: r39081
2009-03-02Marked PUT, PRINT and WAIT commands as not used in the scripts of BRA (thus ↵Nicola Mettifogo
they won't be implemented). svn-id: r39075
2009-03-02Avoid using unnecessary buffers in psxShrinkedBackgroundToIndexedFabio Battaglia
svn-id: r39074
2009-03-02Implemented 'open', 'close' and 'leave' commands.Nicola Mettifogo
svn-id: r39073
2009-03-02Avoid using unnecessary buffers in psxBackgroundToIndexedFabio Battaglia
svn-id: r39072
2009-03-02Formatting changes in older PSX related functionsFabio Battaglia
svn-id: r39071
2009-03-02Changed the way Broken Sword PSX parallax are handled to improve speedFabio Battaglia
svn-id: r39070
2009-03-02Slight cleanupFilippos Karapetis
svn-id: r39069
2009-03-02Slight cleanupFilippos Karapetis
svn-id: r39068
2009-03-02Enabled walking delay for follower animation.Nicola Mettifogo
svn-id: r39067
2009-03-02Bugfix for frequent freezes when doing actions - the main movement state ↵Paul Gilbert
switch statement was actually relying on falling through case statements to work properly svn-id: r39066
2009-03-02Fixed selection of zone and animation for removal in BRA. This enables the ↵Nicola Mettifogo
follower animation to follow the main character across location switches. svn-id: r39065
2009-03-02Initialize and save zones flags and follower position when a location switch ↵Nicola Mettifogo
occurs. svn-id: r39064
2009-03-02Formatting fixes, and added extra constants and function name correctionsPaul Gilbert
svn-id: r39063
2009-03-02Fixed overflow in flag table.Nicola Mettifogo
svn-id: r39062
2009-03-01Partial revert of "Fix handling of parentheses in said specs" (20080705)Willem Jan Palenstijn
This fixes, among other things, "get up" followed by "get shirt" at the start of Iceman. svn-id: r39060
2009-03-01SCI: Unified some of the decompression funcs (they share so much code, would ↵Max Horn
be nice to reduce the code duplication) svn-id: r39057
2009-03-01add virtual keyboard backend hints for savegame nameKostas Nakos
svn-id: r39056
2009-03-01SCI: Added kDebugLevelDclInflate; changed decompressors to *not* use fprintf ↵Max Horn
or printf svn-id: r39055
2009-03-01SCI: Reimplemented the SCI mixer based on the old SCI DC mixer by walter, ↵Max Horn
and by taking advantage of ScummVM's mixers capabilities. Got rid of sfx_pcm_mixer_t svn-id: r39053