Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-20 | SCI: Don't error out when a Mac resource has size 0 | Matthew Hoops | |
2011-02-20 | MOHAWK: Don't display LiveText phrases too early. | Alyssa Milburn | |
2011-02-20 | MOHAWK: Make LBLiveTextItem call done() when finished. | Alyssa Milburn | |
2011-02-20 | MOHAWK: Fix kLBAutoSync notifies. | Alyssa Milburn | |
2011-02-20 | MOHAWK: A zero matchFrom matches everything. | Alyssa Milburn | |
2011-02-20 | MOHAWK: Ignore out-of-bounds LB words. | Alyssa Milburn | |
2011-02-20 | MOHAWK: Fix LB palettes which don't start at 0. | Alyssa Milburn | |
(Thanks to LordHoto for pointing out this was crazy.) | |||
2011-02-20 | SCUMM: More DISABLE_TOWNS_DUAL_LAYER_MODE mess | dhewg | |
Uglify more code to fix compilation for DS Only compile-tested | |||
2011-02-20 | MOHAWK: Add detection strings for Harry and the Haunted House | strangerke | |
2011-02-20 | HUGO: Fix crash when Hugo.dat not found (or wrong version detected) | strangerke | |
2011-02-20 | HUGO/TOOLS: reorder things in HUGO.DAT, move from RGBA to RGB | strangerke | |
2011-02-20 | SCI: Slight cleanup | md5 | |
2011-02-20 | HUGO: Fix a bug in setCursorPal() introduced by recent palette modifications | strangerke | |
2011-02-20 | HUGO: Some more refactoring | strangerke | |
2011-02-20 | GRAPHICS: Switch PICT's palette from RGBA to RGB | Matthew Hoops | |
2011-02-20 | MOHAWK: Fix Un-initialized Read In Myst Library Tower Rotation Control. | D G Turner | |
2011-02-20 | M4: Updated for OSystem Palette RGBA->RGB Change. | D G Turner | |
2011-02-20 | SAGA: Fixed palette setting inside Gfx::setPaletteColor() (thanks to ↵ | md5 | |
LordHoto for noticing this) | |||
2011-02-20 | SCI: Moved the gcCountdown() code inside the op_callk case, since that's the ↵ | md5 | |
only place where it's used | |||
2011-02-19 | MOHAWK: Update LBPaletteItem for RGB palettes. | Alyssa Milburn | |
2011-02-19 | MOHAWK: Change bitmaps to use RGB palettes. | Johannes Schickel | |
Thanks to clone2727 for reviewing this patch. | |||
2011-02-19 | Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ↵ | Johannes Schickel | |
master Conflicts: backends/platform/android/android.cpp engines/sci/graphics/screen.cpp engines/sci/graphics/transitions.cpp | |||
2011-02-19 | DRASCULA: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-19 | SCI: Some spacing fixes and typos | md5 | |
2011-02-19 | SAGA: Convert Gfx::palFade to the setPalette RGBA->RGB change too. | Johannes Schickel | |
2011-02-19 | SCI: Reverted r914fe95, and silenced a false positive warning | md5 | |
2011-02-19 | SCI: Added a FIXME for the KQ5 FM-TOWNS resource handling code | md5 | |
2011-02-19 | SCI: Refactored the reg_t related operations and comparisons | md5 | |
This refactoring reduces a lot of code duplication, allows for better control, makes the code more readable and allows us to remove a lot of now unneeded workarounds | |||
2011-02-19 | QUEEN: fix #1858081 - Jetty: "sign" at wrong position | Gregory Montoir | |
Off by one error in original object trigger ; since this is minor glitch, this patch only fixes new game state (ie. existing savegames are still affected). | |||
2011-02-19 | TUCKER: cleanup, removed unused variables | Gregory Montoir | |
2011-02-19 | TUCKER: fix truncated action string in english version | Gregory Montoir | |
2011-02-19 | TUCKER: fix #2872348 - walk bug by switching places in museum | Gregory Montoir | |
Looks like an original game glitch, prevent hard-coded sequence execution on location switch (after using map). | |||
2011-02-18 | SCI: Fix compilation using MSVC 9 | strangerke | |
2011-02-18 | HUGO: Remove extra spaces at end of lines | strangerke | |
2011-02-18 | TUCKER: fix #3106714 - Wrong animation after TV off | Gregory Montoir | |
Some negative values are prefixed by 2 minus signs, skip one before passing the string to strtol. | |||
2011-02-18 | HUGO: Move several short function bodies from headers to cpp files | strangerke | |
2011-02-18 | SCI: Fix window height for some Mac SCI1/1.1 games | Matthew Hoops | |
Some games have removed the menu bar from the screen. This also fixes King's Quest V's icon bar. | |||
2011-02-18 | AGOS: Fix mouse cursor color in Simon 1. | Johannes Schickel | |
2011-02-18 | TOUCHE: fix op_not/op_neg opcodes naming | Gregory Montoir | |
2011-02-18 | TUCKER: cleanup | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106766 - Bubbles in Plugs Shop too heavy | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106542 - Ego drawn behind background | Gregory Montoir | |
Looks like an original game glitch, the location 14 background bitmap contains some pixels in range [0xE0-0xF8] which is usually reserved ; add workaround. | |||
2011-02-18 | TUCKER: fix #3106536 - Punk stuck (moving in background) | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106520 - Prison water drop leaves a line | Gregory Montoir | |
2011-02-18 | TUCKER: fix #2628056 - Text Dialogue is out of sync | Gregory Montoir | |
always synchronize text with speech sound. Note, some subtitles present in the datafiles are inconsistent (written text different from spoken). | |||
2011-02-18 | TUCKER: fix #2627967 - Slow Walking | Gregory Montoir | |
The waitForTimer calls in fade*Palette are actually duplicated ; mainLoop already handles timing. | |||
2011-02-18 | HUGO: Avoid duplicated code in functions related to HUGO.DAT | strangerke | |
2011-02-17 | TOON: Initialise all locations. | Alyssa Milburn | |
This stops the location save code from walking off the end of _rifBoxesFlags due to _numRifBoxes being invalid. Fix for bug #3183934 ("TOON: Crash on save"). | |||
2011-02-17 | TOON: Fix TextResource on big-endian. | Alyssa Milburn | |
Fix for bug #3183943 ("TOON: No speech and no text"). | |||
2011-02-17 | SCI: Fix Mac icon bar vertical positioning | Matthew Hoops | |