Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-26 | Disable Drascula's and MADE's dummy fallbackDetect. | Jordi Vilalta Prat | |
svn-id: r32297 | |||
2008-05-26 | Started rewriting room logic | Filippos Karapetis | |
svn-id: r32294 | |||
2008-05-26 | Cleanup | Filippos Karapetis | |
svn-id: r32293 | |||
2008-05-26 | Changed anim/static PieceDesc loading, to allow for more sanity checks. | Sven Hesse | |
This should take care of all invalid reads in renderStatic(), updateStatic() and updateAnim() svn-id: r32292 | |||
2008-05-26 | Slight cleanup | Filippos Karapetis | |
svn-id: r32290 | |||
2008-05-26 | Silence MSVC warning C4800. | Kari Salminen | |
svn-id: r32288 | |||
2008-05-26 | Formatting. | Johannes Schickel | |
svn-id: r32285 | |||
2008-05-26 | Renamed files for consistency | Filippos Karapetis | |
svn-id: r32283 | |||
2008-05-26 | Code cleanup: | Filippos Karapetis | |
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282 | |||
2008-05-26 | Fixed graphics decoding bug in Manhole: N&E | Benjamin Haisch | |
svn-id: r32281 | |||
2008-05-26 | Cleanup | Filippos Karapetis | |
svn-id: r32280 | |||
2008-05-26 | - Hopefully fixed 'responsiveness' of the mouse cursor/event handling | Benjamin Haisch | |
- Disabled auto dirty rects which caused major gfx problems - Added default mouse cursor for Manhole: N&E - Fixed sound rate for Manhole: N&E - Don't automatically show mouse cursor when a new cursor was loaded svn-id: r32279 | |||
2008-05-26 | Implemented visual effects 2 and 15 | Benjamin Haisch | |
svn-id: r32278 | |||
2008-05-26 | Possible fix for bug #1949230: "M4: compilation error" | Filippos Karapetis | |
svn-id: r32277 | |||
2008-05-26 | Ooops, made frame skipping for A/V sync correction work again (instead of ↵ | Sven Hesse | |
locking up) svn-id: r32276 | |||
2008-05-26 | Fixed some code formatting thanks to LordHoto | Jordi Vilalta Prat | |
svn-id: r32275 | |||
2008-05-25 | Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in ↵ | Sven Hesse | |
Woodruff's intro svn-id: r32274 | |||
2008-05-25 | Fixed the small static sound in Woodruff's intro video. | Sven Hesse | |
Interestingly, this does _not_ fix the audio lag, so I was apparently wrong and it's another issue. *g* This does however fix the glitches in the Last Dynasty intro. svn-id: r32273 | |||
2008-05-25 | typo | Florian Kagerer | |
svn-id: r32271 | |||
2008-05-25 | - some pauseEngineIntern() code for the HOF sequence player (not tested) | Florian Kagerer | |
svn-id: r32270 | |||
2008-05-25 | Added a workaround for the nut rolling animation in the administration ↵ | Sven Hesse | |
center in Woodruff svn-id: r32269 | |||
2008-05-25 | Fixing Bug #1970111 ("WOODRUFF: Close Up not erased") | Sven Hesse | |
svn-id: r32266 | |||
2008-05-24 | Little cleanup. | Johannes Schickel | |
svn-id: r32262 | |||
2008-05-24 | Committed my fix for bug #1497437 "KYRA1: Subtitles glitch during 'Speech of ↵ | Johannes Schickel | |
the Land'". svn-id: r32260 | |||
2008-05-24 | - Cleanup | Johannes Schickel | |
- Added support for showing kyra.dat error messages in a dialog svn-id: r32259 | |||
2008-05-24 | Patch #1969189: "CinE renderer rewrite" | Eugene Sandulenko | |
svn-id: r32257 | |||
2008-05-24 | - Move more texts to strings | Eugene Sandulenko | |
- Add support for international versions - More differences for Spanish version - Fix font position for Spanish version - Added accented characters rendering - Bring save names to ScummVM scheme. Original saves aren't read anymore - Made mouse more responsive at save/load screen - Couple fixes for game texts svn-id: r32256 | |||
2008-05-24 | - Fixed mismatching malloc/delete[] | Johannes Schickel | |
- More formatting fixes svn-id: r32255 | |||
2008-05-24 | Formatting fixes. | Johannes Schickel | |
svn-id: r32254 | |||
2008-05-24 | cleanup | Florian Kagerer | |
svn-id: r32253 | |||
2008-05-24 | more fixes for spellbook/letter text in Hof (French and German floppy) | Florian Kagerer | |
svn-id: r32252 | |||
2008-05-24 | some cleanup (especially loads of strange casts) | Florian Kagerer | |
svn-id: r32251 | |||
2008-05-24 | Fixed errors, a few of the warnings, and added a FIXME comment about possibly | Torbjörn Andersson | |
undefined behaviour. svn-id: r32250 | |||
2008-05-24 | - add support for HOF floppy versions | Florian Kagerer | |
- playing directly from installer files (WESTWOOD.00X) is supported (not recommended for low-end machines and certain ports) svn-id: r32249 | |||
2008-05-24 | Added updateStatic()'s sanity checks to renderStatic() as well. | Sven Hesse | |
Fixes an invalid read when entering the red light district svn-id: r32246 | |||
2008-05-24 | Added the Italien version of Woodruff, as supplied by DjDiabolik in bug ↵ | Sven Hesse | |
report #1891864 svn-id: r32244 | |||
2008-05-24 | fix for missing spellbook and letter text in the floppy versions | Florian Kagerer | |
svn-id: r32242 | |||
2008-05-24 | Add Max's patch for AGOSEngine::pauseEngineIntern(). | Travis Howell | |
svn-id: r32241 | |||
2008-05-24 | Update HE version of another English Windows version of Putt Putt Saves The Zoo. | Travis Howell | |
svn-id: r32240 | |||
2008-05-24 | Fixed compiler warning of unused variable | Paul Gilbert | |
svn-id: r32239 | |||
2008-05-24 | Implemented LureEngine::pauseEngineIntern | Paul Gilbert | |
svn-id: r32238 | |||
2008-05-24 | Changed the delayed sequence list from using a system milliseconds expiry ↵ | Paul Gilbert | |
point to a milliseconds countdown - this should fix potential problems that could arise if a modal dialog was kept on-screen too long svn-id: r32237 | |||
2008-05-23 | Fixed KyraEngine_v2::pauseEngineIntern. | Johannes Schickel | |
svn-id: r32235 | |||
2008-05-23 | Removing test code | Sven Hesse | |
svn-id: r32234 | |||
2008-05-23 | Implemented GobEngine::pauseEngineIntern() | Sven Hesse | |
svn-id: r32233 | |||
2008-05-23 | Initial implementation of pauseEngineIntern(). There are issues, though, since | Torbjörn Andersson | |
the engine doesn't always allow the game to be paused, and some things (GUI, movie cutscenes, credits, ...) are outside the main engine loop. svn-id: r32232 | |||
2008-05-23 | - Added a simple (but yet better) implementation of pauseEngineIntern for ↵ | Johannes Schickel | |
Kyra_v1 and Kyra_v2 - Added comments about what game specific details are missing in the pause implementation svn-id: r32231 | |||
2008-05-23 | Added 'enter' command to kyra1 debugger again. | Johannes Schickel | |
svn-id: r32230 | |||
2008-05-23 | Cleanup. | Johannes Schickel | |
svn-id: r32226 | |||
2008-05-23 | Fixed PalmOS compilation | Chris Apers | |
svn-id: r32223 |