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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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2014-05-23
CGE2: Implement Sprite::show().
uruk
2014-05-23
CGE2: Fix caveUp().
uruk
2014-05-23
CGE2: Add mainLoop() and handleFrame().
uruk
2014-05-23
CGE2: Add explanation to comment in caveUp().
uruk
2014-05-23
CGE2: Implement Sprite::expand().
uruk
2014-05-22
CGE2: Fix loadSprite().
uruk
2014-05-19
CGE2: Implement feedSnail().
uruk
2014-05-19
CGE2: Further implement caveUp().
uruk
2014-05-19
CGE2: Revise Spare::takeCave().
uruk
2014-05-19
CGE2: Fix formatting in general.h.
uruk
2014-05-19
CGE2: Add Mouse in events.h to further implement caveUp().
uruk
2014-05-19
CGE2: Further implement caveUp(), add stub for busy().
uruk
2014-05-19
CGE2: Add stubbed Font and Talk.
uruk
2014-05-19
CGE2: Further implement caveUp(), add stub for selectPocket().
uruk
2014-05-19
CGE2: Stub openPocket() for now.
uruk
2014-05-18
CGE2: Implement Sprite::contract():
uruk
2014-05-18
CGE2: Initialize _actions[] in SprExt's constructor.
uruk
2014-05-18
CGE2: Add release() to BitMap.
uruk
2014-05-18
CGE2: Implement Spare::dispose(), add Spare::update().
uruk
2014-05-18
CGE2: Revise takeCave().
uruk
2014-05-18
CGE2: Remove unnecessary call of loadTab(), add TODO to caveUp().
uruk
2014-05-17
CGE2: Further implement caveUp(), implement openPocket().
uruk
2014-05-17
CGE2: Reimplement backShow().
uruk
2014-05-17
CGE2: Revise Queue.
uruk
2014-05-17
CGE2: Further implement caveUp(), add stubbed loadMap().
uruk
2014-05-17
CGE2: Fix deinit().
uruk
2014-05-16
CGE2: Implement loadTab().
uruk
2014-05-15
CGE2: Implement showBak().
uruk
2014-05-15
CGE2: Partially implement Sprite::expand().
uruk
2014-05-15
CGE2: Move showTitle() from cge2.cpp to cge2_main.cpp.
uruk
2014-05-15
CGE2: Add newRandom().
uruk
2014-05-15
CGE2: Fix ShowTitle().
uruk
2014-05-15
CGE2: Add Bitmap::xLatPos().
uruk
2014-05-15
CGE2: Partially implement loadTab(), then use it.
uruk
2014-05-15
CGE2: Move setEye()s to CGE2Engine.
uruk
2014-05-13
CGE2: Implement Sprite::setShapeList().
uruk
2014-05-13
CGE2: Add a self-not warning to Bitmap.
uruk
2014-05-13
CGE2: More revision and stubbing in Sprite.
uruk
2014-05-13
CGE2: Rework SprExt, stub more functions of Sprite.
uruk
2014-05-13
CGE2: Make some static functions non-static.
uruk
2014-05-13
CGE2: Instantiate CommandHandler.
uruk
2014-05-13
CGE2: Rename Snail to CommandHandler, expand it.
uruk
2014-05-13
CGE2: Add caveUp() and showBak().
uruk
2014-05-13
CGE2: Finish implementation of loadScript().
uruk
2014-05-13
CGE2: Rename make() to store().
uruk
2014-05-13
CGE2: Rename take() to locate().
uruk
2014-05-13
CGE2: Add destructor to Spare.
uruk
2014-05-13
CGE2: Fix Spare.
uruk
2014-05-13
CGE2: Spare: store pointers instead of objects.
uruk
2014-05-12
CGE2: Add Spare.
uruk
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