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authorKostas Nakos2009-03-01 21:54:53 +0000
committerKostas Nakos2009-03-01 21:54:53 +0000
commitf509f65023d79e7f609a683c2614f9623552dcb7 (patch)
treeda1090c6ef7fbab26a215b9d0baddcb0b403ec66 /engines
parent8022122bb921c5b04dbbb5a2675aa5a5538a4592 (diff)
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add virtual keyboard backend hints for savegame name
svn-id: r39056
Diffstat (limited to 'engines')
-rw-r--r--engines/tinsel/dialogs.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/tinsel/dialogs.cpp b/engines/tinsel/dialogs.cpp
index c5d7449d3b..ce4ba5858b 100644
--- a/engines/tinsel/dialogs.cpp
+++ b/engines/tinsel/dialogs.cpp
@@ -3899,6 +3899,7 @@ void OpenMenu(CONFTYPE menuType) {
break;
case SAVE_MENU:
+ g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); // Show VK when saving a game
if (!TinselV2)
SetCursorScreenXY(262, 91);
SetMenuGlobals(&ciSave);
@@ -4060,6 +4061,7 @@ void KillInventory(void) {
if (ino == INV_CONV)
_vm->_pcmMusic->unDim(false);
+ g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); // Hide VK after save dialog closes
}
void CloseInventory(void) {