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2009-01-20Implemented loading from the command line and the GMM for tinsel ↵Filippos Karapetis
(kSupportsLoadingDuringStartup) svn-id: r35958
2009-01-20Replacement an immediate with the appropriate #define constant.Nicola Mettifogo
svn-id: r35950
2009-01-20Character is now placed at the right spot when a new location is entered. ↵Nicola Mettifogo
Size may be still not right, though. svn-id: r35945
2009-01-20Adapted fixed-sized arrays to cope with the larger dialogues in BRA. Maybe ↵Nicola Mettifogo
they should be turned into dynamic data structures... svn-id: r35944
2009-01-20Cleanup.Johannes Schickel
svn-id: r35943
2009-01-20Yet another two small formatting fixes.Johannes Schickel
svn-id: r35942
2009-01-20- Fixed formattingJohannes Schickel
- Added FIXME about falling through case blocks svn-id: r35940
2009-01-20- Moved some script related code to script_lol.cppJohannes Schickel
- Renamed opcodes from o2_* to olol_* svn-id: r35938
2009-01-20Fix bug #2522556 - FEEBLE: Cutscene not found, Crash.Travis Howell
svn-id: r35935
2009-01-20Fix another warningMax Horn
svn-id: r35934
2009-01-20Fixed warnings (nice example of why heeding warnings is useful: one of the ↵Max Horn
changes seems to fix a NULL deref) svn-id: r35933
2009-01-20Some WIP code for the kSupportsLoadingDuringStartup engine featureFilippos Karapetis
svn-id: r35932
2009-01-19LOL: some work on the music handlingFlorian Kagerer
svn-id: r35929
2009-01-19LOL: some renamingFlorian Kagerer
svn-id: r35919
2009-01-19Fixed warning.Torbjörn Andersson
svn-id: r35918
2009-01-18LOL: basic music support and some cleanupFlorian Kagerer
svn-id: r35917
2009-01-18Removed unused defines, cleaned up some more defines and reduced the places ↵Filippos Karapetis
where static data is read from the game's executable svn-id: r35916
2009-01-18Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for nowMax Horn
svn-id: r35915
2009-01-18LOL: fix some valgrind warningsFlorian Kagerer
svn-id: r35910
2009-01-18Formatting.Johannes Schickel
svn-id: r35908
2009-01-18Fixed mismatching delete call.Johannes Schickel
svn-id: r35907
2009-01-18- Fixed some delete[] misuseJohannes Schickel
- Fixed regression introduced with r35904 svn-id: r35906
2009-01-18- Fixed bug in script code of LoLJohannes Schickel
- Cleanup svn-id: r35905
2009-01-18Fixed compilation.Johannes Schickel
svn-id: r35904
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show ↵Florian Kagerer
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903
2009-01-18Fixed bug in PAK link list code, now file links are correctly initialized.Johannes Schickel
svn-id: r35902
2009-01-18Removed some unused defines in Mickey's Space Adventure, and removed a case ↵Filippos Karapetis
where static data was read from the game's executable svn-id: r35901
2009-01-18Update scene number internally so it gets displayed correctly in the debugger.Johannes Schickel
svn-id: r35900
2009-01-18Slight changes to fx method #9 to more correctly match the original gamePaul Gilbert
svn-id: r35893
2009-01-18merged Graphics::copyTo640/Graphics::copyFrom640Gregory Montoir
svn-id: r35892
2009-01-18cleanupGregory Montoir
svn-id: r35891
2009-01-18get rid of AnimationSequencePlayer::_currentSeqNumGregory Montoir
svn-id: r35890
2009-01-18simplified Graphics::decode*()Gregory Montoir
svn-id: r35889
2009-01-18fix another regression from the RTL branch mergeMatthew Hoops
svn-id: r35888
2009-01-18splitted play/load class methods in introduction animation playerGregory Montoir
svn-id: r35887
2009-01-17Since users need to rename the sound and index files in DW2, throw nice GUI ↵Filippos Karapetis
error messages when these files are not found before dying with an error svn-id: r35886
2009-01-17Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"Filippos Karapetis
svn-id: r35884
2009-01-17Silenced MSVC warningFilippos Karapetis
svn-id: r35883
2009-01-17Make sure that "quit" events are handled immediately. This fixes a warning - orTorbjörn Andersson
possibly worse - about an invalid opcode when quitting the game. svn-id: r35879
2009-01-16tiny cleanupMax Horn
svn-id: r35878
2009-01-16- Removed _gameVersion, engine versions are set in the game detection ↵Filippos Karapetis
entries now - Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877
2009-01-16Some cleanup (one could replace some of those switch/case by jump tables...)Max Horn
svn-id: r35876
2009-01-16TUCKER: Got rid of _fileToLoadMax Horn
svn-id: r35875
2009-01-16TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ↵Max Horn
to get rid of _fileToLoad) svn-id: r35874
2009-01-16TUCKER: Simplify TuckerEngine::copyLocBitmapMax Horn
svn-id: r35873
2009-01-16Fixed class indentionMax Horn
svn-id: r35871
2009-01-16Code formatting fixes, automatically performed by astyleMax Horn
svn-id: r35870
2009-01-16Mark cruise save/load code as not endian safeMax Horn
svn-id: r35869
2009-01-14-1 is not an uint8. Assuming ones-complement, though, I guess 255 was meantMax Horn
svn-id: r35865
2009-01-14Hide the mouse cursor when loading a saved gameJordi Vilalta Prat
svn-id: r35863