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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-01-03
LordHoto spotted the same kind of overlapping strcpy() call in one more place.
Torbjörn Andersson
2010-01-03
Don't uses strcpy() on overlapping memory areas. It's undefined.
Torbjörn Andersson
2010-01-03
Made the "version" command more verbose, listing all the automatically detect...
Filippos Karapetis
2010-01-03
Reduce header dependencies for AGI engine.
Eugene Sandulenko
2010-01-03
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
Torbjörn Andersson
2010-01-03
SCI/new music code: Only reference the mixer for music slots which actually c...
Filippos Karapetis
2010-01-03
Fixed memory leak (as reported by eriktorbjorn)
Filippos Karapetis
2010-01-03
SCI/new music code: Proper handling of disposed sounds when loading a saved g...
Filippos Karapetis
2010-01-03
Fix a buffer overflow (thanks to syke) and modify the way the instruments are...
Arnaud Boutonné
2010-01-03
SCI: Support pointer arithmetics in +ag, +agi, etc. too
Lars Skovlund
2010-01-03
The backtrace command now outputs to the graphical console
Filippos Karapetis
2010-01-03
'normal' game speed is about 10fps, not 12
Vladimir Menshakov
2010-01-03
Removed junk characters
Filippos Karapetis
2010-01-03
SCI/new music code: Some cleanup. Previous commit (rev 46928) should read: "A...
Filippos Karapetis
2010-01-03
more walking frame offsets correction
Vladimir Menshakov
2010-01-03
svn-id: r46928
Filippos Karapetis
2010-01-03
fixed typo
Vladimir Menshakov
2010-01-03
added metropolis/TEENAGENT logo
Vladimir Menshakov
2010-01-03
The "room" command can now set the current room number, too (more straightfor...
Filippos Karapetis
2010-01-03
SCI/new music code: don't throw warnings for MIDI commands which are handled ...
Filippos Karapetis
2010-01-03
SCI/new music code:
Filippos Karapetis
2010-01-03
SCI: windowMgr port fix (using id 1 now on that port instead of 0, still acce...
Martin Kiewitz
2010-01-03
started music before logo
Vladimir Menshakov
2010-01-03
improved walking animation once again
Vladimir Menshakov
2010-01-03
Mohawk : Stop Myst Script Opcode 200 continuously reloading the same image...
David Turner
2010-01-03
Implement kInPolygon for SCI32. GK1 now responds when you click on things.
Matthew Hoops
2010-01-03
Fix the GK1 view segfault. szUnpacked was overflowing in SCI32 -- it should b...
Matthew Hoops
2010-01-03
Add support for wave files in the audio volume. This is used in Pharkas CD an...
Matthew Hoops
2010-01-03
fixed font color and positioning for the well callback
Vladimir Menshakov
2010-01-03
improved accuracy of the speed calculations
Vladimir Menshakov
2010-01-03
fixed zero speed issue
Vladimir Menshakov
2010-01-03
removed noisy debug message
Vladimir Menshakov
2010-01-03
moved scripted mark's animation after all sprites
Vladimir Menshakov
2010-01-03
fixed broken pathfinding
Vladimir Menshakov
2010-01-03
increased vertical speed
Vladimir Menshakov
2010-01-03
fixed h/v animation switch ratio
Vladimir Menshakov
2010-01-03
fixed vertical/horizontal speed ratio
Vladimir Menshakov
2010-01-03
improved mark's animation.
Vladimir Menshakov
2010-01-02
do not show logo while loading save
Vladimir Menshakov
2010-01-02
fixed memory leak
Vladimir Menshakov
2010-01-02
added unlogic logo
Vladimir Menshakov
2010-01-02
SCI: adjusted kDisplay change to occur SCI1late
Martin Kiewitz
2010-01-02
SCI: kDisplay difference in SCI0 (fixes colonels bequest copy protection screen)
Martin Kiewitz
2010-01-02
removed useless `system' pointer from render()
Vladimir Menshakov
2010-01-02
made fadein/out asynchronous, added fade type stub
Vladimir Menshakov
2010-01-02
added fadeout tables
Vladimir Menshakov
2010-01-02
SCI/new music code: Don't stop notes when looping for a hold
Willem Jan Palenstijn
2010-01-02
SCI/new music code: Fixed sound patch loading when restoring a saved game
Filippos Karapetis
2010-01-02
Properly fixed cmdUpdateCues() for SCI0, removing a hack
Filippos Karapetis
2010-01-02
SCI/new music code: Improve midi hold handling a bit. Still broken.
Willem Jan Palenstijn
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