index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2016-08-26
DM: Add offset to debug command pos
Bendegúz Nagy
2016-08-26
DM: Start moving globals to DisplayMan
Strangerke
2016-08-26
DM: Refactor f367_commandProcessTypes12to27_clickInChampionStatusBox, f70_mou...
Strangerke
2016-08-26
DM: Remove a useless variable in f374_processType80_clickInDungeonViewDropLea...
Strangerke
2016-08-26
DM: Fix building copper
Bendegúz Nagy
2016-08-26
DM: Add missing code related to palettes
Bendegúz Nagy
2016-08-26
DM: Complete DisplayMan::f436_STARTEND_fadeToPalette
Bendegúz Nagy
2016-08-26
DM: Deprecate DisplayMan::loadPalette
Bendegúz Nagy
2016-08-26
DM: Add partial fix of color palette
Bendegúz Nagy
2016-08-26
DM: Add DMEngine::f446_STARTEND_fuseSequnce()
Bendegúz Nagy
2016-08-26
DM: Add DMEngine::f445_STARTEND_fuseSequenceUpdate
Bendegúz Nagy
2016-08-26
DM: Make DMEngine::f22_delay and DMEngine::f444_endGame more responsive
Bendegúz Nagy
2016-08-26
DM: Add TextMan::f43_messageAreaClearAllRows()
Bendegúz Nagy
2016-08-26
DM: Make EventManager:f541_waitForMouseOrKeyActivity discard input first
Bendegúz Nagy
2016-08-26
DM: Fix wrong champIcon hidden in f319_championKill
Bendegúz Nagy
2016-08-26
DM: Add search by substring in listItems debug command
Bendegúz Nagy
2016-08-26
DM: Fix multiword item names with debug command gimme
Bendegúz Nagy
2016-08-26
DM: Some refactoring in f373_processType80_clickInDungeonView_grabLeaderHandO...
Strangerke
2016-08-26
DM: REfactor f375_processType80_clickDungeonView_isLeaderHandObjThrown, f372_...
Strangerke
2016-08-26
DM: Refactor f366_commandMoveParty
Strangerke
2016-08-26
DM: Renaming in f380_processCommandQueue and f366_commandMoveParty
Strangerke
2016-08-26
DM: Add gimme debug command spawning items
Bendegúz Nagy
2016-08-26
DM: Add debug command 'items', add option 'list'
Bendegúz Nagy
2016-08-26
DM: Rename engine debug commands
Bendegúz Nagy
2016-08-26
DM: Add debug command .map
Bendegúz Nagy
2016-08-26
DM: Add debug command .pos
Bendegúz Nagy
2016-08-26
DM: Add missing return in processInput with ctrl+d
Bendegúz Nagy
2016-08-26
DM: Fix possibly dangerous cast in eventman.cpp, moveParty
Bendegúz Nagy
2016-08-26
DM: Add missing include guard to console.h
Bendegúz Nagy
2016-08-26
DM: Add SingleUseFlag to console.cpp
Bendegúz Nagy
2016-08-26
DM: Rename engine debug command so they are listed first
Bendegúz Nagy
2016-08-26
DM: Add noclip debug command
Bendegúz Nagy
2016-08-26
DM: Add debug command godmode
Bendegúz Nagy
2016-08-26
DM: Add .gitattributes to repository
Bendegúz Nagy
2016-08-26
DM: Add debugger console
Bendegúz Nagy
2016-08-26
DM: Add missing code setting _g587_hideMousePointerRequestCount
Bendegúz Nagy
2016-08-26
DM: Refactor f73_buildpointerScreenArea, enable code in f78_showMouse and f77...
Strangerke
2016-08-26
DM: Refactor f68_setPointerToObject
Strangerke
2016-08-26
DM: Refactor f167_getObjForProjectileLaucherOrObjGen
Strangerke
2016-08-26
DM: Refactor f155_getStairsExitDirection
Strangerke
2016-08-26
DM: Fix broken spell symbols
Bendegúz Nagy
2016-08-26
DM: Reorder MenuMan::f393_drawSpellAreaControls
Bendegúz Nagy
2016-08-26
DM: Fix g0_BoxSpellArea value
Bendegúz Nagy
2016-08-26
DM: Fix entrance door placement
Bendegúz Nagy
2016-08-26
DM: Reorder MenuMan::f392_buildSpellAreaLine, add MenuMan::_gK73_bitmapSpellA...
Bendegúz Nagy
2016-08-26
DM: Fix double delete[] of DMEngine::_savedScreenForOpenEntranceDoor
Bendegúz Nagy
2016-08-26
DM: Fix dungon not drawn behind entrance doors
Bendegúz Nagy
2016-08-26
DM: Fill stub method f438_STARTEND_OpenEntranceDoors
Bendegúz Nagy
2016-08-26
DM: Change Box's member fields from uint16 to int16
Bendegúz Nagy
2016-08-26
DM: Add stub methods, clean up warnings and some comments
Bendegúz Nagy
[next]