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AgeCommit message (Expand)Author
2010-04-12Fix use of "friend" keyword in KYRA for strict C++ compilers.Johannes Schickel
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-04-12Added the beginnings of the main timer listPaul Gilbert
2010-04-11Apply patch #2984508 - "GSoC: SCUMM stopped audio from playing while saving"Ori Avtalion
2010-04-11Explain the rational of the CursorMan.pushCursor calls directlyMax Horn
2010-04-11Setup and destroy a dummy cursor and palette in the Engine class.Johannes Schickel
2010-04-11Enable the cursor palette in ScummEngine_v70he::setDefaultCursor just to avoi...Johannes Schickel
2010-04-11Fix KYRA's cursor handling by pushing a dummy cursor via CursorMan.pushCursor...Johannes Schickel
2010-04-11Fix a memory leak in SCUMM which was caused by the SCUMM engine never removin...Johannes Schickel
2010-04-11Fix bug #2985387 "KYRA1: Crash at the end of game".Johannes Schickel
2010-04-11Fix bug 2983187 on continuing palette changeRobert Špalek
2010-04-09Remove unnecessary 'extern' keywordsOri Avtalion
2010-04-08Remove unused dereferenceOri Avtalion
2010-04-07fixed crash during time challenges (rclick without object)Vladimir Menshakov
2010-04-07Add detection for an English ADI2 environment disk (for Amiga)Arnaud Boutonné
2010-04-06Cleanup the Myst resource caching code a bit and add support for caching Myst...Matthew Hoops
2010-04-06More transistions->transitions fixesMatthew Hoops
2010-04-06Fix "Transitions" typoOri Avtalion
2010-04-06Fix AdvancedMetaEngine::createInstance to use ConfMan.setBoolMax Horn
2010-04-06Switch SaveStateDescriptor::getBool to use Common::parseBoolMax Horn
2010-04-06GUI: Unify various definitions of kOKCmd and move it to namespace GUIMax Horn
2010-04-06Factor out save/load code from MainMenuDialog::handleCommand into new methodsMax Horn
2010-04-06SCUMM: Make HelpDialog & ConfigDialog internalMax Horn
2010-04-06Remove old & undocumented MSVC 6 workaroundMax Horn
2010-04-05Add support for 32bpp DirectBitsRect in Myst ME PICT's. Fixes various cards, ...Matthew Hoops
2010-04-05Fix bug #2982014 "BASS: MT-32 warning on Intro skipping" by properly delaying...Johannes Schickel
2010-04-05Corrected check to ensure return isn't issued if it's already in progressPaul Gilbert
2010-04-05Commit of the updated version of Fingolfin's patch for bug #2981788 "TINSEL: ...Johannes Schickel
2010-04-05Bugfix for correctly getting a follower to return to player when blocked from...Paul Gilbert
2010-04-05Application of patch #2981748 - Make VGA detection entries take precedence ov...Paul Gilbert
2010-04-04SCI: check before writing 0 in SegManager::strncpy, fixes jones/cd crashMartin Kiewitz
2010-04-04SCI: put an ending NUL in strncpy, fixes castle of brain scrolling problem - ...Martin Kiewitz
2010-04-04Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.Travis Howell
2010-04-03Fix bug #2959947 - HE: Broken saves show in launcher.Travis Howell
2010-04-03Disable the load from launcher button, in all games of Parallaction game engine.Travis Howell
2010-04-03Fix bug #2976376 - NIPPON: Load from Launcher fails. By removing the kSupport...Travis Howell
2010-04-03Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By revertin...Travis Howell
2010-04-02Fix whitespaceWillem Jan Palenstijn
2010-04-02SCI: removing unused variable from palette::setMartin Kiewitz
2010-04-02SCI: change actual setting of palette, fixes gk1 palette issue when talking t...Martin Kiewitz
2010-04-02Fix bug #2969232 - NIPPON: Kos sprite broken (Regression). The current disk a...Travis Howell
2010-04-02Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By r...Travis Howell
2010-04-02Fixed bug 2976767 on corrupted char glyphs.Robert Špalek
2010-04-01Dragon History: fixing properly bug 2976774Robert Špalek
2010-04-01Added an "fxq" debugger command to print the FX queue. I guess it might help inTorbjörn Andersson
2010-04-01Remove extra semicolonsOri Avtalion
2010-03-31Basic correction for bug #2976774 "DRACI: Segfault Crash When Leaving Invento...David Turner
2010-03-30Let Parallaction return game-specific gameids. This completes the fix for bug...Nicola Mettifogo
2010-03-30Fix for Lure memory error indicated by Valgrind on Restart/Restore Screen (Te...David Turner
2010-03-29Use ConfMan to query the gameid of the passed target instead of deducing from...Johannes Schickel