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2010-07-20SCI: fixed jones/ega/vga port issueMartin Kiewitz
getPortById() error was caused by us remembering port when going interactive, restoring it and restoring it all the time afterwards as well svn-id: r51071
2010-07-20SCI: adding multilingual mixed up mother gooseMartin Kiewitz
sci32 svn-id: r51070
2010-07-20SCI: tiny comment changeMartin Kiewitz
svn-id: r51069
2010-07-20SCI: clean up workaround tables/codeMartin Kiewitz
svn-id: r51068
2010-07-20SCI: fix regression of r50463Martin Kiewitz
also check delta, because _play_tick does not include delta at that point - fixing sq1 ship takeoff svn-id: r51067
2010-07-20Implement PlayNote/StopNote and PlayTele/StopTele for The Manhole.Matthew Hoops
svn-id: r51066
2010-07-20SCI: adding workaround for sq1 in barMartin Kiewitz
kGraph(drawLine) gets called sometimes with additional parameter svn-id: r51065
2010-07-20SCI: adding uninit workarounds for cnick gamesMartin Kiewitz
longbow and king's quest KQ has the same issues as hoyle 3 svn-id: r51063
2010-07-20SCI: fix regression of r51060Martin Kiewitz
svn-id: r51062
2010-07-20SCI: change the workaround-typesMartin Kiewitz
0 is now don't call 1 is do call 2 is don't call and fake acc makes more sense svn-id: r51060
2010-07-20SCI: added workaround for kq1 kDoSound(fade)Martin Kiewitz
gets called with object 0:0 in several scenes, just ignore that call svn-id: r51059
2010-07-20SCI: renaming kDoSound(resume) to resumeAfterRestoreMartin Kiewitz
kDoSound(resumeAfterRestore) is called right after restoring a saved game for sound-sci0 games, we already resume playing music inside restore, so we don't need to implement this at all svn-id: r51058
2010-07-19SCI: disabling kDoSound(StopAll)Martin Kiewitz
this call can't be right, gets called in kq1 several times and would stop background effects svn-id: r51039
2010-07-19SCI: fixing commentMartin Kiewitz
svn-id: r51037
2010-07-19SCI: adding 2 uninit workarounds for hoyle1Martin Kiewitz
svn-id: r51036
2010-07-19SCI: kDoBresen - check xLast/yLast selectorsMartin Kiewitz
fixed mixed-up fairy tales demo svn-id: r51035
2010-07-19SCI: dont fix list control in sq4Martin Kiewitz
sierra fixed this problem by having an up cursor starting one pixel-line later, adjusting in that case would be wrong svn-id: r51034
2010-07-19SCI: make sci0 foreign vocabulary also workMartin Kiewitz
makes pq2 load japanese vocabulary too svn-id: r51033
2010-07-19SCI: don't initialize vocabulary twiceMartin Kiewitz
svn-id: r51032
2010-07-19SCI: fix regression of r51027Martin Kiewitz
we have to reset the parser when switching vocabulary svn-id: r51031
2010-07-19SCI: parser now matches extended chars tooMartin Kiewitz
fixes multilingual games not accepting words that contain extended chars (>= 0x80) svn-id: r51029
2010-07-19SCI: implement foreign vocabulary supportMartin Kiewitz
not fully working, extended chars do not work currently as input svn-id: r51027
2010-07-19SCI: lsl6 workaround switched on for all roomsMartin Kiewitz
lsl6 workaround also happens later, so we switch it to all rooms svn-id: r51026
2010-07-19SCI: fix parser crash on >=0x80 charsMartin Kiewitz
svn-id: r51025
2010-07-19SCI: vocab version change for pq2 japaneseMartin Kiewitz
pq2 japanese only uses sci01 vocabulary and everything else is still like in sci0 - fixes pq2 not accepting any input in parser svn-id: r51024
2010-07-19SCI: fix ult to work for pq2 japaneseMartin Kiewitz
pq2 japanese compares pointers to 2000 to find out if its a resourceid or a pointer svn-id: r51023
2010-07-19SCI: fixing signature for kDoSound(setReverb)Martin Kiewitz
fixes lsl5 signature mismatch, signature was wrong svn-id: r51020
2010-07-19SCI: update sample ticker when pausedMartin Kiewitz
little adjustment of r51017 svn-id: r51018
2010-07-19SCI: change kDoSound(updateCues) for samplesMartin Kiewitz
only set signal when sample was/is playing, fixes qfg2 genie intro svn-id: r51017
2010-07-18SCI : Corrected valgrind error on engine exitDavid Turner
svn-id: r51011
2010-07-18SCI: fix warningMartin Kiewitz
svn-id: r51010
2010-07-18SCI: add script number to r51008 changeMartin Kiewitz
svn-id: r51009
2010-07-18SCI: add workaround for script 500 lsl3Martin Kiewitz
svn-id: r51008
2010-07-18SCI: adding comments about not enabling ScummVM menu savingMartin Kiewitz
svn-id: r51007
2010-07-18SCI: Rename the Amiga music drivers to AmigaMac to reflect its current purpose.Matthew Hoops
svn-id: r51006
2010-07-18SCI: make the left-over opcodes more verboseMartin Kiewitz
...and add ability to easily add workarounds remove ACC_ARITHMETIC_L and POP() svn-id: r51005
2010-07-18SCI: Add Mac signature for kTextSize which can have an extra integer parameter.Matthew Hoops
svn-id: r51004
2010-07-18SCI: make bnot/mod/mul more verboseMartin Kiewitz
...and add abitility to easily add workarounds svn-id: r51003
2010-07-18SCI: Oops, silence gcc warning.Matthew Hoops
svn-id: r51002
2010-07-18SCI: Add initial support for SCI0 Mac and SCI1 Amiga/Mac sound.Matthew Hoops
SCI1 sound is pretty much done, but envelope support is still not 100% complete. SCI0 Mac sound is not complete, but sounds "ok" for now. Much thanks to Walter, who did a ton of work on this. svn-id: r51001
2010-07-18SCI: ipToa/ipTos/dpTos more verboseMartin Kiewitz
...and adding ability to add workarounds easily svn-id: r50999
2010-07-18SCI: Fix order of characters when using hexDumpReg.Matthew Hoops
svn-id: r50998
2010-07-18SCI: making int/uint comparsions more verboseMartin Kiewitz
replacing int/uint comparsion opcode with new code that also displays much more information in case of errors and also add possibility to easily add workarounds svn-id: r50997
2010-07-18SCI: change to r50995 - better stop fading when stop is calledMartin Kiewitz
svn-id: r50996
2010-07-18SCI: if game starts fading, stops music and later starts music again don't ↵Martin Kiewitz
resume fading - fixes lsl6 music when going in from swimming pool svn-id: r50995
2010-07-18SCI: adding obj in kDoSound debug outputMartin Kiewitz
svn-id: r50994
2010-07-18SCI: disabling saving from scummvm menuMartin Kiewitz
svn-id: r50993
2010-07-18SCI: Work on optional expressions in said rules.Willem Jan Palenstijn
This fixes a number of said specs in Iceman, but has a good chance of introducing regressions since it's fairly invasive. It also removes the need for the hack in r50958. svn-id: r50992
2010-07-18SCI: Add basic debugging command for 'said'Willem Jan Palenstijn
svn-id: r50991
2010-07-18SCI: adding room numbers to all workaroundsMartin Kiewitz
svn-id: r50990