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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-06-06
ADL: Enable global commands in hires2
Walter van Niftrik
2016-06-06
ADL: Load hires2 items
Walter van Niftrik
2016-06-06
ADL: Fix flood fill palette setting
Walter van Niftrik
2016-06-06
ADL: Add hires2 command loading
Walter van Niftrik
2016-06-06
ADL: Add loading of room picture index for hires2
Walter van Niftrik
2016-06-06
ADL: Fix hires2 message printing
Walter van Niftrik
2016-06-06
ADL: Hook up bell in hires2
Walter van Niftrik
2016-06-06
ADL: Add bell function
Walter van Niftrik
2016-06-06
ADL: Implement hires2 word wrapping
Walter van Niftrik
2016-06-06
ADL: Clean up file error handling
Walter van Niftrik
2016-06-06
ADL: Move hires1 drawing functions into class
Walter van Niftrik
2016-06-06
ADL: Rename PictureD to Graphics
Walter van Niftrik
2016-06-06
ADL: Implement hires2 PIC drawing
Walter van Niftrik
2016-06-06
ADL: Load (some) hires2 strings
Walter van Niftrik
2016-06-06
ADL: Load hires2 room data
Walter van Niftrik
2016-06-06
ADL: Make room description hires1-only
Walter van Niftrik
2016-06-06
ADL: Load verbs and nouns for hires2
Walter van Niftrik
2016-06-06
ADL: Implement hires2 title screen
Walter van Niftrik
2016-06-06
ADL: Add skeleton for Hi-Res #2
Walter van Niftrik
2016-06-06
SCUMM HE: Fix Moonbase FOW positioning
Eugene Sandulenko
2016-06-06
SCUMM HE: Fix Moonbase FOW initialization
Eugene Sandulenko
2016-06-06
GNAP: Initialize some more variables, reorder initialization
Strangerke
2016-06-06
SWORD1: Improve detection of speech data endianness for mac version
Thierry Crozat
2016-06-05
AGI: More class initialization
Eugene Sandulenko
2016-06-05
AGI: Clean up object initialization
Eugene Sandulenko
2016-06-05
GNAP: Fix crash in scene 17
Strangerke
2016-06-04
GNAP: Fix crash in scene 9
Strangerke
2016-06-04
GNAP: Fix hotspot in scene 8
Strangerke
2016-06-04
SCUMM HE: Fix Wiz images color checks as used by Moonbase
Eugene Sandulenko
2016-06-03
GNAP: Flip the converted frame instead of the original one in order to respec...
Strangerke
2016-06-03
GRAPHICS: Added FloodFill class to Surface.
Eugene Sandulenko
2016-06-02
GNAP: Remove debug message
Strangerke
2016-06-02
SCUMM HE: Documented o100_getWizData()
Eugene Sandulenko
2016-06-01
MOHAWK: Initialize some more variables
Strangerke
2016-06-01
Merge pull request #768 from salty-horse/access_audio
Eugene Sandulenko
2016-06-01
MOHAWK: Remove yet another useless variable
Strangerke
2016-06-01
MOHAWK: Change several variables to boolean
Strangerke
2016-06-01
MOHAWK: Remove a useless structure
Strangerke
2016-06-01
MOHAWK: Initialize some variables
Strangerke
2016-05-31
GNAP: Change two variables to bool, remove two useless variables
Strangerke
2016-05-31
TINSEL: Fix illegal memory reads.
Eugene Sandulenko
2016-05-31
TINSEL: Guard against illegal memory writes
Eugene Sandulenko
2016-05-31
TOON: Plug memory leak
Eugene Sandulenko
2016-05-31
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2016-05-31
TOON: Init memory before usage
Eugene Sandulenko
2016-05-31
SCUMM HE: Initialize memory before usage
Eugene Sandulenko
2016-05-31
SAGA: Fix potential buffer overrun
Eugene Sandulenko
2016-05-31
SAGA: Safer string manipulation
Eugene Sandulenko
2016-05-31
PRINCE: Detecting unknown cursors
Eugene Sandulenko
2016-05-31
PRINCE: Proper processing of missing sprite mask
Eugene Sandulenko
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