Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-24 | COMPOSER: Mark demos with ADGF_DEMO. | Alyssa Milburn | |
2011-08-24 | AUDIO: Remove default rate parameter from xa | Matthew Hoops | |
2011-08-24 | AUDIO: Rename Vag to XA | Matthew Hoops | |
Vag is really an XA container, and one that we do not have a decoder for (nor need) | |||
2011-08-24 | DREAMWEB: 'checkcoords' ported to C++ | Bertrand Augereau | |
(Still has __dispatch_call dependency) | |||
2011-08-24 | DREAMWEB: 'dumpblink' ported to C++ | Bertrand Augereau | |
2011-08-24 | DREAMWEB: 'showblink' ported to C++ | Bertrand Augereau | |
2011-08-24 | DREAMWEB: Ported 'delpointer' to C++ | Bertrand Augereau | |
2011-08-24 | DREAMWEB: 'geteitherad' ported to C++ | Bertrand Augereau | |
2011-08-24 | HUGO: Coding style fixes. | Alyssa Milburn | |
2011-08-24 | DRASCULA: Separated the save name syncing code, and added a TODO | Filippos Karapetis | |
2011-08-24 | PARALLACTION: Correct Previous Commit to Coding Conventions. | D G Turner | |
2011-08-24 | PARALLACTION: Improve safety of PathBuffer Accesses in Pathfinding. | D G Turner | |
2011-08-23 | COMPOSER: Change a common warning to use debug(). | Alyssa Milburn | |
2011-08-23 | COMPOSER: Another attempt to fix timing issues. | Alyssa Milburn | |
2011-08-23 | COMPOSER: Remove broken quitGame call. | Alyssa Milburn | |
2011-08-23 | COMPOSER: Replace install.inf with book.ini in some detection entries. | Alyssa Milburn | |
2011-08-23 | DREAMWEB: Renamed FreeObject to DynObject and ObjData to SetObject | Bertrand Augereau | |
2011-08-23 | DREAMWEB: 'getexad' ported to C++ | Bertrand Augereau | |
2011-08-23 | TSAGE: Implemented the Blue Force object list | Paul Gilbert | |
2011-08-23 | DREAMWEB: 'obname' ported to C++ | Bertrand Augereau | |
2011-08-23 | DREAMWEB: 'walkandexamine' ported to C++ | Bertrand Augereau | |
2011-08-23 | DREAMWEB: 'getflagunderp' ported to C++ | Bertrand Augereau | |
2011-08-23 | TSAGE: Started implementation of Blue Force UI classes | Paul Gilbert | |
2011-08-22 | DREAMWEB: 'checkone' ported to C++ | Bertrand Augereau | |
2011-08-22 | DREAMWEB: 'finishedwalking' ported to C++ | Bertrand Augereau | |
2011-08-22 | DREAMWEB: 'adjustlen' is not needed | Bertrand Augereau | |
2011-08-22 | DREAMWEB: 'checkiffree' ported to C++ | Bertrand Augereau | |
2011-08-22 | M4: Add new methods and variables needed by the objects_action script method | Paul Gilbert | |
2011-08-22 | SCUMM: Revert "Avoid calling malloc with new_size=0" | Willem Jan Palenstijn | |
This reverts commit d6f7e5933657e2e6fcbd1accf9f8a4b77454daec, and marks the issue with a FIXME. The problem is that it not only skips the malloc, but also the other code in that block. | |||
2011-08-22 | Merge pull request #67 from chrisws/initial-bada-port-master | Willem Jan Palenstijn | |
This is the initial implementation of the BADA port. | |||
2011-08-21 | SCUMM: Actually disable the setShadowPalette used in Indy4... | Johannes Schickel | |
2011-08-21 | SCUMM: Fix typo in PC Speaker output. | Johannes Schickel | |
2011-08-21 | SCUMM: Disable setShadowPalette for Indy4 Amiga. | Johannes Schickel | |
Like palManipulateInit the setShadowPalette function is a nullsub in the original Amiga executable of Indy4. | |||
2011-08-21 | SCUMM: Fix for bug #3174197. | Johannes Schickel | |
The bug is: "FOA: Wrong colors in the Amiga version". In the original Indy4 Amiga executable palManipulateInit is a nullsub, thus the palette effect set up by the scripts is just ignored. The same might be true for other SCUMM Amiga games, but I can not check these thus I limited this to Indy4 Amiga for now. | |||
2011-08-21 | DREAMWEB: 'showframe' overload for this majority of clients that don't need ↵ | Bertrand Augereau | |
width and height returned | |||
2011-08-21 | DREAMWEB: 'showallfree' ported to C++ | Bertrand Augereau | |
2011-08-21 | DREAMWEB: 'calcfrframe' returns (width,height) in (cl,ch) | Bertrand Augereau | |
2011-08-21 | BADA: Remove BADA defined check. Was a temp fix for simulator build | Chris Warren-Smith | |
2011-08-21 | BADA: Avoid calling malloc with new_size=0 | Chris Warren-Smith | |
2011-08-21 | BADA: Initial BADA port implementation | Chris Warren-Smith | |
2011-08-21 | AGOS: Proper implementation of the Simon 1 demo aka Accolade MIDI parser. | Johannes Schickel | |
This is based on the Elvira 1 demo. | |||
2011-08-21 | AGOS: Use delete instead of free on an C++ object. | Johannes Schickel | |
This fixes some ugly valgrind warnings and some crashes when quitting AGOS games for me. | |||
2011-08-20 | ENGINES: Fix a typo | Matthew Hoops | |
2011-08-20 | SCUMM: Fix compilation when translation support is disabled. | Johannes Schickel | |
For this I added a convenience version of getLanguageYesNo, which works on the currently setup GUI translation language. All other code which requires this acan also use it instead of having to worry about the USE_TRANSLATION and thus having two code paths. | |||
2011-08-20 | AGOS: Slight cleanup. | Johannes Schickel | |
Now AgosEngine::_language is of type Common::Language instead of uint16. It is currently only used with values of that enumeration, thus it should be safe to use that type for it too. | |||
2011-08-20 | SCUMM: Fix typo in comment | Eugene Sandulenko | |
2011-08-20 | I18N: Added comments to some of obscure translatable strings | Eugene Sandulenko | |
2011-08-20 | MOHAWK: Explain some obscure strings to translators | Eugene Sandulenko | |
2011-08-20 | DREAMWEB: 'placesetobject' and 'removesetobject' ported to C++ | Bertrand Augereau | |
2011-08-20 | DREAMWEB: Set objects have a four char name tag | Bertrand Augereau | |