Age | Commit message (Expand) | Author |
2008-12-15 | Another collision stuff change for Urban Runner. Now you can actually move! :) | Sven Hesse |
2008-12-15 | Some more Urban Runner changes. Still no cylindrical smoking device, though | Sven Hesse |
2008-12-14 | Enable Smacker support, and switch later HE games to Smacker support (since t... | Travis Howell |
2008-12-14 | Ensuring correct endianness | Sven Hesse |
2008-12-14 | More changed collision stuff for Urban Runner | Sven Hesse |
2008-12-14 | Silenced MSVC warning about variable "flags" being potentially uninitialized ... | Filippos Karapetis |
2008-12-14 | Removed references to _vm from the engine itself. | Nicola Mettifogo |
2008-12-14 | Removed some unused code. | Nicola Mettifogo |
2008-12-14 | Removed the comment about the DW1 Demo not being supported | Paul Gilbert |
2008-12-14 | Plugging leaks | Sven Hesse |
2008-12-14 | Minor bugfix to string display in DW1 demo | Paul Gilbert |
2008-12-14 | 16bit background "music" for Urban Runner | Sven Hesse |
2008-12-14 | Background "music" for Urban Runner, though only 8bit for now | Sven Hesse |
2008-12-14 | Music/Video handling fixes/stubs | Sven Hesse |
2008-12-14 | More modified collision stuff for Urban Runner. The hotspots are correctly re... | Sven Hesse |
2008-12-14 | Resort game types. | Travis Howell |
2008-12-14 | Cleanup. | Travis Howell |
2008-12-14 | Added code to initialize MT-32 properly for Lands of Lore. | Johannes Schickel |
2008-12-13 | fixed wrong z-reordering when one of the keychars is 0 | Gregory Montoir |
2008-12-13 | disable GMM save/load when original quit/options dialogs is displayed | Gregory Montoir |
2008-12-13 | Some more restructuring of rendering code. | Nicola Mettifogo |
2008-12-13 | Restructuring of rendering code. | Nicola Mettifogo |
2008-12-13 | Modified collision init functions for Urban Runner | Sven Hesse |
2008-12-13 | Added the French version of Urban Runner, as supplied by gamin in the forum. ... | Sven Hesse |
2008-12-13 | Added a SaveLoad for Urban Runner with an entry to make the scripts believe t... | Sven Hesse |
2008-12-13 | Workaround to correctly return control to the player in the DW1 Demo after us... | Paul Gilbert |
2008-12-13 | Bugfixes for text display and animations in DW1 demo | Paul Gilbert |
2008-12-13 | fixed bug #2423037, wrong demo version detection | Gregory Montoir |
2008-12-13 | Added handling for record differences in the hotspot/polygon format in DW1 Demo | Paul Gilbert |
2008-12-13 | Add upper case code for oe1_pcName() in Elvira 1/2. | Travis Howell |
2008-12-13 | Add Polish 2CD version of The Feeble Files. | Travis Howell |
2008-12-13 | Fix display of spell status in Elvira 2, caused by newline in oe1_pcName(). | Travis Howell |
2008-12-13 | Fix regression, that caused text to be cut short in Elvira 1/2. | Travis Howell |
2008-12-13 | * Replaced char* with Common::String in the parser. | Nicola Mettifogo |
2008-12-13 | Fixed positioning of inventory. | Nicola Mettifogo |
2008-12-13 | Ooops, didn't virtual genSaveName(). | Travis Howell |
2008-12-13 | Cleanup. | Travis Howell |
2008-12-13 | Fixing forgetfulness-bug which leads to failed assertions in certain cases | Sven Hesse |
2008-12-13 | Fixed the ADPCM decoder for 16bit audio (like in Urban Runner) | Sven Hesse |
2008-12-12 | Fixed a regression of commit #34458. Sound data for compressed sounds was rea... | Filippos Karapetis |
2008-12-12 | fixed german version detection, added datafiles remapping as listed in bug tr... | Gregory Montoir |
2008-12-12 | Fixed a regression in my last commit where some sprites were not clipped corr... | Filippos Karapetis |
2008-12-12 | Okay, removing my implementation of AppandableAudioStream::getTotalPlayTime (... | Sven Hesse |
2008-12-12 | - Save games are now listed from oldest to newest in the GMM load dialog for ... | Filippos Karapetis |
2008-12-12 | Using AppandableAudioStream::getTotalPlayTime() instead of the difference bet... | Sven Hesse |
2008-12-12 | - Stop passing the scene clip rectangle around for no reason | Filippos Karapetis |
2008-12-12 | Clean edges around transparent areas. Noticeable in the cursors, for example | Sven Hesse |
2008-12-12 | Initialised variables to silence lots of valgrind's warnings. | Nicola Mettifogo |
2008-12-12 | Text now works in Urban Runner | Sven Hesse |
2008-12-12 | Working (minus text) menu in Urban Runner | Sven Hesse |