Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-26 | Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color ↵ | Travis Howell | |
glitches in Buzzy games svn-id: r21460 | |||
2006-03-26 | Added support for mouse wheel scrolling in save/restore dialog. | Torbjörn Andersson | |
svn-id: r21459 | |||
2006-03-26 | Implement feature request #1450364: "Suggestion on how to cope with | Eugene Sandulenko | |
fan-translations" svn-id: r21458 | |||
2006-03-26 | Reduce size of saved games for HE games, music/speech resources don't need ↵ | Travis Howell | |
to be saved svn-id: r21456 | |||
2006-03-25 | Fixing bug #1458388: "SIMON1: Game Detection fails". | Eugene Sandulenko | |
Sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot) svn-id: r21455 | |||
2006-03-25 | fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, ↵ | Gregory Montoir | |
bug #1416186). svn-id: r21454 | |||
2006-03-25 | - Print more meaningful game names on detection stage | Eugene Sandulenko | |
- Move detection debug messages from level 0 to level 2 svn-id: r21453 | |||
2006-03-25 | - Move AddDefaultDirectory() calls in somon engine to constructor | Eugene Sandulenko | |
- Move AddDefaultDirectory() from NewTheme.cpp to main.cpp svn-id: r21451 | |||
2006-03-25 | Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games | Travis Howell | |
svn-id: r21450 | |||
2006-03-25 | I believe that the purpose of updateCallback45() is to add a signed value to a | Torbjörn Andersson | |
channel's unsigned tempo. Rewrote the function to make this clearer, and renamed it update_changeChannelTempo(). svn-id: r21448 | |||
2006-03-25 | More renamings: | Torbjörn Andersson | |
unk11 -> durationRandomness updateCallback12() -> update_setupNoteAndDuration() updateCallback26() -> update_setupDuration() updateCallback44() -> update_setDurationRandomness() svn-id: r21447 | |||
2006-03-25 | Minor cleanup | Travis Howell | |
svn-id: r21446 | |||
2006-03-25 | Add Blue's ABC Time and upgrade demo target to full game | Eugene Sandulenko | |
svn-id: r21444 | |||
2006-03-25 | - Implemented case insensitive file reading. Left old system as a fallback | Eugene Sandulenko | |
in case some engine writer decide to do something unwise - Removed used of ConfMan.getKey("path") in file-related cases, because now File class handles that - Fixed bug in ScummEngine_v80he::o80_getFileSize() where path delimiters weren't translated svn-id: r21443 | |||
2006-03-24 | Fix MSVC warnings #3 | Andrew Kurushin | |
svn-id: r21442 | |||
2006-03-24 | Fix MSVC warnings #2 | Andrew Kurushin | |
svn-id: r21441 | |||
2006-03-24 | Fix MSVC warnings | Andrew Kurushin | |
svn-id: r21440 | |||
2006-03-24 | fix ITE SUNSPOT music loop | Andrew Kurushin | |
svn-id: r21439 | |||
2006-03-24 | Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) ↵ | Max Horn | |
to a minimum svn-id: r21426 | |||
2006-03-24 | o Move built-in evaluator constants to AssocArray to speed it up | Eugene Sandulenko | |
o Introduced .align text widget property o Moved all text widgets to use it and populated theme config file svn-id: r21420 | |||
2006-03-23 | Partially disassembly of the pathfinding code and miscellaneous support methods | Paul Gilbert | |
svn-id: r21418 | |||
2006-03-23 | Minor changes for FF and cleanup | Travis Howell | |
svn-id: r21417 | |||
2006-03-23 | Add opcode 161 difference in FF, fixes some glitches in 2nd room | Travis Howell | |
svn-id: r21416 | |||
2006-03-23 | Match game speed with original | Eugene Sandulenko | |
svn-id: r21415 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-23 | Made mouse more responsive | Eugene Sandulenko | |
svn-id: r21413 | |||
2006-03-23 | Got rid of ASSERT and ASSERT_PTR defines | Eugene Sandulenko | |
svn-id: r21412 | |||
2006-03-23 | Make copy protection in OS and FW turnable. Still buggy | Eugene Sandulenko | |
svn-id: r21411 | |||
2006-03-23 | Fix compile without ZLIB support (GP32). | Won Star | |
svn-id: r21408 | |||
2006-03-22 | Code for inverted rect when scaling images of FF no longer required. Minor ↵ | Travis Howell | |
cleanup svn-id: r21407 | |||
2006-03-22 | Rename draw buffers correctly | Travis Howell | |
svn-id: r21406 | |||
2006-03-22 | Small correction to scaling code in FF | Travis Howell | |
svn-id: r21405 | |||
2006-03-22 | Preliminary (weasel-word for "probably buggy") implementation of the remaining | Torbjörn Andersson | |
parts of scaleClip(). I do see a scaled image of Feeble, but it's very glitchy. On the other hand, I get the same kindof glitches when drawing him unscaled, so maybe there is garbage left in the scale buffer from previous frames. svn-id: r21404 | |||
2006-03-22 | Whitespace changes | Travis Howell | |
svn-id: r21403 | |||
2006-03-22 | Fix regression in 2nd room of FF | Travis Howell | |
svn-id: r21402 | |||
2006-03-22 | Skip columns isn't used for overlayed or scaled images in FF | Travis Howell | |
svn-id: r21401 | |||
2006-03-22 | Fix sound regression in FF, caused by last commit | Travis Howell | |
svn-id: r21400 | |||
2006-03-22 | Add initial support for Amiga and Macintosh versions of The Feeble Files | Travis Howell | |
svn-id: r21399 | |||
2006-03-22 | Support for Russian FOTAQ | Eugene Sandulenko | |
svn-id: r21398 | |||
2006-03-21 | Implemented "sound triggers" so that the music does not stop shortly after | Torbjörn Andersson | |
entering the castle. I hope this is a fair approximation of how the original worked. Of course, this led to a couple of more renamings: _unk5 -> _soundTrigger updateCallback54() -> update_setSoundTrigger() snd_setUnk5() -> snd_getSoundTrigger() (yes, "get") At the moment, the only known sound triggers are the ones in the castle. If an unknown trigger is set, the debugging messages will be really, really noisy. I don't know if I should consider this a bug or an extremely annoying feature. svn-id: r21396 | |||
2006-03-20 | Implements cmd_shakeScreen. | Johannes Schickel | |
svn-id: r21394 | |||
2006-03-20 | Initialise _haveScrollButtons, since Valgrind complained about it. | Torbjörn Andersson | |
svn-id: r21392 | |||
2006-03-20 | The Hercules specific screen size check is no longer required | Travis Howell | |
svn-id: r21390 | |||
2006-03-19 | Fixed my fix regarding the encoding of some filenames: Provide both Windows ↵ | Max Horn | |
and UTF-8 encoded versions of the German puttzoo svn-id: r21388 | |||
2006-03-19 | Fix encoding issue (see scummvm-devel) | Max Horn | |
svn-id: r21387 | |||
2006-03-19 | Moved filename substitution code from scumm.cpp to plugin.cpp | Max Horn | |
svn-id: r21386 | |||
2006-03-19 | Remove unused cases of getKeyState(), checked against scripts of FT, Dig and ↵ | Travis Howell | |
COMI. svn-id: r21381 | |||
2006-03-19 | Closer match difficulty of insane in PC version of FT demo | Travis Howell | |
svn-id: r21380 | |||
2006-03-19 | Makes sure Brandon actually dies when he turns to stone in the kyragem room | Oystein Eftevaag | |
svn-id: r21379 | |||
2006-03-19 | Fixes a potential problem in the pathfinder where an array could be accessed ↵ | Oystein Eftevaag | |
with a negative value in certain rooms svn-id: r21378 |