Age | Commit message (Collapse) | Author |
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MADS: Return of the Phantom WIP
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The buttons will only appear if section0.hag is present, along with
evolve.res and/or sets.res. The Evolve animation works, but the Sets
animation still needs some work, since something funky is happening
with palette usage
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Surface::convertTo() creates a new surface, so we have to free it
once we're done with it.
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Ideally this shouldn't use a hardcoded constant at all...
Thanks to WindlePoons for debugging.
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Requires Russian to be selected in GUI font.
Fails on unknown codec at game beginning.
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syncTimers
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German 1.0
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when its value is the default one
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addSprites
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