aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2014-08-09CGE2: Use spaces instead of tabs.uruk
2014-08-09CGE2: Remove commented out code from text.cpp.uruk
2014-08-08SCI: Handle 's at the end of words - bug #6608Filippos Karapetis
2014-08-08SCI: Code formatting fixesFilippos Karapetis
2014-08-08SCI: Fix wrong game features heuristic for Hoyle 1/2 - bug #6606Filippos Karapetis
Games with newer graphics functions can call kDrawPic with 4 or 8 parameters. Older games call it with 6 parameters. Fixes the about dialog in Hoyle 1
2014-08-08SCI: Extend hack to fix regression in GK1Filippos Karapetis
2014-08-08SCI: Add the French version of Phantasmagoria - bug #6574Filippos Karapetis
2014-08-08SCI: Show the address segment when trying to free hunks from an invalidFilippos Karapetis
address
2014-08-08SCI: Allow invalid references to kUnload() - bug #6600Filippos Karapetis
Since the reference will be invalidated anyway by kUnload itself, there's no real reason to check for its validity. We do the same with kGraph() and kDisplay().
2014-08-06TOON: Remove some dead codeStrangerke
2014-08-06MADS: Fix some more uninitialized variablesStrangerke
2014-08-06MADS: Rex - Fix some uninitialized variables in the menuStrangerke
2014-08-06MADS: Avoid potential buffer overflowsStrangerke
2014-08-06CGE2: Get rid of _keyAlt.uruk
2014-08-06ZVISION: Silence Cppcheck warnings about buffer overflowTorbjörn Andersson
I don't know if it's the buffer sizes or the format strings that should be fixed, but increasing the buffer size seems like the safer thing to do in cases of doubt.
2014-08-06SAGA: Fix OOB access in the Shorten decoderFilippos Karapetis
The changes are based on the Java implementation of the Shorten decoder. This avoids all the out of bounds access (negative array indices), but it still doesn't fully fix the actual decoder
2014-08-06SCI: Fix script bug #6692 - QFG3: Crash when speaking at the top of the ↵Filippos Karapetis
giant tree
2014-08-06DETECTOR: Do not show the zero matched size for illegitimate copiesFilippos Karapetis
2014-08-06TOLTECS: Blacklist a pirated CD-RIP version (bug #6690)Filippos Karapetis
This is a known pirated version, where all the audio has been removed. Thus, no support will be added for that version.
2014-08-03CGE2: Rework canSaveGameStateCurrently().uruk
2014-08-03CGE2: Properly fade out if the player exits during the intro too.uruk
2014-08-03CGE2: Rework the handling of the sound buttons on the toolbar.uruk
Also keep in sync the volume settings and the audio mode of the game and the settings in the Launcher.
2014-08-03CGE2: Some repair in Bitmap::code().uruk
2014-08-03CGE2: Some more minor cleanupStrangerke
2014-08-03CGE2: Remove #if 0-s.uruk
2014-08-03CGE2: Rearrange content of saveload.cpp and cge2.h a bit.uruk
2014-08-03CGE2: Misc cleanupStrangerke
2014-08-03CGE2: Add autosave functionality.uruk
2014-08-03CGE2: Add RTL support.uruk
2014-08-03CGE2: Fix mismatched new/delete pair in Sprite::ghost() and snGhost().uruk
2014-08-03CGE2: Silence GCC warning concerning destructors of Choice's children.uruk
2014-08-03CGE2: Fix memory leak concerning the quit menu.uruk
2014-08-03CGE2: Rename classes representing quit menu choices.uruk
2014-08-03Fix non-MSVC buildwonst719
2014-08-03CGE2: Remove more checks on the return value of newStrangerke
2014-08-03CGE2: Fix possible null pointer dereference.uruk
2014-08-03CGE2: Start removing the checks on the return value of newStrangerke
2014-08-02CGE2: Fix error message in makeSpeechBubbleTail().uruk
2014-08-02CGE2: Fix CppCheck warnings by reducing variable scopeStrangerke
2014-08-02Merge pull request #483 from lordhoto/scumm-sfx-fixJohannes Schickel
SCUMM: Fix playback of digital sfx when speech is muted.
2014-08-02CGE2: Update the comment about another non-fixable workaroundStrangerke
2014-08-02CGE2: Update comment concerning a workaround for a non-fixable issueStrangerke
2014-08-02CGE2: Further FXP multiply fix to fix hero scalingPaul Gilbert
2014-08-01CGE2: Some cosmetic changesStrangerke
2014-08-01CGE2: Remove moveHi() and moveLo() from bitmapStrangerke
2014-08-01CGE2: Further fixes to FXP operators to fix pathfindingPaul Gilbert
2014-07-30CGE2: Comment out delay in the splash screen during testing.uruk
2014-07-30CGE2: Rearrange showTitle() and add some delay to the display.uruk
Now the splash screen doesn't vanish almost immediately right after it's drawn.
2014-07-30CGE2: Fix sunset() and sunrise().uruk
Now they really do the fade-in/fade-out effect.
2014-07-30CGE2: Remove dummies from save header and change save checksum.uruk
The old saves are broken by our new FXP implementation anyway.