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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2012-06-23
SCI: Implement kPlayVMD subop 23 (set palette range)
Filippos Karapetis
2012-06-23
SCUMM - Fix bug #3536645, FT Missing Dialogue Line
Torbjörn Andersson
2012-06-23
GOB: Fix a very stupid mistake in the Gob1 background track selection
Sven Hesse
2012-06-22
GOB: Give Geisha and Fascination fallback entries AdLib feature flags
Sven Hesse
2012-06-22
GOB: Add fallback detection entries for Little Red
Sven Hesse
2012-06-22
GOB: Reorganize the detection tables
Sven Hesse
2012-06-22
GOB: _renderFlags & 0x40 means the we should draw borders around hotspots
Sven Hesse
2012-06-22
GOB: Clean up the Fascination window hotspot code a bit
Sven Hesse
2012-06-22
GOB: Add Surface::drawRect()
Sven Hesse
2012-06-22
GOB: _renderFlags & 0x80 means "Do we have windows?"
Sven Hesse
2012-06-22
SCI: Further cleanup of the frame drawing code
Filippos Karapetis
2012-06-22
SCI: Simplify the SCI32 coordinate adjustment code
Filippos Karapetis
2012-06-21
SCI: Fix silly typo
Filippos Karapetis
2012-06-21
SCI: Fix warnings
Filippos Karapetis
2012-06-21
SCI: Add the graphics undithering game option back for QFG2
Filippos Karapetis
2012-06-21
SCI: Don't compress exported heroes in the Quest for Glory games
Filippos Karapetis
2012-06-20
Merge pull request #246 from lordhoto/osystem-void-buffers
Johannes Schickel
2012-06-20
SCI: Change kRemapColors(5) again. Fixes the colors in QFG4
Filippos Karapetis
2012-06-20
SCI: Add a warning for kRemapColors(RemapByPercent)
Filippos Karapetis
2012-06-20
SCI: Implement kRemapColors(5 - set color intensity)
Filippos Karapetis
2012-06-20
SCI: Remove multibyte character processing code from SCI32
Filippos Karapetis
2012-06-20
SCI: Don't attempt to draw line feed characters in SCI32
Filippos Karapetis
2012-06-18
HUGO: Remove F9 key handling
Strangerke
2012-06-18
HUGO: Missing file in previous commit
Strangerke
2012-06-18
HUGO: Remove dead code
Strangerke
2012-06-18
CGE: Remove dead code originally used to load a savegame when starting the game
Strangerke
2012-06-18
GOB: Add a workaround for the wrong German animal names in Little Red
Sven Hesse
2012-06-18
GOB: Don't loop /all/ sounds in Little Red
Sven Hesse
2012-06-18
SCI: Store script sizes in 32-bit integers
Filippos Karapetis
2012-06-18
SCI: Add setter/getter methods to reg_t's
Filippos Karapetis
2012-06-18
SCI: Add a check for empty VMD file names
Filippos Karapetis
2012-06-17
Merge pull request #244 from clone2727/football2002-wday
Johannes Schickel
2012-06-17
GROOVIE: Fix 'off-by-one' when searching for ROQs by name
Scott Thomas
2012-06-17
SAGA: Workaround fix for IHNM pathfinding glitches.
D G Turner
2012-06-16
GOB: Fix a segfault when quitting AJ's World
Sven Hesse
2012-06-16
GOB: Add a SaveLoad class for AJ's World
Sven Hesse
2012-06-16
GOB: Add a proper GameType for AJ's World
Sven Hesse
2012-06-16
GOB: Correct the name of A.J.'s World of Discovery
Sven Hesse
2012-06-16
ALL: Let overlay related methods in OSystem take a void * and use a proper pi...
Johannes Schickel
2012-06-16
GOB: Add Little Red to the gob games list comment
Sven Hesse
2012-06-16
TOLTECS: Get rid of casts on CursorManager::replaceCursor calls.
Johannes Schickel
2012-06-16
SCI: Get rid of casts on CursorManager::replaceCursor calls.
Johannes Schickel
2012-06-16
MOHAWK: Get rid of casts on CursorManager::replaceCursor calls.
Johannes Schickel
2012-06-16
MADE: Get rid of casts on CursorManager::replaceCursor calls.
Johannes Schickel
2012-06-16
LASTEXPRESS: Get rid of casts on CursorManager::replaceCursor calls.
Johannes Schickel
2012-06-16
DRASCULA: Get rid of casts on CursorManager::replaceCursor calls.
Johannes Schickel
2012-06-16
GOB: Remove a superfluous semicolon
Sven Hesse
2012-06-16
GOB: Loop the Little Red title music
Sven Hesse
2012-06-16
TOON: Get rid of casts on OSystem::copyRectToScreen calls.
Johannes Schickel
2012-06-16
TOLTECS: Get rid of casts on OSystem::copyRectToScreen calls.
Johannes Schickel
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