Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-04 | ZVISION: Fix code formatting to follow the convention | richiesams | |
2013-08-04 | ZVISION: Create base puzzle parsing. | richiesams | |
2013-08-04 | ZVISION: Add documentation to utility functions and add a glorified trim ↵ | richiesams | |
function | |||
2013-08-04 | ZVISION: Split puzzleControl into two files. Add ResultAction enum | richiesams | |
After further investigation, puzzles and controls don't really share any structs. So it makes more sense to keep them seperate. | |||
2013-08-04 | ZVISION: Create Object class. | richiesams | |
2013-08-04 | ZVISION: Create utility function that writes File contents to another File | richiesams | |
scr files are stored and encrypted in archive files. This is an easy way to dump them for debugging purposes. | |||
2013-08-04 | ZVISION: Create skeleton engine and move code away from Engine::Run | richiesams | |
The goal is to have Engine::Run as clean as possible. Aka mostly method calls. | |||
2013-08-04 | ZVISION: Clean up includes | richiesams | |
2013-08-04 | ZVISION: Add xor encryption handling to ZfsArchive class | richiesams | |
2013-08-04 | ZVISION: Add support for ZFS archive files | richiesams | |
ZfsArchive implements Common::Archive. | |||
2013-08-04 | ZVISION: Alter video handling to follow the new video audio track wrapper. | richiesams | |
Commit 7a49802c01b0c39be4e86335689db8f3359fde68 created an audio track hook that allows video decoding to use a differnt audio track encoding method Also, re-normalize line endings | |||
2013-08-04 | ZVISION: normalized file endings | richiesams | |
2013-08-04 | ZVISION: Allow detection to go off inner directory | richiesams | |
Game detection needs to be off an actual resource, but all the resources are in subdirectories. This updates the code to search for the specific subdirectory. | |||
2013-08-04 | ZVISION: Create zvision bare structure | richiesams | |
Add zvision base engine to engines/zvision as well as modify the necessary engine files (configure.engines, etc.) in order for it to be recognized. | |||
2013-08-04 | TSAGE: Bugfixes for further R2R scene 1000 cutscenes | Paul Gilbert | |
2013-08-04 | TSAGE: Completed R2R starship cutscene | Paul Gilbert | |
2013-08-04 | SCUMM: Fix backwards-in-same-array case of v72he::copyArray. | Alyssa Milburn | |
2013-08-04 | MORTEVIELLE: Improve looping of the intro song | Thierry Crozat | |
Using a LoopingAudioStream gets rid of the pause between each loop (and simplifies the code). | |||
2013-08-04 | MORTEVIELLE: Fix crash in sound mixer when closing the engine | Thierry Crozat | |
This was due to the _speakerHandle being reused between its initialisation in the SoundManager constructor and the destructor causing it to have a wrong value when trying (and failing) to stop the PCSpeaker channel in the mixer before deleting the stream. | |||
2013-08-04 | MORTEVIELLE: Take shouldQuit() into account while a song is played | Strangerke | |
2013-08-04 | MORTEVIELLE: Compute real buffer size in order to avoid ticks at the end of ↵ | Strangerke | |
the song | |||
2013-08-04 | SCUMM: Add detection/version for Moonbase Commander v1.1. | Alyssa Milburn | |
2013-08-04 | MORTEVIELLE: Implement music in intro screen | Strangerke | |
2013-08-04 | MORTEVIELLE: Pass Pattern struct by reference | Torbjörn Andersson | |
This should avoid unnecessary copying of a 400+ byte struct. This was a low-priority Coverity issue, for some reason without a CID. | |||
2013-08-04 | MORTEVIELLE: Fix out-of-bounds read | Torbjörn Andersson | |
This should be sufficient. At this point, cy is at most 23, and if cx is 41 it's either 23 or less than 20. That means ix is either 46 or less than 43. If it's less than 43, there is no out of bounds access, and now we look at the special case first. This was a Coverity issue, but for some reason I don't see any CID for it. | |||
2013-08-04 | SCUMM: Add comment about getPixels uses in BaseCostumeRenderer. | Johannes Schickel | |
2013-08-04 | SCUMM: Fix Loom (and some other graphics regressions). | Johannes Schickel | |
These are regressions from c05cb7f3bbcf4d64d4a938e0eb42065d8f3d3038. They were caused by VirtualScreen::getPixels differing from Surface::getBasePtr and I accidently used the former in some cases in the conversion. I also fixed a bug in debugger.cpp which exchanged x and y. | |||
2013-08-04 | WINTERMUTE: Small formatting fixes. | Johannes Schickel | |
2013-08-04 | WINTERMUTE: Fix end of namespace comments. | Johannes Schickel | |
2013-08-03 | TSAGE: Cleanup of code in R2R scene 1000 to use AnimationPlayer | Paul Gilbert | |
2013-08-03 | DEVTOOLS: Include English menu in mortevielle dat file | Thierry Crozat | |
2013-08-03 | MORTEVIELLE: Rename ROOM9 into JULIA_ROOM | Strangerke | |
2013-08-03 | MORTEVIELLE: Fix error in c79ce89680d2c46e468152791a46f2700d04b336 | Strangerke | |
2013-08-03 | MORTEVIELLE: Some more renaming | Strangerke | |
2013-08-03 | MORTEVIELLE: Rework code using _openObjects | Strangerke | |
2013-08-03 | WINTERMUTE: Do not set Surface::pixels directly anymore. | Johannes Schickel | |
2013-08-03 | TSAGE: Do not set Surface::pixels directly anymore. | Johannes Schickel | |
2013-08-03 | SWORD25: Do not set Surface::pixels directly anymore. | Johannes Schickel | |
2013-08-03 | PARALLACTION: Do not set Surface::pixels directly anymore. | Johannes Schickel | |
2013-08-03 | MORTEVIELLE: Do not set Surface::pixels directly anymore. | Johannes Schickel | |
2013-08-03 | HUGO: Do not set Surface::pixels directly anymore. | Johannes Schickel | |
2013-08-03 | SCUMM: Do not set Surface::pixels directly anymore. | Johannes Schickel | |
2013-08-03 | WINTERMUTE: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TUCKER: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TSAGE: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TOON: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TONY: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TOLTECS: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TINSEL: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TEENAGENT: Take advantage of Surface::getPixels. | Johannes Schickel | |