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2013-08-04ZVISION: Fix code formatting to follow the conventionrichiesams
2013-08-04ZVISION: Create base puzzle parsing.richiesams
2013-08-04ZVISION: Add documentation to utility functions and add a glorified trim func...richiesams
2013-08-04ZVISION: Split puzzleControl into two files. Add ResultAction enumrichiesams
2013-08-04ZVISION: Create Object class.richiesams
2013-08-04ZVISION: Create utility function that writes File contents to another Filerichiesams
2013-08-04ZVISION: Create skeleton engine and move code away from Engine::Runrichiesams
2013-08-04ZVISION: Clean up includesrichiesams
2013-08-04ZVISION: Add xor encryption handling to ZfsArchive classrichiesams
2013-08-04ZVISION: Add support for ZFS archive filesrichiesams
2013-08-04ZVISION: Alter video handling to follow the new video audio track wrapper.richiesams
2013-08-04ZVISION: normalized file endingsrichiesams
2013-08-04ZVISION: Allow detection to go off inner directoryrichiesams
2013-08-04ZVISION: Create zvision bare structurerichiesams
2013-08-04TSAGE: Bugfixes for further R2R scene 1000 cutscenesPaul Gilbert
2013-08-04TSAGE: Completed R2R starship cutscenePaul Gilbert
2013-08-04SCUMM: Fix backwards-in-same-array case of v72he::copyArray.Alyssa Milburn
2013-08-04MORTEVIELLE: Improve looping of the intro songThierry Crozat
2013-08-04MORTEVIELLE: Fix crash in sound mixer when closing the engineThierry Crozat
2013-08-04MORTEVIELLE: Take shouldQuit() into account while a song is playedStrangerke
2013-08-04MORTEVIELLE: Compute real buffer size in order to avoid ticks at the end of t...Strangerke
2013-08-04SCUMM: Add detection/version for Moonbase Commander v1.1.Alyssa Milburn
2013-08-04MORTEVIELLE: Implement music in intro screenStrangerke
2013-08-04MORTEVIELLE: Pass Pattern struct by referenceTorbjörn Andersson
2013-08-04MORTEVIELLE: Fix out-of-bounds readTorbjörn Andersson
2013-08-04SCUMM: Add comment about getPixels uses in BaseCostumeRenderer.Johannes Schickel
2013-08-04SCUMM: Fix Loom (and some other graphics regressions).Johannes Schickel
2013-08-04WINTERMUTE: Small formatting fixes.Johannes Schickel
2013-08-04WINTERMUTE: Fix end of namespace comments.Johannes Schickel
2013-08-03TSAGE: Cleanup of code in R2R scene 1000 to use AnimationPlayerPaul Gilbert
2013-08-03DEVTOOLS: Include English menu in mortevielle dat fileThierry Crozat
2013-08-03MORTEVIELLE: Rename ROOM9 into JULIA_ROOMStrangerke
2013-08-03MORTEVIELLE: Fix error in c79ce89680d2c46e468152791a46f2700d04b336Strangerke
2013-08-03MORTEVIELLE: Some more renamingStrangerke
2013-08-03MORTEVIELLE: Rework code using _openObjectsStrangerke
2013-08-03WINTERMUTE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03TSAGE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03SWORD25: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03PARALLACTION: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03MORTEVIELLE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03HUGO: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03SCUMM: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03WINTERMUTE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TUCKER: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TSAGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOON: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TONY: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOLTECS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TINSEL: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TEENAGENT: Take advantage of Surface::getPixels.Johannes Schickel