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AgeCommit message (Expand)Author
2011-06-23ANALYSIS: Add static casts to is* functionsLittleboy
2011-06-23LASTEXPRESS: Extract Clock and TrainLine classes to separate filesLittleboy
2011-06-23LASTEXPRESS: Move Menu class to a separate folderLittleboy
2011-06-23TSAGE: Added saving/restoring of playing sounds to savegamesPaul Gilbert
2011-06-23SWORD25: Add error checks after allocating memory with mallocJulien
2011-06-23SCI: Allocate decompression buffers on the heapJulien
2011-06-23KYRA: Allocate screen region buffer on the heapJulien
2011-06-23DRACI: Allocate no-sound buffer on the heap in LegacySoundArchive::openArchive()Julien
2011-06-23LURE: Allocate debug strings buffer on the heapJulien
2011-06-23TSAGE: Allocate resource decoding buffer on the heapJulien
2011-06-23TEENAGENT: Allocate large buffers on the heap instead of the stackJulien
2011-06-23ANALYSIS: Fix potential memory leak when using reallocJulien
2011-06-23AGOS: Fix operator precedence warningJulien
2011-06-23DRACI: Replace abort() call by error()Julien
2011-06-22LASTEXPRESS: Fix leak and corruption of event handlers function pointersLittleboy
2011-06-22LASTEXPRESS: Refactor Fight classLittleboy
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-06-23SAGA: Fix Bug #3323722 ("IHNM: Crash to desktop in Ellen's Adventure")D G Turner
2011-06-22Merge pull request #46 from tramboi/masterEugene Sandulenko
2011-06-22DREAMWEB: frameoutv becomes a native functionBertrand Augereau
2011-06-22TSAGE: Fix bug in sound fading in scene 20.Strangerke
2011-06-22TSAGE: Don't crash if -x option points to an non-existing savegame.eriktorbjorn
2011-06-22LASTEXPRESS: Make some static data const respectively static.Johannes Schickel
2011-06-22SCI: Mark sq6 as a CD gameMax Horn
2011-06-22TSAGE: Remove out of date TODO comments where applicablePaul Gilbert
2011-06-22TSAGE: Fix sounds not getting registered in Globals::_soundsPaul Gilbert
2011-06-22TSAGE: Clarified Globals::_sceneListeners as Globals::_soundsPaul Gilbert
2011-06-22TSAGE: Bugfix for sound assert in scene 20Paul Gilbert
2011-06-22LASTEXPRESS: Named several soundEntry structure membersEugene Sandulenko
2011-06-22LASTEXPRESS: Implement sound filters. Still not hooked in.Eugene Sandulenko
2011-06-22DREAMWEB: Fix bug in tasmrecover causing load/save mixupWillem Jan Palenstijn
2011-06-21COMMON: Move HerculesDimensions enum to SCUMM.Johannes Schickel
2011-06-21TSAGE: Bugfix for properly stopping playing soundsPaul Gilbert
2011-06-21TSAGE: Fix updating the volume when changed in the Options dialogPaul Gilbert
2011-06-21TSAGE: Disable SFX and speech volume sliders for all gamesPaul Gilbert
2011-06-21TSAGE: Fixes for sound fadingPaul Gilbert
2011-06-21TSAGE: Fix for un-used variable in _sfRethinkVoiceTypesPaul Gilbert
2011-06-20I18N: Make the unsupported game warning translatableThierry Crozat
2011-06-20DREAMWEB: Use kMaingamepal provided by the tasm-recovereriktorbjorn
2011-06-20DREAMWEB: Remove readabyte() and readoneblock()eriktorbjorn
2011-06-20DREAMWEB: Remove convertkey()eriktorbjorn
2011-06-20TINSEL: Don't leak running processes in Scheduler::reset().Alyssa Milburn
2011-06-20TINSEL: Fix/comment CORO_KILL_SELF macro.Alyssa Milburn
2011-06-20TSAGE: Replaced integer counters used as mutexes with Common::Mutex usagePaul Gilbert
2011-06-20TSAGE: Loop variables are meant to be integers rather than boolsPaul Gilbert
2011-06-20TSAGE: Bugfix for crash when exiting whilst a sound is playingPaul Gilbert
2011-06-20TSAGE: Sound is now working!Paul Gilbert
2011-06-20TSAGE: Corrections to the sound fading codePaul Gilbert
2011-06-20TSAGE: Bugfix for properly decrementing _disabledServerCountPaul Gilbert
2011-06-20TSAGE: Initial implementation of AudioStream interface for sound driverPaul Gilbert