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2019-09-06SCI: Fix KQ6 Drink Me script patch on Macsluicebox
2019-09-06HDB: Fix the check for no free sound handleStrangerke
2019-09-06HDB: Fix potential out of boundStrangerke
2019-09-06HDB: Turn _voicesOn into a booleanStrangerke
2019-09-06HDB: Fix uninitialized variables in gfxStrangerke
2019-09-06HDB: Remove unused variables in menuStrangerke
2019-09-06HDB: Fix uninitialized variables in ai_init and menuStrangerke
2019-09-06HDB: More missing initializationsStrangerke
2019-09-06HDB: Reduce the scope of some variablesStrangerke
2019-09-06HDB: Initialize some more uninitialized variables.Strangerke
2019-09-05GLK: SCOTT: Replace xstrcasecmp with scumm_stricmpCameron Cawley
2019-09-06HDB: Small loop changes in soundStrangerke
2019-09-06HDB: Simplify some code by using CLIP()Strangerke
2019-09-06HDB: Fix uninitialized variable in soundStrangerke
2019-09-06HDB: Build engine by defaultEugene Sandulenko
2019-09-05BLADERUNNER: Fix compiler warning (#1830)jepael
2019-09-05HDB: Fix some unintended sign extensionsStrangerke
2019-09-05HDB: Fix GCC Compiler Warnings for Set-But-Unused VariablesD G Turner
2019-09-05BLADERUNNER: Revert previous changes in clues listingThanasis Antoniou
Keep the important bug fix which was in KIASectionSuspects::populateAcquiredClues Some of the changes in the previous commit were due to confusing the role of the getClueIdByIndex method
2019-09-05HDB: Add Missing Initializer in Sound ClassD G Turner
This fixes CID 1404916.
2019-09-05BLADERUNNER: Fix displaying of clues in KIAThanasis Antoniou
Fixes bug where clues with no type would appear in KIA sections "End of Act 2" would appear in Sadik's and Clovis' suspect pages, and in Bradbury crime page, whereas Sadik's photo would not appear in Sadik's page.
2019-09-05BLADERUNNER: Add comment for redundancy in actor's health initThanasis Antoniou
2019-09-04HDB: Set engine to testingEugene Sandulenko
2019-09-04BLADERUNNER: Framelimiter simplificationPeter Kohaut
2019-09-04HDB: Fix Some GCC Compiler WarningsD G Turner
2019-09-04SCI32: Fix QFG4 Gnome talker at innsluicebox
Fixes bug #11030
2019-09-04BLADERUNNER: Performance fixesPeter Kohaut
Pixel format functions and CLIP functions are too slow in debug builds, replacing them with static code makes debug builds faster.
2019-09-03HDB: Fix compilation on AmigaEugene Sandulenko
2019-09-03GLK: Fix compilationEugene Sandulenko
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03HDB: Added debug output for map loadingEugene Sandulenko
2019-09-03HDB: Do not write config on every launchEugene Sandulenko
2019-09-03HDB: Fix monkeystone star triggersEugene Sandulenko
2019-09-03HDB: Janitorial - Fix some code formattingStrangerke
2019-09-03HDB: Fix out-of-bound access when on the edge of mapEugene Sandulenko
2019-09-03HDB: Make the frame delay variable in order to have a more stable frame rateStrangerke
2019-09-03HDB: Fix closed loops with laser beamsEugene Sandulenko
Nipun was able to construct such position in Map28 which led to a closed loop and the game hung. We're inserting a watchdog here now.
2019-09-03HDB: Fix teleporter on MAP29 in PPC version.Eugene Sandulenko
It was fixed later in the Win version, as it was transferring Guy to a wrong level.
2019-09-03HDB: Added debug info to entity loadingEugene Sandulenko
2019-09-03HDB: Mark autosave slots with 'Auto:' in the GUIEugene Sandulenko
2019-09-03HDB: Do not allocate sound handles dynamicallyEugene Sandulenko
2019-09-03HDB: Remove excess calls to stopVoices()Eugene Sandulenko
2019-09-03HDB: FUrther simplification of sound codeEugene Sandulenko
2019-09-03HDB: Cache sounds as data pointers. This fixes problem with distorted soundsEugene Sandulenko
2019-09-03HDB: Simplified sound loading codeEugene Sandulenko
2019-09-03HDB: Added optional length parameter for querying from FindFirstDataEugene Sandulenko
2019-09-03JANITORIAL: Remove unnecessary whitespaceNipun Garg
2019-09-03HDB: Fix Sound caching to prevent Vorbis crashNipun Garg
2019-09-03HDB: Remove unnecessary warningsNipun Garg
2019-09-03HDB: Re-add updateFade() debug outputNipun Garg