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2013-08-01WINTERMUTE: Force angle normalizationTobia Tesan
2013-08-01WINTERMUTE: Swap flip bitsTobia Tesan
2013-08-01WINTERMUTE: Partial fix for mirrored spritesTobia Tesan
2013-08-01WINTERMUTE: Rename pixel copy functionsTobia Tesan
2013-08-01WINTERMUTE: Move if() outside transform loopTobia Tesan
2013-08-01WINTERMUTE: Removed useless argument from rotate()Tobia Tesan
2013-08-01WINTERMUTE: Add rotationTobia Tesan
2013-08-01WINTERMUTE: Add cast op Common::Rect => Rect32Tobia Tesan
2013-07-31WINTERMUTE: Bilinear scaling.Tobia Tesan
2013-07-31WINTERMUTE: Refactor some bits to use TransformStructTobia Tesan
2013-07-31WINTERMUTE: Introduce TransformToolsTobia Tesan
2013-07-31WINTERMUTE: Introduce TransformStruct and FloatPoint; add operators to Point32Tobia Tesan
2013-07-31Merge pull request #358 from tobiatesan/fix_wme_base_diskEinar Johan Trøan Sømåen
2013-07-31WINTERMUTE: Add detection for James Peris (Full Version)Einar Johan Trøan Sømåen
2013-07-30TSAGE: R2R fixes for reading infodiskPaul Gilbert
2013-07-30TSAGE: Bugfixes for giving reader to MirandaPaul Gilbert
2013-07-31MORTEVIELLE: Fix two GCC compiler warnings.D G Turner
2013-07-31WINTERMUTE: Add hack to allow language-selection in James Peris demo.Einar Johan Trøan Sømåen
2013-07-31WINTERMUTE: Add detection for both english and spanish James Peris Demo.Einar Johan Trøan Sømåen
2013-07-31WINTERMUTE: Let engine know both gameid and language of target as well as tar...Einar Johan Trøan Sømåen
2013-07-31MORTEVIELLE: Another fix for WinCE compilation.D G Turner
2013-07-30NEVERHOOD: Silence noisy compiler warning.D G Turner
2013-07-30MORTEVIELLE: Fix compilation on WinCE.D G Turner
2013-07-30TSAGE: Fix upper bound of loop in R2R scene 1575Paul Gilbert
2013-07-30TSAGE: Scene fixes for R2R MedbayPaul Gilbert
2013-07-30TSAGE: Further fix for R2R conversationsPaul Gilbert
2013-07-29TSAGE: Fixes for R2R extended conversationsPaul Gilbert
2013-07-30SCI: Add a hack to fix the inventory in GK1Filippos Karapetis
2013-07-29WINTERMUTE: Align detection-entries properly with spaces.Einar Johan Trøan Sømåen
2013-07-29WINTERMUTE: Add detection for The Shine of a Star.Einar Johan Trøan Sømåen
2013-07-29WINTERMUTE: Handle setting Save/Load-screen to NULL.Einar Johan Trøan Sømåen
2013-07-29Merge pull request #347 from Strangerke/mortevielleStrangerke
2013-07-29MORTEVIELLE: Remove remaining macros, start refactoring menus, modify the way...Strangerke
2013-07-28TSAGE: Fix for clearing conversation dialogsPaul Gilbert
2013-07-28TSAGE: Corrected display of R2R conversation dialog borderPaul Gilbert
2013-07-28MORTEVIELLE: Use heap allocation in GfxSurface::decode, remove one use of swapStrangerke
2013-07-28TSAGE: Correct R2R width of conversation dialogPaul Gilbert
2013-07-28TSAGE: Fixes for R2R text positioning in conversation dialogsPaul Gilbert
2013-07-28PEGASUS: Fix gas canister removal not stopping the air timerMatthew Hoops
2013-07-28TSAGE: Added R2R conversation dialog text and removal codePaul Gilbert
2013-07-27WINTERMUTE: Respect EVENT_QUIT properly (and don't ask to quit anymore)Einar Johan Trøan Sømåen
2013-07-27WINTERMUTE: Added detection entry for Toshechka gameEugene Sandulenko
2013-07-26HOPKINS: Move breakout highscore table to savegames, and fixes to displayPaul Gilbert
2013-07-27MORTEVIELLE: Remove another use of _memStrangerke
2013-07-26MORTEVIELLE: Remove another use of _memStrangerke
2013-07-25TSAGE: Added new R2R conversation decoding logicPaul Gilbert
2013-07-25MORTEVIELLE: Use a specific buffer instead of _mem for noise5 fileStrangerke
2013-07-25MORTEVIELLE: Use a specific buffer instead of _mem for the animationsStrangerke
2013-07-25MORTEVIELLE: Use variable size for _rightFramePict in order to handle the dif...Strangerke
2013-07-25MORTEVIELLE: Use a specific buffer instead of _mem for the right frameStrangerke