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AgeCommit message (Expand)Author
2018-04-05XEEN: Remove map load assert to allow Northern Sphinx map to loadPaul Gilbert
2018-04-05XEEN: Move check code for nearby monsters to it's own methodPaul Gilbert
2018-04-05XEEN: Fix getting multiple Northern Sphinx keysPaul Gilbert
2018-04-05XEEN: Fix lockpicking to use selected characterPaul Gilbert
2018-04-05XEEN: Fix entering password in Castle BasenjiPaul Gilbert
2018-04-04XEEN: Refine bounds of scene drawing clip areaPaul Gilbert
2018-04-04XEEN: Draw proper sky tiles outside bounds of sky mapsPaul Gilbert
2018-04-04XEEN: Don't show space or sky tiles as obscured in the minimapPaul Gilbert
2018-04-04XEEN: Improved clipping for drawing within scene areaPaul Gilbert
2018-04-04BLADERUNNER: Fix memory leaksEugene Sandulenko
2018-04-03XEEN: Fix cmdIfMapFlag crash when banging Winterkill gongPaul Gilbert
2018-04-03XEEN: Don't allow saving in the war zonePaul Gilbert
2018-04-03XEEN: Fixes for fighting in the WarzonePaul Gilbert
2018-04-03XEEN: Simplify original's code for monsters picking targetsPaul Gilbert
2018-04-03XEEN: Cleanup of class hates switchPaul Gilbert
2018-04-03BLADERUNNER: Implement scene jumping via bootparams.Eugene Sandulenko
2018-04-02XEEN: Fix crash entering NewcastlePaul Gilbert
2018-04-02XEEN: Fix subtraction of Megacredits paying for castle improvementsPaul Gilbert
2018-04-02XEEN: Fix game state after restarting gamePaul Gilbert
2018-04-02XEEN: Fix script for Miles the CartographerPaul Gilbert
2018-04-02XEEN: Fix entering the Temple of YakPaul Gilbert
2018-04-02BLADERUNNER: Added 'draw actors' debug command.Eugene Sandulenko
2018-04-02MOHAWK: MYST: Fix the myst flyby playing over the closed bookBastien Bouclet
2018-04-02MOHAWK: MYST: Initialize more variablesBastien Bouclet
2018-04-02XEEN: Fix implementation of cmdReturn opcodePaul Gilbert
2018-04-02MOHAWK: MYST: Implement opcodes 178 and 179Bastien Bouclet
2018-04-01XEEN: Fix entering the Witch TowerPaul Gilbert
2018-04-01XEEN: Fix showing sign text at F4 2,3Paul Gilbert
2018-04-01XEEN: Fix object 0 not being removable, _objNumber cleanupPaul Gilbert
2018-04-01XEEN: Fix Coverity reported overrunsPaul Gilbert
2018-04-01XEEN: Have sprite enlargement do double width as well as heightPaul Gilbert
2018-04-01XEEN: Properly crop scene contents from drawing on the top borderPaul Gilbert
2018-04-01XEEN: Fix combat crash when additional monsters join the front rowPaul Gilbert
2018-04-01XEEN: Fix laugh sound in death cutscenePaul Gilbert
2018-04-01BLADERUNNER: Remove leftover debug outputEugene Sandulenko
2018-04-01XEEN: Fix getting treasure non-weapon item namesPaul Gilbert
2018-04-01XEEN: Fix attribute colouring in Char Info dialogPaul Gilbert
2018-04-01XEEN: Fixes for full description of misc itemsPaul Gilbert
2018-04-01SLUDGE: Move global variable pastePalette to TextManager and refactor a littleSimei Yin
2018-04-01BLADERUNNER: Fix chapter switching with CDFRAMES.DATEugene Sandulenko
2018-04-01BLADERUNNER: Support for CDFRAMES.DATEugene Sandulenko
2018-03-31XEEN: Fix Sheltem laugh during dream cutscenePaul Gilbert
2018-03-31XEEN: Prevent 'Nothing here' dialogs disappearing too quicklyPaul Gilbert
2018-03-31XEEN: Stop playing music when exiting from game to main menuPaul Gilbert
2018-03-31XEEN: Fix crash escaping Cast Spell dialog during combatPaul Gilbert
2018-03-31XEEN: Fix crash using ranged spells during combatPaul Gilbert
2018-03-31XEEN: Fix cropping of g, y characters when entering mirror destinationPaul Gilbert
2018-03-31XEEN: Fix loading character HPs that are negativePaul Gilbert
2018-03-31XEEN: Fix initial generation of blacksmith waresPaul Gilbert
2018-03-31XEEN: Change many item Id checks to use empty() functionPaul Gilbert