Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-20 | Implemented loading from the command line and the GMM for tinsel ↵ | Filippos Karapetis | |
(kSupportsLoadingDuringStartup) svn-id: r35958 | |||
2009-01-20 | Replacement an immediate with the appropriate #define constant. | Nicola Mettifogo | |
svn-id: r35950 | |||
2009-01-20 | Character is now placed at the right spot when a new location is entered. ↵ | Nicola Mettifogo | |
Size may be still not right, though. svn-id: r35945 | |||
2009-01-20 | Adapted fixed-sized arrays to cope with the larger dialogues in BRA. Maybe ↵ | Nicola Mettifogo | |
they should be turned into dynamic data structures... svn-id: r35944 | |||
2009-01-20 | Cleanup. | Johannes Schickel | |
svn-id: r35943 | |||
2009-01-20 | Yet another two small formatting fixes. | Johannes Schickel | |
svn-id: r35942 | |||
2009-01-20 | - Fixed formatting | Johannes Schickel | |
- Added FIXME about falling through case blocks svn-id: r35940 | |||
2009-01-20 | - Moved some script related code to script_lol.cpp | Johannes Schickel | |
- Renamed opcodes from o2_* to olol_* svn-id: r35938 | |||
2009-01-20 | Fix bug #2522556 - FEEBLE: Cutscene not found, Crash. | Travis Howell | |
svn-id: r35935 | |||
2009-01-20 | Fix another warning | Max Horn | |
svn-id: r35934 | |||
2009-01-20 | Fixed warnings (nice example of why heeding warnings is useful: one of the ↵ | Max Horn | |
changes seems to fix a NULL deref) svn-id: r35933 | |||
2009-01-20 | Some WIP code for the kSupportsLoadingDuringStartup engine feature | Filippos Karapetis | |
svn-id: r35932 | |||
2009-01-19 | LOL: some work on the music handling | Florian Kagerer | |
svn-id: r35929 | |||
2009-01-19 | LOL: some renaming | Florian Kagerer | |
svn-id: r35919 | |||
2009-01-19 | Fixed warning. | Torbjörn Andersson | |
svn-id: r35918 | |||
2009-01-18 | LOL: basic music support and some cleanup | Florian Kagerer | |
svn-id: r35917 | |||
2009-01-18 | Removed unused defines, cleaned up some more defines and reduced the places ↵ | Filippos Karapetis | |
where static data is read from the game's executable svn-id: r35916 | |||
2009-01-18 | Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for now | Max Horn | |
svn-id: r35915 | |||
2009-01-18 | LOL: fix some valgrind warnings | Florian Kagerer | |
svn-id: r35910 | |||
2009-01-18 | Formatting. | Johannes Schickel | |
svn-id: r35908 | |||
2009-01-18 | Fixed mismatching delete call. | Johannes Schickel | |
svn-id: r35907 | |||
2009-01-18 | - Fixed some delete[] misuse | Johannes Schickel | |
- Fixed regression introduced with r35904 svn-id: r35906 | |||
2009-01-18 | - Fixed bug in script code of LoL | Johannes Schickel | |
- Cleanup svn-id: r35905 | |||
2009-01-18 | Fixed compilation. | Johannes Schickel | |
svn-id: r35904 | |||
2009-01-18 | LOL: Some drawing code and some opcodes so that the first scene will show ↵ | Florian Kagerer | |
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903 | |||
2009-01-18 | Fixed bug in PAK link list code, now file links are correctly initialized. | Johannes Schickel | |
svn-id: r35902 | |||
2009-01-18 | Removed some unused defines in Mickey's Space Adventure, and removed a case ↵ | Filippos Karapetis | |
where static data was read from the game's executable svn-id: r35901 | |||
2009-01-18 | Update scene number internally so it gets displayed correctly in the debugger. | Johannes Schickel | |
svn-id: r35900 | |||
2009-01-18 | Slight changes to fx method #9 to more correctly match the original game | Paul Gilbert | |
svn-id: r35893 | |||
2009-01-18 | merged Graphics::copyTo640/Graphics::copyFrom640 | Gregory Montoir | |
svn-id: r35892 | |||
2009-01-18 | cleanup | Gregory Montoir | |
svn-id: r35891 | |||
2009-01-18 | get rid of AnimationSequencePlayer::_currentSeqNum | Gregory Montoir | |
svn-id: r35890 | |||
2009-01-18 | simplified Graphics::decode*() | Gregory Montoir | |
svn-id: r35889 | |||
2009-01-18 | fix another regression from the RTL branch merge | Matthew Hoops | |
svn-id: r35888 | |||
2009-01-18 | splitted play/load class methods in introduction animation player | Gregory Montoir | |
svn-id: r35887 | |||
2009-01-17 | Since users need to rename the sound and index files in DW2, throw nice GUI ↵ | Filippos Karapetis | |
error messages when these files are not found before dying with an error svn-id: r35886 | |||
2009-01-17 | Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter" | Filippos Karapetis | |
svn-id: r35884 | |||
2009-01-17 | Silenced MSVC warning | Filippos Karapetis | |
svn-id: r35883 | |||
2009-01-17 | Make sure that "quit" events are handled immediately. This fixes a warning - or | Torbjörn Andersson | |
possibly worse - about an invalid opcode when quitting the game. svn-id: r35879 | |||
2009-01-16 | tiny cleanup | Max Horn | |
svn-id: r35878 | |||
2009-01-16 | - Removed _gameVersion, engine versions are set in the game detection ↵ | Filippos Karapetis | |
entries now - Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877 | |||
2009-01-16 | Some cleanup (one could replace some of those switch/case by jump tables...) | Max Horn | |
svn-id: r35876 | |||
2009-01-16 | TUCKER: Got rid of _fileToLoad | Max Horn | |
svn-id: r35875 | |||
2009-01-16 | TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ↵ | Max Horn | |
to get rid of _fileToLoad) svn-id: r35874 | |||
2009-01-16 | TUCKER: Simplify TuckerEngine::copyLocBitmap | Max Horn | |
svn-id: r35873 | |||
2009-01-16 | Fixed class indention | Max Horn | |
svn-id: r35871 | |||
2009-01-16 | Code formatting fixes, automatically performed by astyle | Max Horn | |
svn-id: r35870 | |||
2009-01-16 | Mark cruise save/load code as not endian safe | Max Horn | |
svn-id: r35869 | |||
2009-01-14 | -1 is not an uint8. Assuming ones-complement, though, I guess 255 was meant | Max Horn | |
svn-id: r35865 | |||
2009-01-14 | Hide the mouse cursor when loading a saved game | Jordi Vilalta Prat | |
svn-id: r35863 |