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author | Kostas Nakos | 2009-03-01 21:54:53 +0000 |
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committer | Kostas Nakos | 2009-03-01 21:54:53 +0000 |
commit | f509f65023d79e7f609a683c2614f9623552dcb7 (patch) | |
tree | da1090c6ef7fbab26a215b9d0baddcb0b403ec66 /engines | |
parent | 8022122bb921c5b04dbbb5a2675aa5a5538a4592 (diff) | |
download | scummvm-rg350-f509f65023d79e7f609a683c2614f9623552dcb7.tar.gz scummvm-rg350-f509f65023d79e7f609a683c2614f9623552dcb7.tar.bz2 scummvm-rg350-f509f65023d79e7f609a683c2614f9623552dcb7.zip |
add virtual keyboard backend hints for savegame name
svn-id: r39056
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tinsel/dialogs.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/tinsel/dialogs.cpp b/engines/tinsel/dialogs.cpp index c5d7449d3b..ce4ba5858b 100644 --- a/engines/tinsel/dialogs.cpp +++ b/engines/tinsel/dialogs.cpp @@ -3899,6 +3899,7 @@ void OpenMenu(CONFTYPE menuType) { break; case SAVE_MENU: + g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); // Show VK when saving a game if (!TinselV2) SetCursorScreenXY(262, 91); SetMenuGlobals(&ciSave); @@ -4060,6 +4061,7 @@ void KillInventory(void) { if (ino == INV_CONV) _vm->_pcmMusic->unDim(false); + g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); // Hide VK after save dialog closes } void CloseInventory(void) { |