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2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵Travis Howell
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825
2007-05-13Trigger palette update in colorWindow() for Elvira 2.Travis Howell
svn-id: r26824
2007-05-13Fix bug in original Simon the Sorcerer 2, the x position in invertBox() ↵Travis Howell
needs to be adjusted for scrolling locations. svn-id: r26823
2007-05-13free decrunch buffer once protracker module is loadedGregory Montoir
svn-id: r26822
2007-05-13removed part of my patch for bug #1662610, ↵Gregory Montoir
CharsetRenderer::getStringHeight() is never used svn-id: r26821
2007-05-13minor fixes to the adlib sound code, this should help bug #1599270Gregory Montoir
svn-id: r26820
2007-05-13french and german versions of Touche use the same charset data (confirmed by ↵Gregory Montoir
looking in both original executables) svn-id: r26819
2007-05-13this should trigger invalid resource types loads, if that ever happensGregory Montoir
svn-id: r26818
2007-05-13Add UK versions of several HE games.Travis Howell
svn-id: r26816
2007-05-12Fixed crashes when changing location in the introduction and removed useless ↵Nicola Mettifogo
code from the original engine. svn-id: r26813
2007-05-12New debug strings and levels.Nicola Mettifogo
svn-id: r26812
2007-05-12I believe these #includes are unnecessary.Torbjörn Andersson
svn-id: r26811
2007-05-12Make new Schiller previews names more consistent.Eugene Sandulenko
svn-id: r26807
2007-05-12Don't cast pointers to int, this (potentially) breaks 64 bit systemsMax Horn
svn-id: r26806
2007-05-12Fixed script command lookup table.Nicola Mettifogo
svn-id: r26805
2007-05-12Added Audio debug level and fixed a bug when freeing music streams.Nicola Mettifogo
svn-id: r26804
2007-05-12Added MD5 from bug report "#1717129 - Schiller Preview No.2"Filippos Karapetis
svn-id: r26803
2007-05-11Changed the check for the status bar in IHNM to match the original, removed ↵Filippos Karapetis
a relevant hack svn-id: r26802
2007-05-11Disable the status text in IHNM when the main panel is not shown. Fixes a ↵Filippos Karapetis
crash when hovering over a character in the character selection screen svn-id: r26801
2007-05-10Fixed warnings, cleanupMax Horn
svn-id: r26799
2007-05-10Removed lot of unnecessary typedefs; added a NUM_PERSONS constant; renamed ↵Max Horn
_X/_Y vars to avoid conflicts with system headers on various systems (see bug #1716109) svn-id: r26798
2007-05-10Removed unused variable.Torbjörn Andersson
svn-id: r26797
2007-05-10Fix glitches in pause options of Elvira 1.Travis Howell
svn-id: r26796
2007-05-09Fix compilation with MSVC8Filippos Karapetis
svn-id: r26793
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
svn-id: r26792
2007-05-09speedup SAGA::Actor::pathLine & SAGA::Actor::scanPathLine calculationAndrew Kurushin
svn-id: r26791
2007-05-08Fixed bug #1715284: Roger sometimes disappearsFilippos Karapetis
svn-id: r26790
2007-05-08Moved functions getDoorState, setDoorState, getBGMaskType and ↵Filippos Karapetis
validBGMaskPoint to scene.h and disabled some sanity checks to improve the speed of the pathfinding algorithm, after discussing with h00ligan svn-id: r26789
2007-05-08small pathfind speedup: validate coords only with debug definitionAndrew Kurushin
svn-id: r26788
2007-05-08Fix masking issues in Amiga versions of Simon the Sorcerer 1.Travis Howell
svn-id: r26787
2007-05-08Fixed WSA playing regression, introduced while cleaning up. (should fix ↵Johannes Schickel
Floppy and Amiga version) svn-id: r26786
2007-05-08Fix compilation with MSVC8Filippos Karapetis
svn-id: r26784
2007-05-08Add palette difference when drawing images in Elvira 1.Travis Howell
svn-id: r26783
2007-05-07Fixed bug #1658514: AGI: SQ1 (2.2 DOS ENG) bizzare exploding rogerFilippos Karapetis
svn-id: r26782
2007-05-07Don't attempt to decode unknown icon data formats.Travis Howell
svn-id: r26781
2007-05-07The Palette difference in inventory arrows, applies to AGA version of Simon ↵Travis Howell
the Sorcerer 1 too. svn-id: r26780
2007-05-07Fixes for conversation response in Waxworks.Travis Howell
svn-id: r26779
2007-05-07Added code responsible for transforming the player back from SelenaPaul Gilbert
svn-id: r26778
2007-05-07Reworked the pathfinder to directly return a pathfinding result, and added ↵Paul Gilbert
code to save the pathfinding state to a save game when it's in progress svn-id: r26777
2007-05-07Added saving of room exit join data in savefilesPaul Gilbert
svn-id: r26776
2007-05-07Fix inventory palette glitches in Elvira 2.Travis Howell
svn-id: r26775
2007-05-07Fix bug #1714096 - DIMP: Unable to start (regression).Travis Howell
svn-id: r26774
2007-05-07Fix inventory movement in Elvira 1/2 and Waxworks.Travis Howell
svn-id: r26773
2007-05-07Simplify cursor events management.Eugene Sandulenko
svn-id: r26772
2007-05-07Fixed some commentsFilippos Karapetis
svn-id: r26771
2007-05-07Set exact variable sizes for VC10 state, to avoid more regressions.Travis Howell
svn-id: r26770
2007-05-07Cleanup.Travis Howell
svn-id: r26769
2007-05-06The cursor in IHNM changes to an hourglass now while loading scenes, like in ↵Filippos Karapetis
the original interpreter svn-id: r26768
2007-05-06Added (non-functional) save and load buttons in the options panel of IHNMFilippos Karapetis
svn-id: r26767
2007-05-06Changed a workaround made for Space Trek to apply to all AGI fanmade games. ↵Filippos Karapetis
The original workaround was inactive for Space Trek in ScummVM, but was activated for some older AGI games, which was not its original purpose. If this causes regressions with other fanmade games, it'd be best to limit it to Space Trek only svn-id: r26766