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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-06-14
PEGASUS: Initialize some variables
Strangerke
2016-06-13
MOHAWK: Engine classes initializations
Eugene Sandulenko
2016-06-13
GNAP: Specify highres in configure.engine
Strangerke
2016-06-13
SCI32: All versions of KQ7 are using the older remap range semantics
Filippos Karapetis
2016-06-13
SCI32: Remove the unused newColors array
Filippos Karapetis
2016-06-13
SHERLOCK: Fix uninitialized variables
Strangerke
2016-06-13
TOON: Fix uninitialized variable
Strangerke
2016-06-12
SCI: Fix uninitialized read in SoundCommandParser
Colin Snover
2016-06-12
BBVS: Initialize SpriteModule class
Eugene Sandulenko
2016-06-10
TOLTECS: Initialized Animation class
Eugene Sandulenko
2016-06-10
TOLTECS: Initialize Menu class
Eugene Sandulenko
2016-06-10
TOLTECS: Initialize objects
Eugene Sandulenko
2016-06-09
GNAP: Consistently check the return value of find(resourceId)
Strangerke
2016-06-09
GNAP: Mark game as TESTING
Strangerke
2016-06-08
WAGE: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
SWORD25: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
SHERLOCK: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
PRINCE: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
MORTEVIELLE: Use ### as save file pattern
Eugene Sandulenko
2016-06-08
GNAP: (Hopefully) fix a FCC warning
Strangerke
2016-06-08
GNAP: Janotorial - Re-align some comments
Strangerke
2016-06-08
GNAP: Fix MSVC warnings related to the initialization of FONT_CHAR_INFO
Strangerke
2016-06-08
GNAP: Fix potential out of bound write
Strangerke
2016-06-08
SCUMM HE: Fix Moonbase delete vs delete[] Valgrind warning
Torbjörn Andersson
2016-06-08
SCUMM HE: Remove not more needed debug output
Eugene Sandulenko
2016-06-07
GNAP: As WAIT_CURSOR isn't available in the exe, hide and show the cursor ade...
Strangerke
2016-06-07
SCUMM HE: Fix crashes in Moonbase replay
Eugene Sandulenko
2016-06-07
JANITORIAL: Fix warning spelling
Eugene Sandulenko
2016-06-07
SCI: Plug memory leak
Eugene Sandulenko
2016-06-07
SAGA: FUrther fix to potential buffer overflow
Eugene Sandulenko
2016-06-07
ADL: Add POTFILES
Lothar Serra Mari
2016-06-06
ADL: Fix warnings
Eugene Sandulenko
2016-06-06
ADL: Fix formatting
Walter van Niftrik
2016-06-06
ADL: Fix GCC 4.9 missing initializer warnings
Walter van Niftrik
2016-06-06
ADL: Fix more GCC 4.9 shadow warnings
Walter van Niftrik
2016-06-06
ADL: Fix GCC 4.9 shadow warnings
Walter van Niftrik
2016-06-06
ADL: Implement hires6 verb/noun error messages
Walter van Niftrik
2016-06-06
ADL: Fix item rendering in hires6
Walter van Niftrik
2016-06-06
ADL: Fix debug output in 'move all items' opcode
Walter van Niftrik
2016-06-06
ADL: Add stubs for hires6 opcodes
Walter van Niftrik
2016-06-06
ADL: Preliminary support for hires6 disk changing
Walter van Niftrik
2016-06-06
ADL: Implement hires6 "move item" opcode
Walter van Niftrik
2016-06-06
ADL: Implement hires6 item descriptions
Walter van Niftrik
2016-06-06
ADL: Implement remaining hires6 conditionals
Walter van Niftrik
2016-06-06
ADL: Implement hires6 showRoom() var handling
Walter van Niftrik
2016-06-06
ADL: Fix bug in hires6 printString
Walter van Niftrik
2016-06-06
ADL: Implement hires6 cond opcode 0xa
Walter van Niftrik
2016-06-06
ADL: Partially implement hires6 var handling
Walter van Niftrik
2016-06-06
ADL: Fix restarting from AllCommands list
Walter van Niftrik
2016-06-06
ADL: Separate game-specific state init
Walter van Niftrik
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