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2011-07-02CGE: Some more renaming (WIP)Strangerke
2011-07-02CGE: Bugfix for wrapping event queue when it reaches the 256th eventPaul Gilbert
2011-07-02CGE: Fix for crash in BITMAP::solidAt when negative co-ordinates passedPaul Gilbert
2011-07-02CGE: Added code for Mouse::On and Mouse::OffPaul Gilbert
2011-07-02CGE: Hooked up mouse event handlerPaul Gilbert
2011-07-02CGE: Graceful exit rather than an errorPaul Gilbert
2011-07-02CGE: Fix naming of touch() virtual methods, and fixed keyboard handlingPaul Gilbert
2011-07-02CGE: Created an EventManager class and hooked it up to the Keyboard classPaul Gilbert
2011-07-02CGE: Changed MOUSE class from using static fields to an instantiated classPaul Gilbert
2011-07-02CGE: Added engine prefix to header file #definesPaul Gilbert
2011-07-02CGE: Merged mouse.* and keybd.* files to centralise event handlingPaul Gilbert
2011-07-02CGE: Fix problem with calculating box sizes for text stringsPaul Gilbert
2011-07-02CGE: Bugfix to correctly reset wait timeouts when donePaul Gilbert
2011-07-02CGE: Some more renaming (WIP)Strangerke
2011-07-01CGE: Reimplemented game timer from using thread to using getMillis()Paul Gilbert
2011-07-01CGE: Fix initialisation of the MOUSE classPaul Gilbert
2011-07-01CGE: Palette fixes so that first screen shows correctlyPaul Gilbert
2011-07-01CGE: Some more renaming (wip)Strangerke
2011-06-30CGE: Some more renaming (wip)Strangerke
2011-06-29Merge branch 'master' of github.com:scummvm/scummvm into soltys_wip2Strangerke
2011-06-29CGE: Some more renaming (wip)Strangerke
2011-06-29CGE: Misc cleanup (provided by Digitall)Strangerke
2011-06-29CGE: Removed Mouse from VGA::ShowQ to prevent crashes in the movie playerPaul Gilbert
2011-06-28LASTEXPRESS: Make SoundEntry members privateLittleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
2011-06-28LASTEXPRESS: Move more entry-related functions to Entry classLittleboy
2011-06-29CGE: Cleanup : Start renaming. Add BMPLoad() functionStrangerke
2011-06-28MOHAWK: Don't leak bitlStream (spotted by clone2727).Alyssa Milburn
2011-06-28MOHAWK: Cleanup Riven save codeMatthew Hoops
2011-06-28MOHAWK: Add archive functions to get type/id listsMatthew Hoops
2011-06-28MOHAWK: Use matchString instead of equalsIgnoreCase for resource namesMatthew Hoops
2011-06-28MOHAWK: Rework archive handlingMatthew Hoops
2011-06-28MOHAWK: Better sanity checks in LB scripting.Alyssa Milburn
2011-06-28MOHAWK: Handle kLBOpRunData properly.Alyssa Milburn
2011-06-28MOHAWK: Make LB's readString/readRect more generic.Alyssa Milburn
2011-06-28CGE: Fix SVG0FILE define to point to INI_FILE classPaul Gilbert
2011-06-28CGE: Fix for displaying non full-screen bitmapsPaul Gilbert
2011-06-28CGE: Fix initialisation of the TALK classPaul Gilbert
2011-06-28Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into cgePaul Gilbert
2011-06-28CGE: Bitmap now shows correctlyPaul Gilbert
2011-06-28SCI: Fixed script bug #3292327 - "SCI: HOYLE4: Cribbage bug"Filippos Karapetis
2011-06-28DREAMWEB: Removed memcpy as suggested by wjpVladimir Menshakov
2011-06-27TOON: Add delay to inventory rendering loop. Uses a bit less CPU now.eriktorbjorn
2011-06-27CGE: Fix some GCC compile errors and warnings.eriktorbjorn
2011-06-27TSAGE: Separated the sound manager processing into it's own threadPaul Gilbert
2011-06-27CGE: Getting closer to properly showing bitmap imagesPaul Gilbert
2011-06-27Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into cgePaul Gilbert
2011-06-27CGE: Beginnings of work on graphics supportPaul Gilbert